Player Matchup

Thoth
Thoth
BMlDenzil
Thoth
Level 108
God Stats
3W - 5L
1,715 SR
Queue Stats
140W - 164L
1,465 Elo+
Party 1
Lancelot
Lancelot
Kecktarius
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
OneHydrogen
Fenrir
Level 153
God Stats
3W - 3L
1,632 SR
Queue Stats
245W - 261L
1,481 Elo+
Solo
Geb
Geb
UEF-Envoy
Geb
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
grindvirus
Poseidon
Level 127
God Stats
2W - 4L
1,467 SR
Queue Stats
220W - 240L
1,477 Elo+
Party 1
Team Averages
Level 115
1,563 SR
1,485 Elo+

VS

Team Averages
Level 120
1,465 SR
1,500 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dakenkai
Atlas
Level 147
God Stats
3W - 4L
1,411 SR
Queue Stats
449W - 477L
1,528 Elo+
Solo
Charybdis
Charybdis
HolyFireSloth
Charybdis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,427 Elo+
Solo
Achilles
Achilles
iJackAngel
Achilles
Level 89
God Stats
19W - 16L
1,482 SR
Queue Stats
952W - 904L
1,534 Elo+
Solo
Scylla
Scylla
xX-NoX42-Xx
Scylla
Level 108
God Stats
8W - 6L
1,429 SR
Queue Stats
647W - 648L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BMlDenzil
Thoth
16
1 / 4 / 12
9,493
730
15,352
10,175
5,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Kecktarius
Lancelot
15
4 / 8 / 9
9,384
722
11,354
18,071
9,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
17
5 / 6 / 11
10,394
800
12,644
17,087
14,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 4 / 13
9,576
737
12,557
18,737
26,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
grindvirus
Poseidon
18
8 / 4 / 7
10,361
797
14,944
11,717
5,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
4 / 5 / 11
10,347
796
11,106
13,998
7,128
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
Dakenkai
Atlas
17
2 / 4 / 18
10,875
837
10,807
18,631
24,179
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
HolyFireSloth
Charybdis
18
2 / 5 / 17
10,215
786
10,557
15,907
8,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
iJackAngel
Achilles
19
9 / 2 / 10
11,041
849
16,322
17,959
13,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
18
9 / 3 / 9
11,318
871
17,055
9,929
5,421
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
91
19
Kills
26
26
Deaths
19
52
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
5
11
1.9
L
Thoth
BMlDenzil
Thoth
1
4
12
1.75
W
Atlas
Dakenkai
Atlas
2
4
18
2.75
W
Charybdis
HolyFireSloth
Charybdis
2
5
17
2.1
L
Lancelot
Kecktarius
Lancelot
4
8
9
1.06
L
Fenrir
5
6
11
1.75
L
1
4
13
1.88
L
Poseidon
grindvirus
Poseidon
8
4
7
2.88
W
Achilles
iJackAngel
Achilles
9
2
10
7
W
Scylla
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,851
Damage
65,847
75,787
Taken
76,424
61,375
Mitigated
59,388
15,926
Healing
24,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,106
4,200
707
3,218
13,998
7,128
1,359
6,829
6,935
0
29,094
L
Thoth
BMlDenzil
Thoth
15,352
202
393
1,608
10,175
5,123
432
3,397
6,778
30,609
0
W
Atlas
Dakenkai
Atlas
10,807
3,575
1,717
2,512
18,631
24,179
491
11,983
6,543
22,321
0
W
Charybdis
HolyFireSloth
Charybdis
10,557
4,980
1,401
3,282
15,907
8,684
287
7,709
8,004
0
25,042
L
Lancelot
Kecktarius
Lancelot
11,354
1,704
849
2,884
18,071
9,346
272
8,387
9,684
0
16,129
L
Fenrir
12,644
1,819
1,382
3,053
17,087
14,890
468
5,826
11,261
0
18,235
L
12,557
570
153
2,119
18,737
26,383
376
4,289
14,448
22,660
0
L
Poseidon
grindvirus
Poseidon
14,944
2,068
1,451
2,034
11,717
5,633
559
5,963
5,754
35,484
0
W
Achilles
iJackAngel
Achilles
16,322
2,064
220
5,344
17,959
13,976
800
10,414
7,408
0
21,409
W
Scylla
17,055
1,966
3,960
2,246
9,929
5,421
1,172
5,918
3,932
32,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,208
Gold Earned
53,796
132
Minions Killed
144
0
Camps Cleared
0
1,196,993
Distance Traveled
1,178,504
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,347
796
34
3
0
211,865
2
L
Thoth
9,493
730
55
4
0
242,451
0
W
Atlas
10,875
837
13
1
0
231,490
0
W
Charybdis
10,215
786
44
3
0
211,057
0
L
Lancelot
9,384
722
10
1
0
244,492
0
L
Fenrir
10,394
800
13
1
0
244,211
1
L
Geb
9,576
737
13
1
0
243,765
0
L
Poseidon
10,361
797
41
3
0
222,074
0
W
Achilles
11,041
849
9
1
0
302,395
7
W
Scylla
11,318
871
44
3
0
221,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role