Player Matchup

Shiva
Shiva
Silver IV
BlueNuke95
Shiva
Silver IV
Level 78
God Stats
2W - 5L
1,274 SR
Queue Stats
77W - 123L
821 MMR
Party 1
Sol
Sol
Silver V
King24Exoticzz
Sol
Silver V
Level 85
God Stats
27W - 29L
1,470 SR
Queue Stats
45W - 82L
768 MMR
Party 1
Bacchus
Bacchus
Bronze III
LordxBussimaru
Bacchus
Bronze III
Level 68
God Stats
1W - 2L
1,665 SR
Queue Stats
1W - 8L
1,443 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,470 SR
1,011 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,498 SR
1,308 MMR
Fenrir
Fenrir
Silver II
McGyver0x1
Fenrir
Silver II
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 88L
1,185 MMR
Party 2
Awilix
Awilix
Gold IV
StillAche11
Awilix
Gold IV
Level 108
God Stats
110W - 116L
1,495 SR
Queue Stats
433W - 447L
1,337 MMR
Solo
Bastet
Bastet
Silver II
scorpion_US_RAM
Bastet
Silver II
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,401 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
7
1 / 2 / 0
4,564
913
1,316
5,247
2,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 1
4,472
894
658
3,618
1,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 2 / 1
4,425
885
177
3,966
2,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
GilgameshBaron Samedi

VS

Bans
AtlasChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
McGyver0x1
Fenrir
6
1 / 0 / 3
4,255
851
1,246
1,041
346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
6
2 / 1 / 0
4,256
851
1,485
2,285
752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
1 / 0 / 4
4,381
876
2,562
1,176
376
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
4
5
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
1
2
0
0.5
W
0
1
1
0.5
W
0
2
1
0.25
L
Fenrir
McGyver0x1
Fenrir
1
0
3
2.5
L
Awilix
2
1
0
2
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,151
Damage
5,293
12,831
Taken
4,502
5,952
Mitigated
1,474
1,634
Healing
600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
1,316
319
439
406
5,247
2,229
838
0
5,247
0
8,031
W
658
280
0
561
3,618
1,209
1,460
277
3,341
12,180
2,105
W
177
99
0
228
3,966
2,514
508
0
3,966
3,214
0
L
Fenrir
McGyver0x1
Fenrir
1,246
193
0
4
1,041
346
0
68
942
0
1,768
L
Awilix
1,485
353
0
450
2,285
752
0
672
1,532
0
5,159
L
2,562
569
0
146
1,176
376
0
37
1,108
0
7,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,461
Gold Earned
12,892
45
Minions Killed
7
4
Camps Cleared
0
251,656
Distance Traveled
217,893
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,564
913
7
1
0
93,296
1
W
Sol
4,472
894
27
5
3
79,683
0
W
Bacchus
4,425
885
11
2
1
78,677
0
L
Fenrir
4,255
851
0
0
0
75,271
0
L
Awilix
4,256
851
3
1
0
54,402
1
L
Bastet
4,381
876
4
1
0
88,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role