Player Matchup

Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KeyKavoos
Thanatos
Level 86
God Stats
26W - 42L
1,416 SR
Queue Stats
530W - 532L
1,517 Elo+
Solo
Guan Yu
Guan Yu
Lixvium
Guan Yu
Level 58
God Stats
11W - 5L
1,559 SR
Queue Stats
381W - 340L
1,524 Elo+
Solo
Jormungandr
Jormungandr
PlausiblyPie
Jormungandr
Level 61
God Stats
24W - 37L
1,451 SR
Queue Stats
272W - 293L
1,584 Elo+
Solo
Merlin
Merlin
SnackSergeant
Merlin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 93L
1,520 Elo+
Solo
Team Averages
Level 94
1,485 SR
1,529 Elo+

VS

Team Averages
Level 132
1,574 SR
1,565 Elo+
Achilles
Achilles
ESTEBAN26
Achilles
Level 141
God Stats
85W - 77L
1,626 SR
Queue Stats
541W - 524L
1,580 Elo+
Solo
Geb
Geb
Hfdmdow
Geb
Level 128
God Stats
1W - 1L
1,850 SR
Queue Stats
33W - 23L
1,511 Elo+
Party 1
King Arthur
King Arthur
PerezVen
King Arthur
Level 124
God Stats
9W - 6L
1,686 SR
Queue Stats
151W - 124L
1,551 Elo+
Solo
Eset
Eset
PhilWillFill
Eset
Level 143
God Stats
1W - 0L
1,372 SR
Queue Stats
15W - 8L
1,500 Elo+
Party 1
Charybdis
Charybdis
adeadmonkey24
Charybdis
Level 125
God Stats
1W - 2L
1,334 SR
Queue Stats
15W - 7L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 4 / 2
9,607
961
8,185
10,026
4,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
KeyKavoos
Thanatos
15
1 / 2 / 2
9,169
917
8,423
11,043
5,703
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
Lixvium
Guan Yu
15
1 / 2 / 2
9,379
938
8,238
19,476
20,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
PlausiblyPie
Jormungandr
15
0 / 3 / 2
9,799
980
8,181
20,335
22,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 1 / 3
9,339
934
10,388
13,075
6,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

211

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ESTEBAN26
Achilles
15
2 / 1 / 6
9,843
984
14,649
11,882
11,610
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Geb
16
2 / 0 / 7
11,021
1,102
12,439
11,610
5,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
PerezVen
King Arthur
16
6 / 0 / 5
10,668
1,067
12,673
12,048
12,501
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 1 / 7
9,789
979
12,331
6,181
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
adeadmonkey24
Charybdis
16
1 / 1 / 8
10,027
1,003
15,578
7,612
2,948
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
3
Kills
12
12
Deaths
3
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
2
0.5
W
Achilles
ESTEBAN26
Achilles
2
1
6
5
W
Geb
2
0
7
5.5
L
Thanatos
KeyKavoos
Thanatos
1
2
2
1
L
Guan Yu
Lixvium
Guan Yu
1
2
2
1
W
King Arthur
PerezVen
King Arthur
6
0
5
8.5
W
1
1
7
4.5
L
Jormungandr
PlausiblyPie
Jormungandr
0
3
2
0.33
L
0
1
3
1.5
W
Charybdis
adeadmonkey24
Charybdis
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,415
Damage
67,670
73,955
Taken
49,333
60,509
Mitigated
35,530
14,064
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,185
352
2,408
1,652
10,026
4,879
0
3,468
6,558
39,584
0
W
Achilles
ESTEBAN26
Achilles
14,649
1,483
0
1,512
11,882
11,610
0
6,153
5,729
0
23,183
W
Geb
12,439
804
0
4,331
11,610
5,939
0
6,881
4,729
27,604
0
L
Thanatos
KeyKavoos
Thanatos
8,423
453
0
2,824
11,043
5,703
0
4,160
6,883
0
11,631
L
Guan Yu
Lixvium
Guan Yu
8,238
1,072
2,893
2,735
19,476
20,700
0
7,443
12,033
0
19,764
W
King Arthur
PerezVen
King Arthur
12,673
722
0
0
12,048
12,501
0
7,594
4,454
0
20,599
W
12,331
815
1,196
1,130
6,181
2,532
0
3,277
2,904
39,153
0
L
Jormungandr
PlausiblyPie
Jormungandr
8,181
2,020
137
915
20,335
22,547
0
5,290
15,045
24,765
0
L
10,388
741
0
500
13,075
6,680
0
4,409
8,666
31,075
0
W
Charybdis
adeadmonkey24
Charybdis
15,578
11,916
0
0
7,612
2,948
0
2,849
4,763
0
42,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,293
Gold Earned
51,348
198
Minions Killed
204
6
Camps Cleared
9
933,131
Distance Traveled
1,019,042
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,607
961
81
8
2
178,133
1
W
Achilles
9,843
984
14
1
1
226,282
4
W
Geb
11,021
1,102
37
4
1
220,734
2
L
Thanatos
9,169
917
5
1
0
200,593
1
L
Guan Yu
9,379
938
24
2
0
204,043
0
W
King Arthur
10,668
1,067
8
1
0
199,458
0
W
Eset
9,789
979
66
7
2
201,127
0
L
Jormungandr
9,799
980
32
3
0
159,258
0
L
Merlin
9,339
934
56
6
4
191,104
0
W
Charybdis
10,027
1,003
79
8
5
171,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role