Player Matchup

Shiva
Shiva
Silver V
Jcmally_97
Shiva
Silver V
Level 127
God Stats
0W - 1L
1,539 SR
Queue Stats
2W - 4L
1,415 MMR
Party 1
Atlas
Atlas
Silver V
blewer_10
Atlas
Silver V
Level 105
God Stats
0W - 1L
1,686 SR
Queue Stats
2W - 4L
1,415 MMR
Party 1
Sol
Sol
Silver V
epiczxstorm
Sol
Silver V
Level 106
God Stats
1W - 2L
1,611 SR
Queue Stats
2W - 4L
1,415 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,612 SR
1,415 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,519 SR
1,498 MMR
Hercules
Hercules
Gold V
Mark-INT-
Hercules
Gold V
Level 64
God Stats
1W - 3L
1,779 SR
Queue Stats
42W - 52L
1,359 MMR
Party 2
Agni
Agni
Silver I
SergioCR112
Agni
Silver I
Level 157
God Stats
3W - 2L
1,229 SR
Queue Stats
24W - 27L
1,503 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
pra5621
Cu Chulainn
Gold II
Level 87
God Stats
10W - 13L
1,550 SR
Queue Stats
173W - 221L
1,633 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
1 / 7 / 1
8,542
610
11,301
20,110
17,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Atlas
blewer_10
Atlas
13
0 / 3 / 2
8,992
642
9,594
19,601
24,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 7 / 0
9,021
644
10,467
13,831
6,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CupidAh Muzen CabZeusThothBacchus

VS

Bans
GebCliodhnaPersephoneBastetFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mark-INT-
Hercules
16
6 / 0 / 11
10,951
782
11,421
15,962
17,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
3 / 0 / 14
10,543
753
21,412
13,928
6,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
pra5621
Cu Chulainn
16
8 / 3 / 8
11,033
788
15,126
21,411
23,305
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
17
17
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Shiva
1
7
1
0.21
W
Hercules
Mark-INT-
Hercules
6
0
11
11.5
W
3
0
14
10
L
Atlas
blewer_10
Atlas
0
3
2
0.33
L
2
7
0
0.29
W
Cu Chulainn
pra5621
Cu Chulainn
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,362
Damage
47,959
53,542
Taken
51,301
47,989
Mitigated
47,931
6,450
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
11,301
1,333
756
1,646
20,110
17,495
0
9,422
10,688
0
27,880
W
Hercules
Mark-INT-
Hercules
11,421
2,958
1,759
2,961
15,962
17,961
457
5,770
10,192
0
28,242
W
21,412
1,824
442
4,352
13,928
6,665
1,706
5,638
8,290
60,473
0
L
Atlas
blewer_10
Atlas
9,594
4,475
0
2,170
19,601
24,147
0
6,280
13,321
29,875
0
L
10,467
3,210
0
1,878
13,831
6,347
0
6,097
7,734
28,611
2,605
W
Cu Chulainn
pra5621
Cu Chulainn
15,126
2,638
0
1,090
21,411
23,305
667
8,570
12,841
452
49,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,555
Gold Earned
32,527
123
Minions Killed
182
3
Camps Cleared
10
710,438
Distance Traveled
851,508
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,542
610
36
3
1
254,248
3
W
Hercules
10,951
782
36
3
1
294,483
2
W
Agni
10,543
753
78
6
2
287,492
3
L
Atlas
8,992
642
32
2
0
243,800
4
L
Sol
9,021
644
55
4
2
212,390
5
W
Cu Chulainn
11,033
788
68
5
7
269,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role