Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
KhanRedrum
Baron Samedi
Silver III
Level 80
God Stats
2W - 3L
1,553 SR
Queue Stats
3W - 10L
1,431 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
dilfang
Sun Wukong
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,518 SR
1,477 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,489 SR
1,419 MMR
Ganesha
Ganesha
Gold IV
BowOrDie
Ganesha
Gold IV
Level 69
God Stats
26W - 41L
1,515 SR
Queue Stats
204W - 260L
1,629 MMR
Party 1
Hera
Hera
Silver II
Glac1al
Hera
Silver II
Level 120
God Stats
3W - 4L
1,509 SR
Queue Stats
327W - 459L
1,206 MMR
Party 1
Hou Yi
Hou Yi
Gold V
iGnarly
Hou Yi
Gold V
Level 159
God Stats
94W - 123L
1,443 SR
Queue Stats
464W - 528L
1,422 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 8 / 3
10,471
654
9,227
28,784
41,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
KhanRedrum
Baron Samedi
16
4 / 3 / 3
11,302
706
20,365
16,548
8,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
dilfang
Sun Wukong
16
3 / 4 / 4
11,051
691
13,229
22,985
16,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThothAh Muzen Cab

VS

Bans
GilgameshBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BowOrDie
Ganesha
16
0 / 2 / 15
10,937
684
13,186
22,004
25,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
Glac1al
Hera
16
9 / 4 / 6
12,011
751
21,631
11,522
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
iGnarly
Hou Yi
15
6 / 3 / 7
11,079
692
17,822
15,930
7,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
15
15
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
8
3
0.44
W
Ganesha
BowOrDie
Ganesha
0
2
15
3.75
W
Hera
Glac1al
Hera
9
4
6
3
L
Baron Samedi
KhanRedrum
Baron Samedi
4
3
3
1.83
L
Sun Wukong
dilfang
Sun Wukong
3
4
4
1.25
W
Hou Yi
iGnarly
Hou Yi
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,821
Damage
52,639
68,317
Taken
49,456
67,013
Mitigated
38,977
16,837
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,227
2,607
0
1,163
28,784
41,778
0
14,822
13,962
24,670
0
W
Ganesha
BowOrDie
Ganesha
13,186
2,296
814
4,454
22,004
25,098
87
13,202
8,802
23,396
0
W
Hera
Glac1al
Hera
21,631
7,287
0
1,442
11,522
5,990
326
8,969
2,553
48,190
0
L
Baron Samedi
KhanRedrum
Baron Samedi
20,365
2,429
4,170
5,514
16,548
8,931
302
9,907
6,641
60,855
0
L
Sun Wukong
dilfang
Sun Wukong
13,229
2,471
0
5,990
22,985
16,304
676
10,949
12,036
0
39,832
W
Hou Yi
iGnarly
Hou Yi
17,822
8,997
0
3,381
15,930
7,889
787
8,162
7,768
0
35,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,824
Gold Earned
34,027
151
Minions Killed
111
8
Camps Cleared
5
862,138
Distance Traveled
885,598
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,471
654
11
1
3
265,876
6
W
Ganesha
10,937
684
0
0
0
321,420
6
W
Hera
12,011
751
70
4
1
282,855
4
L
Baron Samedi
11,302
706
93
6
5
280,305
1
L
Sun Wukong
11,051
691
47
3
0
315,957
1
W
Hou Yi
11,079
692
41
3
4
281,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role