Player Matchup

Bacchus
Bacchus
Csontdaralo-Mogy
Bacchus
Level 105
God Stats
7W - 4L
1,271 SR
Queue Stats
597W - 732L
1,335 Elo+
Party 3
Merlin
Merlin
DYLANTHUNDER19
Merlin
Level 109
God Stats
28W - 19L
1,632 SR
Queue Stats
146W - 164L
1,279 Elo+
Party 1
King Arthur
King Arthur
LMS_Lukestar247
King Arthur
Level 61
God Stats
1W - 2L
1,254 SR
Queue Stats
98W - 103L
1,276 Elo+
Party 1
Charybdis
Charybdis
Shadowmore182
Charybdis
Level 80
God Stats
45W - 45L
1,476 SR
Queue Stats
233W - 321L
1,342 Elo+
Party 3
Pele
Pele
TEA_in_VALHALLA_
Pele
Level 125
God Stats
7W - 11L
1,279 SR
Queue Stats
176W - 177L
1,425 Elo+
Party 1
Team Averages
Level 96
1,383 SR
1,331 Elo+

VS

Team Averages
Level 44
1,377 SR
1,182 Elo+
Izanami
Izanami
Juxste_juju
Izanami
Level 17
God Stats
2W - 7L
1,377 SR
Queue Stats
2W - 8L
1,231 Elo+
Party 2
Olorun
Olorun
KLG-_-DarK
Olorun
Level 20
God Stats
2W - 8L
1,222 SR
Queue Stats
12W - 24L
893 Elo+
Party 2
Hades
Hades
TruuuuunksSSJ2
Hades
Level 24
God Stats
1W - 4L
1,298 SR
Queue Stats
22W - 40L
1,058 Elo+
Party 2
Pele
Pele
Twitter-Hidan___
Pele
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 126L
1,357 Elo+
Party 2
Tyr
Tyr
fralili_91
Tyr
Level 101
God Stats
193W - 191L
1,488 SR
Queue Stats
297W - 328L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
7,561
504
5,778
14,157
16,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 0 / 1
8,823
588
6,723
2,917
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
LMS_Lukestar247
King Arthur
14
2 / 1 / 0
8,089
539
9,003
10,644
10,404
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Shadowmore182
Charybdis
14
4 / 1 / 1
8,653
577
6,809
10,769
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 4
7,491
499
5,258
12,321
5,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Juxste_juju
Izanami
11
0 / 4 / 0
6,173
412
2,329
7,732
2,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
KLG-_-DarK
Olorun
12
0 / 0 / 0
6,248
417
1,198
5,357
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 1
5,934
396
4,566
9,923
4,255
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 4 / 0
6,987
466
6,494
14,516
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 0 / 1
7,729
515
7,009
13,019
13,884
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
2
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
3
0
1
3.5
L
Izanami
Juxste_juju
Izanami
0
4
0
0
L
Olorun
KLG-_-DarK
Olorun
0
0
0
0
W
King Arthur
LMS_Lukestar247
King Arthur
2
1
0
2
W
Charybdis
Shadowmore182
Charybdis
4
1
1
4.5
W
1
1
4
3
L
0
4
1
0.13
L
2
4
0
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,571
Damage
21,596
50,808
Taken
50,547
38,007
Mitigated
27,999
14,627
Healing
18,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,778
992
0
3,423
14,157
16,956
16
3,799
10,358
22,510
0
W
6,723
145
0
649
2,917
1,133
0
572
2,345
85,307
0
L
Izanami
Juxste_juju
Izanami
2,329
1,630
0
1,118
7,732
2,299
262
1,295
6,437
0
39,835
L
Olorun
KLG-_-DarK
Olorun
1,198
328
196
1,729
5,357
2,165
0
3,587
1,770
46,781
0
W
King Arthur
LMS_Lukestar247
King Arthur
9,003
858
0
497
10,644
10,404
0
0
10,644
3,653
58,438
W
Charybdis
Shadowmore182
Charybdis
6,809
3,653
0
7,755
10,769
4,239
1,828
1,223
9,546
0
73,763
W
5,258
853
0
2,303
12,321
5,275
0
170
12,151
0
63,157
L
4,566
506
330
2,535
9,923
4,255
26
4,702
5,221
30,881
0
L
6,494
1,785
0
6,036
14,516
5,396
0
2,375
12,141
0
51,660
L
7,009
766
0
6,919
13,019
13,884
0
1,521
11,498
0
65,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,617
Gold Earned
33,071
517
Minions Killed
415
0
Camps Cleared
0
1,456,196
Distance Traveled
1,424,417
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,561
504
21
1
0
313,357
4
W
Merlin
8,823
588
144
10
0
276,660
8
L
Izanami
6,173
412
67
4
0
261,238
0
L
Olorun
6,248
417
64
4
0
270,432
0
W
King Arthur
8,089
539
117
8
0
278,340
0
W
Charybdis
8,653
577
125
8
0
244,458
1
W
Pele
7,491
499
110
7
0
343,381
3
L
Hades
5,934
396
69
5
0
295,458
1
L
Pele
6,987
466
98
7
0
297,329
4
L
Tyr
7,729
515
117
8
0
299,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role