Player Matchup

Charybdis
Charybdis
DaAbyss
Charybdis
Level 146
God Stats
0W - 2L
1,501 SR
Queue Stats
55W - 65L
1,257 Elo+
Party 1
Olorun
Olorun
Fox D Orochi
Olorun
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 26L
1,160 Elo+
Party 1
Hun Batz
Hun Batz
Hadouken545
Hun Batz
Level 156
God Stats
1W - 4L
1,270 SR
Queue Stats
108W - 113L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
Testu D Ogre
Gilgamesh
Level 121
God Stats
1W - 1L
1,708 SR
Queue Stats
38W - 46L
1,275 Elo+
Party 1
Hou Yi
Hou Yi
iheartmilves
Hou Yi
Level 44
God Stats
13W - 22L
1,382 SR
Queue Stats
35W - 70L
1,339 Elo+
Solo
Team Averages
Level 94
1,472 SR
1,299 Elo+

VS

Team Averages
Level 60
1,557 SR
1,451 Elo+
Rama
Rama
Gonzo8606
Rama
Level 68
God Stats
3W - 0L
1,319 SR
Queue Stats
162W - 157L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
Kiaichi
Erlang Shen
Level 43
God Stats
1W - 4L
1,722 SR
Queue Stats
330W - 274L
1,499 Elo+
Party 2
Hera
Hera
NarNarpitecus
Hera
Level 7
God Stats
3W - 3L
1,467 SR
Queue Stats
5W - 11L
1,362 Elo+
Party 3
Geb
Geb
Yueeka
Geb
Level 119
God Stats
18W - 9L
1,762 SR
Queue Stats
488W - 463L
1,521 Elo+
Party 2
Kukulkan
Kukulkan
crisalkzar
Kukulkan
Level 64
God Stats
2W - 1L
1,514 SR
Queue Stats
6W - 11L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaAbyss
Charybdis
19
6 / 3 / 6
14,403
1,108
23,214
20,057
10,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
18
0 / 8 / 6
11,818
909
7,827
18,474
9,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Hadouken545
Hun Batz
19
4 / 3 / 4
14,055
1,081
26,073
18,966
9,987
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Testu D Ogre
Gilgamesh
19
3 / 7 / 9
13,458
1,035
15,689
31,796
43,443
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
18
0 / 13 / 7
12,473
959
19,093
32,494
16,420
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
11 / 2 / 14
14,919
1,148
33,558
13,485
8,584
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Kiaichi
Erlang Shen
20
12 / 2 / 15
14,786
1,137
32,589
29,933
37,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 5 / 12
12,972
998
11,225
15,615
7,995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Yueeka
Geb
20
4 / 3 / 20
14,679
1,129
16,987
26,065
42,657
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
crisalkzar
Kukulkan
20
5 / 2 / 22
14,216
1,094
22,267
11,797
8,505
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
117
13
Kills
34
34
Deaths
14
32
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DaAbyss
Charybdis
6
3
6
3
L
Olorun
0
8
6
0.38
W
Rama
11
2
14
9
L
Hun Batz
Hadouken545
Hun Batz
4
3
4
2
W
Erlang Shen
Kiaichi
Erlang Shen
12
2
15
9.75
W
2
5
12
1.6
L
Gilgamesh
Testu D Ogre
Gilgamesh
3
7
9
1.07
W
Geb
Yueeka
Geb
4
3
20
4.67
W
Kukulkan
crisalkzar
Kukulkan
5
2
22
8
L
Hou Yi
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,896
Damage
116,626
121,787
Taken
96,895
89,579
Mitigated
105,467
9,959
Healing
17,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DaAbyss
Charybdis
23,214
14,727
0
3,513
20,057
10,178
0
9,110
10,947
0
54,115
L
Olorun
7,827
5,346
163
2,757
18,474
9,551
0
11,255
7,219
22,687
0
W
Rama
33,558
24,784
0
4,497
13,485
8,584
0
695
12,790
0
66,917
L
Hun Batz
Hadouken545
Hun Batz
26,073
4,490
0
212
18,966
9,987
0
7,575
11,391
0
71,903
W
Erlang Shen
Kiaichi
Erlang Shen
32,589
19,532
0
9,595
29,933
37,726
0
3,187
26,122
0
40,589
W
11,225
3,858
123
340
15,615
7,995
0
1,230
14,138
34,047
0
L
Gilgamesh
Testu D Ogre
Gilgamesh
15,689
4,249
0
297
31,796
43,443
0
8,847
22,949
0
28,117
W
Geb
Yueeka
Geb
16,987
3,522
0
1,189
26,065
42,657
0
2,596
23,469
22,095
0
W
Kukulkan
crisalkzar
Kukulkan
22,267
1,493
0
1,435
11,797
8,505
0
119
11,678
56,765
0
L
Hou Yi
19,093
10,314
0
3,017
32,494
16,420
0
13,692
18,802
0
40,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,207
Gold Earned
71,572
262
Minions Killed
266
13
Camps Cleared
6
1,193,142
Distance Traveled
1,242,430
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
14,403
1,108
75
6
0
245,620
0
L
Olorun
11,818
909
23
2
0
166,989
0
W
Rama
14,919
1,148
96
7
3
250,951
0
L
Hun Batz
14,055
1,081
105
8
8
294,829
0
W
Erlang Shen
14,786
1,137
16
1
0
250,557
1
W
Hera
12,972
998
64
5
3
220,644
0
L
Gilgamesh
13,458
1,035
15
1
1
264,363
0
W
Geb
14,679
1,129
9
1
0
252,370
3
W
Kukulkan
14,216
1,094
81
6
0
267,908
0
L
Hou Yi
12,473
959
44
3
4
221,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role