Player Matchup

Medusa
Medusa
QuantumSux
Medusa
Level 122
God Stats
17W - 10L
1,548 SR
Queue Stats
141W - 108L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
Vivophantom
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,507 Elo+
Party 1
Cerberus
Cerberus
Zabalad96
Cerberus
Level 104
God Stats
32W - 33L
1,507 SR
Queue Stats
389W - 501L
1,437 Elo+
Solo
Team Averages
Level 77
1,518 SR
1,474 Elo+

VS

Team Averages
Level 40
1,519 SR
1,464 Elo+
Artemis
Artemis
ArmoredGnat8088
Artemis
Level 79
God Stats
89W - 101L
1,486 SR
Queue Stats
473W - 626L
1,338 Elo+
Party 2
Achilles
Achilles
EpicReplica
Achilles
Level 36
God Stats
6W - 7L
1,572 SR
Queue Stats
79W - 56L
1,695 Elo+
Solo
Nu Wa
Nu Wa
pxxxydstryr
Nu Wa
Level 5
God Stats
9W - 6L
1,500 SR
Queue Stats
57W - 109L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
QuantumSux
Medusa
17
7 / 5 / 4
12,760
751
23,724
19,213
8,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Vivophantom
Baron Samedi
15
3 / 10 / 6
11,800
694
8,644
19,220
8,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Zabalad96
Cerberus
13
2 / 4 / 7
10,996
647
7,363
20,423
21,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 11
11,458
674
17,027
17,530
9,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
EpicReplica
Achilles
18
13 / 2 / 2
13,725
807
16,088
24,135
36,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 5 / 12
12,175
716
19,986
14,969
5,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
12
Kills
19
19
Deaths
12
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
5
11
1.5
L
Achilles
EpicReplica
Achilles
13
2
2
7
W
Medusa
QuantumSux
Medusa
7
5
4
1.8
W
Baron Samedi
Vivophantom
Baron Samedi
3
10
6
0.6
W
Cerberus
Zabalad96
Cerberus
2
4
7
1.38
L
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,731
Damage
53,101
58,856
Taken
56,634
38,389
Mitigated
51,175
10,667
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,027
6,661
0
2,913
17,530
9,118
1,550
5,446
12,084
0
42,522
L
Achilles
EpicReplica
Achilles
16,088
3,875
0
2,776
24,135
36,469
399
4,715
19,420
0
46,212
W
Medusa
QuantumSux
Medusa
23,724
12,476
0
2,446
19,213
8,317
0
5,043
13,407
0
72,465
W
Baron Samedi
Vivophantom
Baron Samedi
8,644
891
1,282
2,278
19,220
8,420
0
7,912
10,694
22,810
0
W
Cerberus
Zabalad96
Cerberus
7,363
549
46
4,615
20,423
21,652
0
7,571
12,030
26,768
0
L
19,986
8,051
185
3,636
14,969
5,588
656
6,688
8,281
55,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,556
Gold Earned
37,358
201
Minions Killed
190
6
Camps Cleared
8
743,460
Distance Traveled
850,770
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,458
674
69
4
4
273,878
2
L
Achilles
13,725
807
57
3
2
295,694
4
W
Medusa
12,760
751
97
6
4
290,700
1
W
Baron Samedi
11,800
694
39
2
0
220,370
1
W
Cerberus
10,996
647
65
4
2
232,390
4
L
Nu Wa
12,175
716
64
4
2
281,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role