Player Matchup

Achilles
Achilles
Diamond IV
 
Achilles
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Eleyonds
Cu Chulainn
Platinum II
Level 125
God Stats
2W - 3L
1,780 SR
Queue Stats
100W - 82L
2,170 MMR
Solo
Poseidon
Poseidon
Diamond IV
ReaperPeach
Poseidon
Diamond IV
Level 142
God Stats
10W - 13L
1,520 SR
Queue Stats
521W - 516L
2,130 MMR
Solo
Ullr
Ullr
Platinum I
cohdein
Ullr
Platinum I
Level 109
God Stats
4W - 4L
1,482 SR
Queue Stats
193W - 184L
2,001 MMR
Solo
Atlas
Atlas
Platinum V
urToxic
Atlas
Platinum V
Level 41
God Stats
8W - 7L
1,517 SR
Queue Stats
212W - 211L
1,737 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,560 SR
1,908 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,556 SR
2,034 MMR
Ne Zha
Ne Zha
Masters
Inbowned
Ne Zha
Masters
Level 160
God Stats
7W - 6L
1,763 SR
Queue Stats
287W - 213L
2,828 MMR
Solo
Heimdallr
Heimdallr
Platinum II
Shëp
Heimdallr
Platinum II
Level 119
God Stats
20W - 20L
1,592 SR
Queue Stats
184W - 170L
1,981 MMR
Solo
King Arthur
King Arthur
Platinum III
Spigss
King Arthur
Platinum III
Level 155
God Stats
6W - 8L
1,379 SR
Queue Stats
104W - 113L
1,800 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
WorstSupEverFU
Morgan Le Fay
Platinum IV
Level 159
God Stats
4W - 5L
1,406 SR
Queue Stats
271W - 284L
1,844 MMR
Solo
Cabrakan
Cabrakan
Gold I
cewabul1
Cabrakan
Gold I
Level 85
God Stats
17W - 11L
1,643 SR
Queue Stats
330W - 316L
1,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
4 / 8 / 4
12,077
503
16,207
24,981
19,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Eleyonds
Cu Chulainn
18
2 / 5 / 5
12,215
509
18,446
31,656
44,296
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
ReaperPeach
Poseidon
17
3 / 7 / 5
10,884
454
17,733
19,726
9,550
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
cohdein
Ullr
18
0 / 4 / 0
11,280
470
6,484
19,692
9,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
urToxic
Atlas
15
1 / 4 / 6
9,960
415
11,505
29,990
33,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
LancelotDa JiNemesis

VS

Bans
CupidKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Inbowned
Ne Zha
19
4 / 2 / 18
13,700
571
20,668
26,242
24,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Shëp
Heimdallr
20
5 / 1 / 8
14,668
611
19,296
16,291
8,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Spigss
King Arthur
19
3 / 2 / 8
13,154
548
16,398
26,564
35,421
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
WorstSupEverFU
Morgan Le Fay
20
5 / 1 / 16
13,965
582
22,285
20,082
11,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cabrakan
cewabul1
Cabrakan
20
11 / 4 / 9
13,812
576
17,057
24,952
18,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
87
10
Kills
28
28
Deaths
10
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
8
4
0.75
L
Cu Chulainn
Eleyonds
Cu Chulainn
2
5
5
0.9
W
Ne Zha
Inbowned
Ne Zha
4
2
18
6.5
L
Poseidon
ReaperPeach
Poseidon
3
7
5
0.79
W
Heimdallr
Shëp
Heimdallr
5
1
8
9
W
King Arthur
Spigss
King Arthur
3
2
8
3.5
W
Morgan Le Fay
WorstSupEverFU
Morgan Le Fay
5
1
16
13
W
Cabrakan
cewabul1
Cabrakan
11
4
9
3.88
L
Ullr
cohdein
Ullr
0
4
0
0
L
Atlas
urToxic
Atlas
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,375
Damage
95,704
126,045
Taken
114,131
116,138
Mitigated
98,035
12,914
Healing
44,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
16,207
5,880
0
1,763
24,981
19,149
0
11,196
13,697
0
114,027
L
Cu Chulainn
Eleyonds
Cu Chulainn
18,446
1,549
0
3,184
31,656
44,296
0
8,070
23,307
0
104,771
W
Ne Zha
Inbowned
Ne Zha
20,668
6,593
0
10,163
26,242
24,350
1,063
10,242
16,000
0
79,478
L
Poseidon
ReaperPeach
Poseidon
17,733
2,100
0
3,679
19,726
9,550
0
7,085
12,641
107,866
0
W
Heimdallr
Shëp
Heimdallr
19,296
9,921
0
8,154
16,291
8,613
5,469
5,606
10,685
0
165,412
W
King Arthur
Spigss
King Arthur
16,398
1,731
0
6,293
26,564
35,421
118
3,367
23,197
0
99,406
W
Morgan Le Fay
WorstSupEverFU
Morgan Le Fay
22,285
2,229
423
11,485
20,082
11,130
1,035
5,282
14,800
112,793
0
W
Cabrakan
cewabul1
Cabrakan
17,057
1,734
0
7,845
24,952
18,521
447
7,836
17,116
115,759
0
L
Ullr
cohdein
Ullr
6,484
2,643
0
1,626
19,692
9,454
0
2,592
16,966
0
117,265
L
Atlas
urToxic
Atlas
11,505
3,471
0
2,662
29,990
33,689
0
12,221
17,769
35,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,416
Gold Earned
69,299
688
Minions Killed
767
0
Camps Cleared
0
2,285,361
Distance Traveled
2,424,878
29
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,077
503
149
6
0
492,037
5
L
Cu Chulainn
12,215
509
180
8
0
460,533
5
W
Ne Zha
13,700
571
73
3
0
530,892
9
L
Poseidon
10,884
454
151
6
0
436,685
8
W
Heimdallr
14,668
611
227
9
0
454,506
2
W
King Arthur
13,154
548
169
7
0
495,248
7
W
Morgan Le Fay
13,965
582
186
8
0
468,543
9
W
Cabrakan
13,812
576
112
5
0
475,689
10
L
Ullr
11,280
470
166
7
0
418,955
2
L
Atlas
9,960
415
42
2
0
477,151
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role