Player Matchup

Poseidon
Poseidon
Armenerik800
Poseidon
Level 160
God Stats
127W - 146L
1,507 SR
Queue Stats
393W - 435L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
RapaX-Claw
Sun Wukong
Level 140
God Stats
6W - 5L
1,448 SR
Queue Stats
179W - 116L
1,649 Elo+
Party 2
Ravana
Ravana
ToufikNRV
Ravana
Level 129
God Stats
14W - 5L
1,698 SR
Queue Stats
393W - 238L
1,665 Elo+
Party 2
Team Averages
Level 143
1,551 SR
1,590 Elo+

VS

Team Averages
Level 69
1,705 SR
1,624 Elo+
Freya
Freya
VolticJupiter
Freya
Level 128
God Stats
3W - 2L
1,605 SR
Queue Stats
321W - 268L
1,577 Elo+
Solo
Sylvanus
Sylvanus
el_trenza_larga
Sylvanus
Level 50
God Stats
8W - 3L
1,806 SR
Queue Stats
122W - 60L
1,664 Elo+
Party 1
Erlang Shen
Erlang Shen
tucangordo
Erlang Shen
Level 29
God Stats
5W - 2L
1,703 SR
Queue Stats
56W - 29L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Armenerik800
Poseidon
19
2 / 2 / 6
13,641
620
22,418
14,095
6,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sun Wukong
RapaX-Claw
Sun Wukong
19
1 / 0 / 8
13,178
599
20,282
24,805
32,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
ToufikNRV
Ravana
20
6 / 0 / 3
14,271
649
24,303
17,972
18,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 2
12,226
556
18,859
20,431
10,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
16
0 / 3 / 2
12,630
574
9,741
30,743
59,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
tucangordo
Erlang Shen
17
2 / 3 / 0
12,354
562
12,840
26,044
29,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
2
2
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Armenerik800
Poseidon
2
2
6
2.5
W
Sun Wukong
RapaX-Claw
Sun Wukong
1
0
8
5
W
Ravana
ToufikNRV
Ravana
6
0
3
7.5
L
0
3
2
0.33
L
Sylvanus
0
3
2
0.33
L
Erlang Shen
tucangordo
Erlang Shen
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,003
Damage
41,440
56,872
Taken
77,218
57,496
Mitigated
100,280
19,228
Healing
21,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Armenerik800
Poseidon
22,418
3,116
684
3,033
14,095
6,740
866
8,684
4,775
91,826
0
W
Sun Wukong
RapaX-Claw
Sun Wukong
20,282
4,112
0
8,246
24,805
32,350
60
10,608
13,004
0
50,372
W
Ravana
ToufikNRV
Ravana
24,303
7,478
0
7,265
17,972
18,406
895
7,975
9,160
0
67,690
L
18,859
4,870
0
5,608
20,431
10,834
0
2,561
17,870
66,202
0
L
Sylvanus
9,741
1,611
3,130
6,318
30,743
59,589
0
11,974
18,769
21,376
0
L
Erlang Shen
tucangordo
Erlang Shen
12,840
6,784
151
6,386
26,044
29,857
0
8,275
17,769
0
49,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,090
Gold Earned
37,210
287
Minions Killed
209
15
Camps Cleared
5
1,282,675
Distance Traveled
1,159,920
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,641
620
145
7
6
404,036
16
W
Sun Wukong
13,178
599
43
2
5
445,566
1
W
Ravana
14,271
649
99
5
4
433,073
5
L
Freya
12,226
556
125
6
2
383,840
2
L
Sylvanus
12,630
574
17
1
1
380,155
7
L
Erlang Shen
12,354
562
67
3
2
395,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role