Player Matchup

Fenrir
Fenrir
AlexDrag07
Fenrir
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 38L
1,500 Elo+
Party 1
Bacchus
Bacchus
Shiinobi Iz
Bacchus
Level 128
God Stats
0W - 3L
1,097 SR
Queue Stats
42W - 57L
1,413 Elo+
Party 1
Heimdallr
Heimdallr
VirusJayJay
Heimdallr
Level 49
God Stats
0W - 2L
1,301 SR
Queue Stats
38W - 37L
1,342 Elo+
Solo
Team Averages
Level 60
1,299 SR
1,419 Elo+

VS

Team Averages
Level 154
1,609 SR
1,581 Elo+
Ao Kuang
Ao Kuang
BrinierChlcken
Ao Kuang
Level 145
God Stats
58W - 29L
1,781 SR
Queue Stats
924W - 539L
1,659 Elo+
Party 2
Ganesha
Ganesha
LoyaltyFirst76
Ganesha
Level 156
God Stats
16W - 10L
1,532 SR
Queue Stats
597W - 449L
1,516 Elo+
Party 2
Heimdallr
Heimdallr
SilverSaint26
Heimdallr
Level 160
God Stats
11W - 17L
1,514 SR
Queue Stats
521W - 467L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlexDrag07
Fenrir
13
2 / 9 / 1
10,339
646
6,385
23,872
29,221
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Shiinobi Iz
Bacchus
14
2 / 5 / 3
10,680
668
9,817
22,997
31,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
VirusJayJay
Heimdallr
11
1 / 10 / 2
9,279
580
10,475
21,637
10,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
19 / 2 / 2
13,329
833
35,936
20,725
24,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
0 / 1 / 21
12,123
758
6,343
16,793
22,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
SilverSaint26
Heimdallr
16
5 / 2 / 15
11,401
713
19,912
13,058
7,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
5
Kills
24
24
Deaths
5
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlexDrag07
Fenrir
2
9
1
0.28
W
Ao Kuang
19
2
2
10
W
0
1
21
10.5
L
Bacchus
Shiinobi Iz
Bacchus
2
5
3
0.7
W
Heimdallr
SilverSaint26
Heimdallr
5
2
15
6.25
L
Heimdallr
VirusJayJay
Heimdallr
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,677
Damage
62,191
68,506
Taken
50,576
71,415
Mitigated
54,756
4,551
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlexDrag07
Fenrir
6,385
2,030
0
967
23,872
29,221
0
13,903
9,969
0
11,778
W
Ao Kuang
35,936
12,831
0
8,204
20,725
24,770
236
3,424
17,301
54,912
6,764
W
6,343
625
0
5,573
16,793
22,061
297
3,040
13,552
19,448
0
L
Bacchus
Shiinobi Iz
Bacchus
9,817
932
460
1,947
22,997
31,469
0
11,528
11,469
25,463
0
W
Heimdallr
SilverSaint26
Heimdallr
19,912
9,412
0
479
13,058
7,925
1,614
3,600
9,458
0
66,422
L
Heimdallr
VirusJayJay
Heimdallr
10,475
6,375
38
1,139
21,637
10,725
284
13,900
7,736
0
33,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,298
Gold Earned
36,853
94
Minions Killed
166
2
Camps Cleared
11
887,973
Distance Traveled
842,842
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,339
646
9
1
0
281,458
0
W
Ao Kuang
13,329
833
58
4
9
290,465
1
W
Ganesha
12,123
758
9
1
0
292,518
10
L
Bacchus
10,680
668
23
1
0
382,446
4
W
Heimdallr
11,401
713
99
6
2
259,859
7
L
Heimdallr
9,279
580
62
4
2
224,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role