Player Matchup

Geb
Geb
Gold V
PigeonBeak7
Geb
Gold V
Level 103
God Stats
3W - 0L
1,855 SR
Queue Stats
8W - 2L
1,676 MMR
Party 1
Nemesis
Nemesis
Gold V
Sk3yaa
Nemesis
Gold V
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,638 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
Spicy Dang
Ah Muzen Cab
Gold I
Level 128
God Stats
8W - 7L
1,909 SR
Queue Stats
312W - 325L
1,666 MMR
Solo
Xbalanque
Xbalanque
Gold II
iShrimps
Xbalanque
Gold II
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 195L
1,674 MMR
Solo
Kukulkan
Kukulkan
Gold III
spagdretti
Kukulkan
Gold III
Level 145
God Stats
11W - 13L
1,578 SR
Queue Stats
80W - 77L
1,635 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,668 SR
1,658 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,578 SR
1,658 MMR
Cabrakan
Cabrakan
Gold III
A FaceIess Man
Cabrakan
Gold III
Level 114
God Stats
27W - 13L
1,776 SR
Queue Stats
414W - 412L
1,606 MMR
Solo
Anubis
Anubis
Gold I
Epic Z I Z3uS I
Anubis
Gold I
Level 157
God Stats
9W - 10L
1,531 SR
Queue Stats
629W - 620L
1,684 MMR
Solo
Odin
Odin
Gold I
IDark Sirius
Odin
Gold I
Level 142
God Stats
0W - 1L
1,306 SR
Queue Stats
350W - 374L
1,665 MMR
Solo
He Bo
He Bo
Platinum V
OfficialJTower
He Bo
Platinum V
Level 160
God Stats
10W - 19L
1,527 SR
Queue Stats
562W - 564L
1,667 MMR
Solo
Ullr
Ullr
Gold I
byebyemonkey
Ullr
Gold I
Level 153
God Stats
1W - 2L
1,747 SR
Queue Stats
46W - 47L
1,667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 20
21,061
490
21,902
46,560
86,611
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Sk3yaa
Nemesis
20
10 / 4 / 15
23,413
544
26,940
41,191
25,975
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Spicy Dang
Ah Muzen Cab
20
10 / 8 / 11
23,051
536
50,284
54,901
62,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
iShrimps
Xbalanque
20
10 / 7 / 16
22,595
525
44,987
42,416
20,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
spagdretti
Kukulkan
20
14 / 7 / 12
22,756
529
45,390
28,994
19,022
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
LokiPoseidonAthenaCliodhna

VS

Bans
ThanatosShivaAtlasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
3 / 13 / 18
19,091
444
41,664
57,794
59,028
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 13 / 9
21,881
509
41,541
51,370
37,993
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 6 / 10
20,547
478
10,546
52,646
96,043
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 6 / 3
21,258
494
27,520
31,672
16,592
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 9 / 13
20,198
470
33,921
45,234
24,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
82
47
Kills
29
29
Deaths
47
74
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
3
13
18
0.92
L
9
13
9
1.04
L
3
6
10
1.33
L
10
6
3
1.92
W
3
3
20
4.33
W
Nemesis
Sk3yaa
Nemesis
10
4
15
4.38
W
Ah Muzen Cab
Spicy Dang
Ah Muzen Cab
10
8
11
1.94
L
4
9
13
1.17
W
Xbalanque
iShrimps
Xbalanque
10
7
16
2.57
W
Kukulkan
spagdretti
Kukulkan
14
7
12
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

189,503
Damage
155,192
214,062
Taken
238,716
214,336
Mitigated
233,790
55,526
Healing
47,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
41,664
5,345
0
14,596
57,794
59,028
0
17,070
40,654
140,913
0
L
41,541
568
0
24,168
51,370
37,993
447
20,600
30,770
233,195
0
L
10,546
1,625
0
1,366
52,646
96,043
330
18,159
34,487
0
105,557
L
27,520
411
0
5,295
31,672
16,592
854
8,079
23,593
210,970
0
W
21,902
2,222
0
8,584
46,560
86,611
575
19,063
26,155
69,680
0
W
Nemesis
Sk3yaa
Nemesis
26,940
14,717
0
5,499
41,191
25,975
2,125
21,537
19,438
0
248,286
W
Ah Muzen Cab
Spicy Dang
Ah Muzen Cab
50,284
17,360
0
22,581
54,901
62,182
3,800
31,343
22,882
0
219,352
L
33,921
12,768
0
2,233
45,234
24,134
2,533
8,207
36,634
0
196,194
W
Xbalanque
iShrimps
Xbalanque
44,987
19,131
0
13,754
42,416
20,546
10,284
23,675
18,647
0
206,621
W
Kukulkan
spagdretti
Kukulkan
45,390
2,507
0
5,108
28,994
19,022
3,448
17,365
11,583
181,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

112,876
Gold Earned
102,975
1,041
Minions Killed
1,204
0
Camps Cleared
0
3,917,026
Distance Traveled
3,634,442
47
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
19,091
444
238
6
0
648,553
8
L
Anubis
21,881
509
286
7
0
663,058
13
L
Odin
20,547
478
159
4
0
807,200
7
L
He Bo
21,258
494
284
7
0
795,792
10
W
Geb
21,061
490
68
2
0
859,214
12
W
Nemesis
23,413
544
275
6
0
902,929
10
W
Ah Muzen Cab
23,051
536
261
6
0
651,625
8
L
Ullr
20,198
470
237
6
0
719,839
7
W
Xbalanque
22,595
525
211
5
0
719,335
1
W
Kukulkan
22,756
529
226
5
0
783,923
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role