Player Matchup

Gilgamesh
Gilgamesh
EvilLS08
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 152L
1,349 Elo+
Party 1
Shiva
Shiva
EvilMS79
Shiva
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 232L
1,403 Elo+
Party 1
Fenrir
Fenrir
IssylCZE
Fenrir
Level 100
God Stats
3W - 0L
1,610 SR
Queue Stats
99W - 93L
1,457 Elo+
Solo
Nemesis
Nemesis
bonyklas
Nemesis
Level 98
God Stats
1W - 2L
1,284 SR
Queue Stats
216W - 200L
1,474 Elo+
Solo
Cthulhu
Cthulhu
valmloz
Cthulhu
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Solo
Team Averages
Level 74
1,479 SR
1,437 Elo+

VS

Team Averages
Level 69
1,349 SR
1,415 Elo+
Chernobog
Chernobog
Lu-Leee
Chernobog
Level 28
God Stats
3W - 10L
1,500 SR
Queue Stats
147W - 238L
1,330 Elo+
Party 2
Hera
Hera
Owarux
Hera
Level 122
God Stats
1W - 3L
1,126 SR
Queue Stats
63W - 89L
1,411 Elo+
Solo
Chaac
Chaac
Penifacio
Chaac
Level 69
God Stats
2W - 6L
1,298 SR
Queue Stats
369W - 386L
1,519 Elo+
Solo
Cthulhu
Cthulhu
eckstein78
Cthulhu
Level 65
God Stats
14W - 26L
1,392 SR
Queue Stats
247W - 353L
1,369 Elo+
Party 2
Pele
Pele
elliott010
Pele
Level 63
God Stats
2W - 3L
1,430 SR
Queue Stats
49W - 46L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EvilLS08
Gilgamesh
20
0 / 10 / 11
16,278
904
25,922
47,908
58,415
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shiva
EvilMS79
Shiva
20
1 / 6 / 16
17,439
969
26,670
44,093
55,578
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
IssylCZE
Fenrir
20
19 / 4 / 4
20,726
1,151
42,074
31,860
26,719
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
bonyklas
Nemesis
20
6 / 4 / 9
18,006
1,000
21,893
32,365
30,112
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
valmloz
Cthulhu
20
1 / 3 / 17
17,796
989
32,574
27,367
33,288
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

37

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Lu-Leee
Chernobog
20
16 / 10 / 8
19,725
1,096
60,807
47,474
25,517
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
Owarux
Hera
20
2 / 8 / 18
16,792
933
37,375
21,378
8,973
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
Penifacio
Chaac
20
5 / 3 / 19
18,713
1,040
45,617
37,460
48,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
eckstein78
Cthulhu
20
3 / 6 / 19
17,825
990
27,862
47,649
93,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
1 / 0 / 0
14,388
799
1,978
2,299
1,068
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
91
27
Kills
27
27
Deaths
27
57
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EvilLS08
Gilgamesh
0
10
11
0.55
W
Shiva
EvilMS79
Shiva
1
6
16
1.5
W
Fenrir
IssylCZE
Fenrir
19
4
4
5.25
L
Chernobog
Lu-Leee
Chernobog
16
10
8
2
L
Hera
Owarux
Hera
2
8
18
1.38
L
Chaac
Penifacio
Chaac
5
3
19
4.83
W
Nemesis
bonyklas
Nemesis
6
4
9
2.63
L
Cthulhu
eckstein78
Cthulhu
3
6
19
2.08
L
1
0
0
1
W
Cthulhu
valmloz
Cthulhu
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,133
Damage
173,639
183,593
Taken
156,260
204,112
Mitigated
177,445
32,171
Healing
32,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EvilLS08
Gilgamesh
25,922
4,510
509
1,416
47,908
58,415
0
12,681
34,900
0
48,481
W
Shiva
EvilMS79
Shiva
26,670
4,661
2,720
4,411
44,093
55,578
0
18,147
25,392
0
51,495
W
Fenrir
IssylCZE
Fenrir
42,074
10,823
0
5,369
31,860
26,719
0
10,532
21,328
483
58,783
L
Chernobog
Lu-Leee
Chernobog
60,807
41,427
0
9,027
47,474
25,517
0
10,528
35,968
0
85,551
L
Hera
Owarux
Hera
37,375
12,297
0
250
21,378
8,973
0
2,610
18,144
63,413
0
L
Chaac
Penifacio
Chaac
45,617
9,412
0
18,820
37,460
48,880
0
6,539
29,885
0
92,425
W
Nemesis
bonyklas
Nemesis
21,893
9,419
0
4,956
32,365
30,112
0
11,075
20,996
0
43,911
L
Cthulhu
eckstein78
Cthulhu
27,862
1,425
1,923
2,093
47,649
93,007
0
12,710
33,641
50,964
0
L
1,978
542
0
76
2,299
1,068
0
291
1,982
0
3,444
W
Cthulhu
valmloz
Cthulhu
32,574
1,188
3,922
8,868
27,367
33,288
0
11,333
15,740
90,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,245
Gold Earned
87,443
315
Minions Killed
302
10
Camps Cleared
3
1,886,223
Distance Traveled
1,463,842
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,278
904
47
3
1
363,727
0
W
Shiva
17,439
969
56
3
2
372,687
0
W
Fenrir
20,726
1,151
47
3
1
411,796
1
L
Chernobog
19,725
1,096
48
3
1
307,186
0
L
Hera
16,792
933
74
4
2
306,033
0
L
Chaac
18,713
1,040
132
7
0
376,534
0
W
Nemesis
18,006
1,000
37
2
5
372,095
3
L
Cthulhu
17,825
990
47
3
0
401,655
0
L
Pele
14,388
799
1
0
0
72,434
0
W
Cthulhu
17,796
989
128
7
1
365,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role