Player Matchup

Anhur
Anhur
Karma AgiIe
Anhur
Level 160
God Stats
8W - 3L
1,224 SR
Queue Stats
407W - 137L
1,713 Elo+
Party 1
Athena
Athena
UNW4NT3DGUEST
Athena
Level 155
God Stats
2W - 0L
1,665 SR
Queue Stats
72W - 45L
1,635 Elo+
Party 1
Thoth
Thoth
Zẹdd
Thoth
Level 27
God Stats
5W - 1L
1,661 SR
Queue Stats
40W - 13L
1,978 Elo+
Party 1
Team Averages
Level 114
1,517 SR
1,775 Elo+

VS

Team Averages
Level 78
1,534 SR
1,467 Elo+
Ra
Ra
Fillup97
Ra
Level 138
God Stats
1W - 3L
1,624 SR
Queue Stats
93W - 94L
1,549 Elo+
Solo
Charybdis
Charybdis
Squ1dge3000
Charybdis
Level 16
God Stats
1W - 2L
1,497 SR
Queue Stats
12W - 8L
1,468 Elo+
Party 2
Mulan
Mulan
TinyPandaXx
Mulan
Level 79
God Stats
35W - 46L
1,481 SR
Queue Stats
205W - 271L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 5
7,870
787
7,202
7,123
2,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 12
8,625
863
5,568
13,381
13,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Zẹdd
Thoth
14
6 / 0 / 8
8,302
830
13,335
4,681
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
6,980
698
5,254
8,975
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Squ1dge3000
Charybdis
9
1 / 5 / 2
6,367
637
4,680
11,027
3,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 3
5,969
597
4,923
8,748
6,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
3
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
6
2
5
4.25
L
Charybdis
Squ1dge3000
Charybdis
1
5
2
0.4
L
0
3
3
0.5
W
2
1
12
8
W
Thoth
Zẹdd
Thoth
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,105
Damage
14,857
25,185
Taken
28,750
18,096
Mitigated
12,903
6,274
Healing
4,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,254
556
250
909
8,975
2,989
0
6,037
2,938
19,730
0
W
7,202
3,488
0
2,754
7,123
2,558
1,672
1,638
5,261
0
23,826
L
Charybdis
Squ1dge3000
Charybdis
4,680
2,426
0
791
11,027
3,346
0
7,029
3,998
0
17,492
L
4,923
1,093
423
2,006
8,748
6,568
0
5,926
2,822
0
11,015
W
5,568
2,258
114
2,680
13,381
13,882
23
2,508
10,273
10,729
0
W
Thoth
Zẹdd
Thoth
13,335
492
0
726
4,681
1,656
889
842
3,633
35,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,797
Gold Earned
19,316
106
Minions Killed
85
6
Camps Cleared
3
560,285
Distance Traveled
449,825
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,980
698
43
4
2
165,071
2
W
Anhur
7,870
787
49
5
5
175,705
3
L
Charybdis
6,367
637
29
3
1
138,553
1
L
Mulan
5,969
597
13
1
0
146,201
3
W
Athena
8,625
863
10
1
1
187,515
3
W
Thoth
8,302
830
47
5
0
197,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role