Player Matchup

Achilles
Achilles
 
Achilles
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
KaiserThomas
Xing Tian
Level 124
God Stats
5W - 3L
1,733 SR
Queue Stats
477W - 462L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Legumina
Danzaburou
Level 124
God Stats
8W - 4L
1,456 SR
Queue Stats
348W - 337L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
RuzkeZaRj
Baron Samedi
Level 65
God Stats
1W - 0L
1,708 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Urik07
Da Ji
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 42L
1,470 Elo+
Solo
Team Averages
Level 79
1,579 SR
1,494 Elo+

VS

Team Averages
Level 115
1,503 SR
1,515 Elo+
Olorun
Olorun
Mrk5797
Olorun
Level 80
God Stats
0W - 2L
1,255 SR
Queue Stats
227W - 216L
1,417 Elo+
Solo
Charybdis
Charybdis
Ordralfabetix
Charybdis
Level 85
God Stats
0W - 2L
1,665 SR
Queue Stats
115W - 130L
1,480 Elo+
Party 1
Hera
Hera
RazenshiaRose
Hera
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,585 Elo+
Party 1
Jormungandr
Jormungandr
hahdrimdovah
Jormungandr
Level 144
God Stats
2W - 2L
1,593 SR
Queue Stats
57W - 61L
1,533 Elo+
Party 1
Ganesha
Ganesha
lepirate40
Ganesha
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 63L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
6 / 4 / 4
8,651
865
9,770
13,333
7,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
KaiserThomas
Xing Tian
14
1 / 1 / 11
8,273
827
7,534
11,910
11,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Legumina
Danzaburou
16
4 / 1 / 9
8,807
881
18,702
10,220
5,408
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
RuzkeZaRj
Baron Samedi
14
1 / 1 / 9
7,709
771
15,191
9,900
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Urik07
Da Ji
11
1 / 4 / 8
7,007
701
8,587
10,648
5,050
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mrk5797
Olorun
12
1 / 3 / 6
7,166
717
4,589
12,149
6,125
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
Ordralfabetix
Charybdis
14
2 / 3 / 6
7,959
796
11,287
11,560
6,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 3
8,541
854
14,648
8,216
4,816
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
hahdrimdovah
Jormungandr
13
1 / 4 / 8
8,137
814
8,563
16,201
18,448
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
lepirate40
Ganesha
14
1 / 2 / 8
8,474
847
5,784
15,219
16,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
42
13
Kills
11
11
Deaths
13
41
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
4
4
2
W
Xing Tian
KaiserThomas
Xing Tian
1
1
11
6.5
W
Danzaburou
Legumina
Danzaburou
4
1
9
8.5
L
Olorun
Mrk5797
Olorun
1
3
6
1.33
L
Charybdis
Ordralfabetix
Charybdis
2
3
6
1.67
L
6
1
3
7.5
W
Baron Samedi
RuzkeZaRj
Baron Samedi
1
1
9
5.5
W
Da Ji
Urik07
Da Ji
1
4
8
1.25
L
Jormungandr
hahdrimdovah
Jormungandr
1
4
8
1.25
L
Ganesha
lepirate40
Ganesha
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,784
Damage
44,871
56,011
Taken
63,345
35,964
Mitigated
52,101
27,718
Healing
20,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,770
1,918
1,880
1,762
13,333
7,906
0
7,749
5,584
0
15,801
W
Xing Tian
KaiserThomas
Xing Tian
7,534
257
279
2,224
11,910
11,853
31
5,214
6,696
10,789
0
W
Danzaburou
Legumina
Danzaburou
18,702
4,046
1,707
3,417
10,220
5,408
830
5,707
4,513
0
36,523
L
Olorun
Mrk5797
Olorun
4,589
1,812
2,647
4,458
12,149
6,125
0
4,087
8,062
13,038
0
L
Charybdis
Ordralfabetix
Charybdis
11,287
6,698
1,468
2,435
11,560
6,341
997
3,740
7,820
0
23,399
L
14,648
3,400
1,516
654
8,216
4,816
342
4,066
4,150
22,712
0
W
Baron Samedi
RuzkeZaRj
Baron Samedi
15,191
1,102
6,953
6,507
9,900
5,747
0
8,012
1,888
31,629
0
W
Da Ji
Urik07
Da Ji
8,587
1,790
1,901
1,088
10,648
5,050
141
6,902
3,746
0
12,681
L
Jormungandr
hahdrimdovah
Jormungandr
8,563
1,249
1,074
1,313
16,201
18,448
286
4,529
11,672
20,243
0
L
Ganesha
lepirate40
Ganesha
5,784
454
2,387
2,290
15,219
16,371
136
6,303
8,916
7,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,447
Gold Earned
40,277
97
Minions Killed
103
0
Camps Cleared
0
1,008,530
Distance Traveled
935,504
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,651
865
12
1
0
212,614
0
W
Xing Tian
8,273
827
5
1
0
215,842
0
W
Danzaburou
8,807
881
30
3
0
209,028
0
L
Olorun
7,166
717
16
2
0
173,691
1
L
Charybdis
7,959
796
30
3
0
182,924
0
L
Hera
8,541
854
28
3
0
203,310
0
W
Baron Samedi
7,709
771
44
4
0
186,366
3
W
Da Ji
7,007
701
6
1
0
184,680
0
L
Jormungandr
8,137
814
29
3
0
183,892
1
L
Ganesha
8,474
847
0
0
0
191,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role