Player Matchup

Thanatos
Thanatos
Gold IV
Bombå
Thanatos
Gold IV
Level 159
God Stats
4W - 0L
1,529 SR
Queue Stats
60W - 63L
1,298 MMR
Party 2
Janus
Janus
Gold IV
HeimsHorn
Janus
Gold IV
Level 38
God Stats
1W - 0L
1,302 SR
Queue Stats
29W - 21L
1,635 MMR
Party 2
Medusa
Medusa
Gold IV
byCaTo
Medusa
Gold IV
Level 148
God Stats
4W - 3L
1,427 SR
Queue Stats
93W - 97L
1,454 MMR
Party 1
Athena
Athena
Gold I
dafeguar10
Athena
Gold I
Level 127
God Stats
14W - 12L
1,572 SR
Queue Stats
34W - 30L
1,648 MMR
Party 1
King Arthur
King Arthur
Gold IV
oldpines
King Arthur
Gold IV
Level 100
God Stats
2W - 2L
1,622 SR
Queue Stats
29W - 28L
1,530 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,490 SR
1,513 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,587 SR
1,501 MMR
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze V
FriendlyFace
Chaac
Bronze V
Level 105
God Stats
0W - 1L
1,676 SR
Queue Stats
1W - 4L
1,408 MMR
Solo
Thor
Thor
Gold III
Purroth
Thor
Gold III
Level 148
God Stats
12W - 13L
1,637 SR
Queue Stats
348W - 344L
1,493 MMR
Solo
Cernunnos
Cernunnos
Silver I
SammaCharp
Cernunnos
Silver I
Level 143
God Stats
0W - 1L
1,564 SR
Queue Stats
5W - 6L
1,563 MMR
Solo
Thoth
Thoth
Bronze IV
xCenturizex
Thoth
Bronze IV
Level 121
God Stats
0W - 1L
1,558 SR
Queue Stats
1W - 2L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bombå
Thanatos
20
12 / 1 / 12
13,907
579
23,290
23,373
12,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
HeimsHorn
Janus
20
7 / 0 / 14
14,409
600
39,437
21,158
9,833
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
byCaTo
Medusa
20
8 / 0 / 10
14,219
592
25,418
16,960
8,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
dafeguar10
Athena
17
2 / 0 / 17
12,871
536
10,183
23,945
29,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
oldpines
King Arthur
19
3 / 1 / 13
13,708
571
19,109
28,455
36,394
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
HorusKhepriLancelotDa Ji

VS

Bans
NemesisHeimdallrRavanaRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 4 / 0
9,570
399
8,086
24,058
25,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 7 / 1
10,087
420
13,371
37,640
27,180
Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
Purroth
Thor
18
0 / 4 / 2
10,832
451
9,973
27,870
12,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
SammaCharp
Cernunnos
17
0 / 7 / 1
10,494
437
13,899
27,758
11,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 10 / 0
9,161
382
9,416
23,584
7,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
6
32
Kills
2
2
Deaths
32
66
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
0
0
W
Thanatos
Bombå
Thanatos
12
1
12
18
L
1
7
1
0.21
W
Janus
HeimsHorn
Janus
7
0
14
14
L
Thor
Purroth
Thor
0
4
2
0.25
L
Cernunnos
SammaCharp
Cernunnos
0
7
1
0.07
W
Medusa
byCaTo
Medusa
8
0
10
13
W
Athena
dafeguar10
Athena
2
0
17
10.5
W
King Arthur
oldpines
King Arthur
3
1
13
9.5
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,437
Damage
54,745
113,891
Taken
140,910
97,621
Mitigated
84,484
56,544
Healing
28,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,086
638
3,199
4,487
24,058
25,876
0
8,920
15,138
41,468
0
W
Thanatos
Bombå
Thanatos
23,290
6,750
0
23,371
23,373
12,628
573
3,730
18,625
0
116,173
L
13,371
1,643
0
7,860
37,640
27,180
0
9,530
28,110
0
81,309
W
Janus
HeimsHorn
Janus
39,437
2,671
150
9,806
21,158
9,833
1,118
5,367
15,135
169,094
0
L
Thor
Purroth
Thor
9,973
882
0
7,684
27,870
12,071
1,690
9,600
18,270
0
106,102
L
Cernunnos
SammaCharp
Cernunnos
13,899
6,522
0
4,374
27,758
11,393
2,198
10,856
16,902
0
94,073
W
Medusa
byCaTo
Medusa
25,418
11,952
0
6,399
16,960
8,983
10,523
3,843
13,117
0
168,096
W
Athena
dafeguar10
Athena
10,183
2,765
0
7,974
23,945
29,783
156
4,801
19,144
33,797
0
W
King Arthur
oldpines
King Arthur
19,109
2,294
235
8,609
28,455
36,394
1,085
4,138
24,317
0
106,422
L
9,416
255
0
510
23,584
7,964
0
10,714
12,870
53,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,114
Gold Earned
50,144
763
Minions Killed
581
0
Camps Cleared
0
2,485,135
Distance Traveled
2,095,739
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,570
399
15
1
0
448,892
0
W
Thanatos
13,907
579
125
5
0
562,581
2
L
Chaac
10,087
420
144
6
0
402,320
7
W
Janus
14,409
600
221
9
0
469,979
6
L
Thor
10,832
451
158
7
0
463,549
7
L
Cernunnos
10,494
437
160
7
0
361,969
5
W
Medusa
14,219
592
198
8
0
455,407
3
W
Athena
12,871
536
43
2
0
537,079
6
W
King Arthur
13,708
571
176
7
0
460,089
6
L
Thoth
9,161
382
104
4
0
419,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role