Player Matchup

Ymir
Ymir
Ammathorn
Ymir
Level 5
God Stats
2W - 13L
1,215 SR
Queue Stats
8W - 39L
1,030 Elo+
Party 2
Danzaburou
Danzaburou
Mortaca1
Danzaburou
Level 153
God Stats
15W - 18L
1,505 SR
Queue Stats
133W - 177L
1,385 Elo+
Party 2
Vamana
Vamana
SP0LCAS_
Vamana
Level 87
God Stats
7W - 11L
1,452 SR
Queue Stats
178W - 213L
1,366 Elo+
Solo
Lancelot
Lancelot
devolvex
Lancelot
Level 106
God Stats
8W - 9L
1,500 SR
Queue Stats
20W - 32L
1,360 Elo+
Party 2
Neith
Neith
knetter-magie
Neith
Level 68
God Stats
3W - 6L
1,308 SR
Queue Stats
180W - 237L
1,381 Elo+
Solo
Team Averages
Level 84
1,396 SR
1,304 Elo+

VS

Team Averages
Level 93
1,526 SR
1,459 Elo+
Gilgamesh
Gilgamesh
Chiigriinskii
Gilgamesh
Level 56
God Stats
2W - 9L
1,500 SR
Queue Stats
58W - 67L
1,345 Elo+
Solo
Anhur
Anhur
EvoLutionBoerek
Anhur
Level 106
God Stats
6W - 2L
1,726 SR
Queue Stats
88W - 92L
1,510 Elo+
Party 1
Awilix
Awilix
EvoLutionRampage
Awilix
Level 148
God Stats
2W - 2L
1,224 SR
Queue Stats
350W - 344L
1,501 Elo+
Party 1
Cerberus
Cerberus
EvolutionBan
Cerberus
Level 26
God Stats
7W - 6L
1,594 SR
Queue Stats
14W - 17L
1,463 Elo+
Party 1
Chronos
Chronos
So_en_Joni
Chronos
Level 131
God Stats
6W - 3L
1,585 SR
Queue Stats
215W - 225L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 1 / 0
5,264
479
557
5,967
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Mortaca1
Danzaburou
9
0 / 2 / 2
5,426
493
3,102
5,761
1,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
SP0LCAS_
Vamana
10
0 / 2 / 0
5,521
502
4,589
8,667
6,915
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
devolvex
Lancelot
12
2 / 0 / 0
6,287
572
2,436
5,965
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
4,964
451
1,649
9,792
4,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chiigriinskii
Gilgamesh
11
1 / 0 / 1
6,701
609
4,996
9,286
6,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 1
6,015
547
3,251
7,220
2,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 3
6,696
609
7,772
6,430
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
EvolutionBan
Cerberus
10
0 / 0 / 2
5,615
510
2,067
3,734
1,720
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos
So_en_Joni
Chronos
11
3 / 0 / 2
6,623
602
5,054
2,046
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
10
10
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
0
0
W
Gilgamesh
Chiigriinskii
Gilgamesh
1
0
1
1.5
W
2
2
1
1.25
W
4
0
3
5.5
W
Cerberus
EvolutionBan
Cerberus
0
0
2
1
L
Danzaburou
Mortaca1
Danzaburou
0
2
2
0.5
L
Vamana
SP0LCAS_
Vamana
0
2
0
0
W
Chronos
So_en_Joni
Chronos
3
0
2
4
L
Lancelot
devolvex
Lancelot
2
0
0
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,333
Damage
23,140
36,152
Taken
28,716
18,863
Mitigated
13,946
11,248
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
557
0
0
938
5,967
3,630
0
898
5,069
6,812
0
W
Gilgamesh
Chiigriinskii
Gilgamesh
4,996
1,908
105
4,097
9,286
6,853
148
0
9,286
0
40,811
W
3,251
1,600
0
2,097
7,220
2,474
170
250
6,970
0
40,290
W
7,772
2,747
0
3,294
6,430
2,171
0
0
6,430
0
46,313
W
Cerberus
EvolutionBan
Cerberus
2,067
0
0
988
3,734
1,720
474
307
3,427
24,036
0
L
Danzaburou
Mortaca1
Danzaburou
3,102
823
0
1,390
5,761
1,759
0
1,358
4,363
0
37,285
L
Vamana
SP0LCAS_
Vamana
4,589
2,123
0
2,345
8,667
6,915
0
516
8,111
0
36,840
W
Chronos
So_en_Joni
Chronos
5,054
1,151
0
1,182
2,046
728
644
0
2,046
40,728
0
L
Lancelot
devolvex
Lancelot
2,436
506
0
3,646
5,965
2,331
0
855
5,046
0
42,429
L
1,649
291
0
2,929
9,792
4,228
120
3,013
6,442
0
32,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,462
Gold Earned
31,650
285
Minions Killed
351
0
Camps Cleared
0
1,064,265
Distance Traveled
1,121,133
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,264
479
12
1
0
228,979
0
W
Gilgamesh
6,701
609
83
8
0
192,108
0
W
Anhur
6,015
547
71
6
0
200,620
1
W
Awilix
6,696
609
78
7
0
275,441
1
W
Cerberus
5,615
510
32
3
0
231,429
2
L
Danzaburou
5,426
493
63
6
0
199,256
0
L
Vamana
5,521
502
59
5
0
186,676
3
W
Chronos
6,623
602
87
8
0
221,535
2
L
Lancelot
6,287
572
88
8
0
264,432
3
L
Neith
4,964
451
63
6
0
184,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role