Player Matchup

Sobek
Sobek
DiaperDad27
Sobek
Level 64
God Stats
19W - 25L
1,525 SR
Queue Stats
64W - 82L
1,439 Elo+
Solo
Nox
Nox
Jamesbond57907
Nox
Level 160
God Stats
73W - 92L
1,543 SR
Queue Stats
1,000W - 1,102L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OGkoro
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,481 SR
Queue Stats
164W - 164L
1,559 Elo+
Solo
Vulcan
Vulcan
OmegaStasis19
Vulcan
Level 160
God Stats
4W - 2L
1,712 SR
Queue Stats
401W - 439L
1,550 Elo+
Solo
Guan Yu
Guan Yu
jakelolwat
Guan Yu
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,281 Elo+
Solo
Team Averages
Level 109
1,552 SR
1,471 Elo+

VS

Team Averages
Level 139
1,487 SR
1,471 Elo+
Baba Yaga
Baba Yaga
CptRonRonKush
Baba Yaga
Level 151
God Stats
9W - 8L
1,611 SR
Queue Stats
231W - 207L
1,541 Elo+
Solo
Yemoja
Yemoja
MAGNNO44
Yemoja
Level 160
God Stats
4W - 2L
1,346 SR
Queue Stats
110W - 120L
1,409 Elo+
Solo
Thanatos
Thanatos
Mephisto8987
Thanatos
Level 129
God Stats
33W - 34L
1,421 SR
Queue Stats
231W - 231L
1,412 Elo+
Solo
Da Ji
Da Ji
Vaudy
Da Ji
Level 128
God Stats
127W - 101L
1,554 SR
Queue Stats
826W - 881L
1,425 Elo+
Solo
Heimdallr
Heimdallr
smoodies
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
9,732
973
7,185
16,162
14,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 1
10,052
1,005
6,370
14,505
8,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
OGkoro
Ah Muzen Cab
15
1 / 3 / 3
10,053
1,005
8,166
7,145
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 2 / 2
9,681
968
10,682
9,104
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
jakelolwat
Guan Yu
15
0 / 7 / 1
9,388
939
3,584
15,951
15,697
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

195

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CptRonRonKush
Baba Yaga
18
3 / 0 / 11
11,811
1,181
21,222
8,733
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
MAGNNO44
Yemoja
16
0 / 0 / 9
9,581
958
3,838
2,853
1,311
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
Mephisto8987
Thanatos
16
1 / 3 / 7
10,163
1,016
5,815
12,084
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
Vaudy
Da Ji
17
6 / 1 / 9
11,723
1,172
14,333
9,807
4,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
smoodies
Heimdallr
17
7 / 0 / 6
11,784
1,178
14,451
7,881
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
4
Kills
17
17
Deaths
4
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
CptRonRonKush
Baba Yaga
3
0
11
8.5
L
1
2
3
1.25
L
2
3
1
0.83
W
Yemoja
MAGNNO44
Yemoja
0
0
9
4.5
W
Thanatos
Mephisto8987
Thanatos
1
3
7
1.5
L
Ah Muzen Cab
OGkoro
Ah Muzen Cab
1
3
3
0.83
L
0
2
2
0.5
W
Da Ji
Vaudy
Da Ji
6
1
9
10.5
L
Guan Yu
jakelolwat
Guan Yu
0
7
1
0.07
W
Heimdallr
smoodies
Heimdallr
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,987
Damage
59,659
62,867
Taken
41,358
45,468
Mitigated
20,700
10,215
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
CptRonRonKush
Baba Yaga
21,222
442
0
1,501
8,733
5,234
0
4,129
4,604
56,414
0
L
7,185
543
0
2,961
16,162
14,668
0
5,145
11,017
17,057
0
L
6,370
209
198
3,591
14,505
8,024
0
4,585
9,920
23,879
0
W
Yemoja
MAGNNO44
Yemoja
3,838
141
1,177
522
2,853
1,311
0
2,308
545
8,975
0
W
Thanatos
Mephisto8987
Thanatos
5,815
1,337
0
4,312
12,084
5,736
0
7,288
4,796
0
21,206
L
Ah Muzen Cab
OGkoro
Ah Muzen Cab
8,166
2,421
0
767
7,145
3,293
0
3,917
3,228
0
31,121
L
10,682
3,566
0
0
9,104
3,786
0
5,760
3,344
44,785
0
W
Da Ji
Vaudy
Da Ji
14,333
3,018
0
84
9,807
4,558
0
6,469
3,338
0
23,795
L
Guan Yu
jakelolwat
Guan Yu
3,584
377
1,630
1,068
15,951
15,697
0
5,653
10,298
0
5,740
W
Heimdallr
smoodies
Heimdallr
14,451
8,549
0
3,124
7,881
3,861
0
4,043
3,838
0
43,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,906
Gold Earned
55,062
212
Minions Killed
243
5
Camps Cleared
13
1,115,061
Distance Traveled
1,015,431
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,811
1,181
96
10
2
236,025
0
L
Sobek
9,732
973
18
2
0
237,029
0
L
Nox
10,052
1,005
40
4
4
200,983
0
W
Yemoja
9,581
958
22
2
0
181,571
0
W
Thanatos
10,163
1,016
39
4
3
189,879
0
L
Ah Muzen Cab
10,053
1,005
72
7
0
204,720
0
L
Vulcan
9,681
968
76
8
1
224,447
1
W
Da Ji
11,723
1,172
20
2
2
218,311
1
L
Guan Yu
9,388
939
6
1
0
247,882
0
W
Heimdallr
11,784
1,178
66
7
6
189,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role