Player Matchup

Izanami
Izanami
Col_Kabuki
Izanami
Level 95
God Stats
7W - 6L
1,561 SR
Queue Stats
143W - 122L
1,620 Elo+
Party 1
Osiris
Osiris
Lt_Mc_Muffin
Osiris
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,232 Elo+
Party 1
Baron Samedi
Baron Samedi
OmegahCarnage
Baron Samedi
Level 97
God Stats
24W - 20L
1,432 SR
Queue Stats
179W - 204L
1,412 Elo+
Solo
Cthulhu
Cthulhu
ShantyPete
Cthulhu
Level 107
God Stats
3W - 0L
1,699 SR
Queue Stats
92W - 74L
1,568 Elo+
Party 1
Lancelot
Lancelot
SpookyVegeta
Lancelot
Level 129
God Stats
2W - 3L
1,519 SR
Queue Stats
198W - 192L
1,535 Elo+
Party 1
Team Averages
Level 105
1,542 SR
1,474 Elo+

VS

Team Averages
Level 112
1,494 SR
1,450 Elo+
Ymir
Ymir
Fizaka
Ymir
Level 115
God Stats
3W - 3L
1,654 SR
Queue Stats
166W - 189L
1,416 Elo+
Party 2
Aphrodite
Aphrodite
LazyFoal5993448
Aphrodite
Level 160
God Stats
19W - 20L
1,584 SR
Queue Stats
2,022W - 2,137L
1,506 Elo+
Solo
Heimdallr
Heimdallr
ProToCoLLLLL
Heimdallr
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
167W - 184L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
its-broskii
Ao Kuang
Level 66
God Stats
7W - 15L
1,212 SR
Queue Stats
154W - 193L
1,398 Elo+
Party 2
Anubis
Anubis
nachoass123
Anubis
Level 91
God Stats
20W - 16L
1,518 SR
Queue Stats
625W - 669L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Col_Kabuki
Izanami
20
11 / 3 / 18
16,906
1,127
47,120
27,764
10,721
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
20
6 / 2 / 19
15,672
1,045
17,870
21,803
22,220
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
OmegahCarnage
Baron Samedi
20
6 / 5 / 20
16,713
1,114
32,068
18,844
9,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
ShantyPete
Cthulhu
20
4 / 0 / 27
16,284
1,086
30,547
28,023
45,565
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
SpookyVegeta
Lancelot
20
8 / 5 / 17
16,016
1,068
18,737
29,689
21,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fizaka
Ymir
20
0 / 8 / 10
14,402
960
10,647
39,702
62,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
LazyFoal5993448
Aphrodite
20
1 / 4 / 10
14,676
978
16,471
26,594
23,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
ProToCoLLLLL
Heimdallr
20
1 / 11 / 11
15,431
1,029
33,638
28,192
15,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
its-broskii
Ao Kuang
20
6 / 6 / 4
15,854
1,057
20,993
31,641
17,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
20
7 / 6 / 6
15,837
1,056
35,668
27,474
15,906
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
56
35
Kills
15
15
Deaths
35
101
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Izanami
Col_Kabuki
Izanami
11
3
18
6.67
L
Ymir
Fizaka
Ymir
0
8
10
0.63
L
Aphrodite
LazyFoal5993448
Aphrodite
1
4
10
1.5
W
Osiris
6
2
19
7.75
W
Baron Samedi
OmegahCarnage
Baron Samedi
6
5
20
3.2
L
Heimdallr
ProToCoLLLLL
Heimdallr
1
11
11
0.59
W
Cthulhu
ShantyPete
Cthulhu
4
0
27
17.5
W
Lancelot
SpookyVegeta
Lancelot
8
5
17
3.3
L
Ao Kuang
its-broskii
Ao Kuang
6
6
4
1.33
L
Anubis
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,342
Damage
117,417
126,123
Taken
153,603
108,938
Mitigated
134,765
21,024
Healing
38,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Col_Kabuki
Izanami
47,120
39,175
0
5,526
27,764
10,721
0
20,520
7,244
0
94,509
L
Ymir
Fizaka
Ymir
10,647
178
445
581
39,702
62,520
0
14,789
24,913
33,749
0
L
Aphrodite
LazyFoal5993448
Aphrodite
16,471
1,476
7,998
11,672
26,594
23,013
0
14,125
12,469
47,158
0
W
Osiris
17,870
6,227
0
0
21,803
22,220
0
12,457
9,346
0
32,849
W
Baron Samedi
OmegahCarnage
Baron Samedi
32,068
1,777
7,360
4,092
18,844
9,152
0
14,129
4,715
56,943
0
L
Heimdallr
ProToCoLLLLL
Heimdallr
33,638
14,875
0
2,574
28,192
15,356
0
12,565
15,627
0
81,294
W
Cthulhu
ShantyPete
Cthulhu
30,547
1,278
585
1,459
28,023
45,565
0
14,288
13,735
48,407
0
W
Lancelot
SpookyVegeta
Lancelot
18,737
4,868
0
2,002
29,689
21,280
0
22,385
7,304
0
42,682
L
Ao Kuang
its-broskii
Ao Kuang
20,993
5,453
367
6,574
31,641
17,970
0
11,824
19,817
44,951
0
L
Anubis
35,668
195
455
8,132
27,474
15,906
0
9,312
18,162
57,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,591
Gold Earned
76,200
311
Minions Killed
326
10
Camps Cleared
13
1,629,554
Distance Traveled
1,432,311
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,906
1,127
122
8
2
303,706
0
L
Ymir
14,402
960
52
3
0
267,554
0
L
Aphrodite
14,676
978
68
5
1
296,074
0
W
Osiris
15,672
1,045
34
2
3
379,426
0
W
Baron Samedi
16,713
1,114
53
4
1
258,098
0
L
Heimdallr
15,431
1,029
105
7
1
278,272
0
W
Cthulhu
16,284
1,086
40
3
1
397,429
0
W
Lancelot
16,016
1,068
62
4
3
290,895
1
L
Ao Kuang
15,854
1,057
57
4
10
298,633
4
L
Anubis
15,837
1,056
44
3
1
291,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role