Player Matchup

Pele
Pele
CabezaDeTermo
Pele
Level 160
God Stats
7W - 9L
1,545 SR
Queue Stats
243W - 268L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
Explosive Dumps
Baron Samedi
Level 17
God Stats
10W - 12L
1,461 SR
Queue Stats
10W - 14L
1,458 Elo+
Solo
Izanami
Izanami
Mercymain2029
Izanami
Level 68
God Stats
3W - 7L
1,623 SR
Queue Stats
98W - 108L
1,407 Elo+
Solo
Zeus
Zeus
NickelOne
Zeus
Level 145
God Stats
8W - 8L
1,590 SR
Queue Stats
309W - 315L
1,542 Elo+
Party 1
Tyr
Tyr
UglyBoyInc
Tyr
Level 115
God Stats
4W - 8L
1,500 SR
Queue Stats
233W - 243L
1,548 Elo+
Party 1
Team Averages
Level 101
1,544 SR
1,488 Elo+

VS

Team Averages
Level 63
1,573 SR
1,461 Elo+
Nox
Nox
Ejaii
Nox
Level 71
God Stats
33W - 36L
1,495 SR
Queue Stats
261W - 282L
1,488 Elo+
Solo
Cliodhna
Cliodhna
NairfielD
Cliodhna
Level 42
God Stats
8W - 3L
1,345 SR
Queue Stats
34W - 37L
1,331 Elo+
Solo
Cernunnos
Cernunnos
RinaAzhes
Cernunnos
Level 128
God Stats
2W - 1L
1,786 SR
Queue Stats
100W - 73L
1,511 Elo+
Party 2
Athena
Athena
TheNoobRex
Athena
Level 48
God Stats
10W - 10L
1,559 SR
Queue Stats
38W - 33L
1,506 Elo+
Party 2
Zhong Kui
Zhong Kui
readybarley3
Zhong Kui
Level 26
God Stats
10W - 10L
1,680 SR
Queue Stats
76W - 94L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 3
10,158
635
6,273
14,675
6,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Explosive Dumps
Baron Samedi
17
0 / 4 / 1
10,033
627
5,596
12,260
6,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
17
1 / 4 / 4
10,370
648
9,468
13,652
6,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
18
1 / 4 / 5
10,826
677
14,421
11,673
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 3 / 0
11,504
719
6,335
19,028
16,262
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Ejaii
Nox
19
2 / 0 / 11
11,496
719
9,601
7,811
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
NairfielD
Cliodhna
16
0 / 7 / 8
9,931
621
6,804
17,938
8,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
RinaAzhes
Cernunnos
20
12 / 1 / 5
13,251
828
27,101
15,364
8,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
TheNoobRex
Athena
17
1 / 0 / 13
11,172
698
3,582
11,612
14,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
readybarley3
Zhong Kui
19
4 / 0 / 8
11,410
713
12,551
13,956
10,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
8
Kills
19
19
Deaths
8
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Nox
Ejaii
Nox
2
0
11
7.5
L
Baron Samedi
Explosive Dumps
Baron Samedi
0
4
1
0.13
L
Izanami
1
4
4
0.75
W
Cliodhna
NairfielD
Cliodhna
0
7
8
0.57
L
Zeus
1
4
5
0.88
W
Cernunnos
RinaAzhes
Cernunnos
12
1
5
14.5
W
Athena
TheNoobRex
Athena
1
0
13
7.5
L
6
3
0
2
W
Zhong Kui
readybarley3
Zhong Kui
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,093
Damage
59,639
71,288
Taken
66,681
40,397
Mitigated
47,039
13,262
Healing
18,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,273
1,374
0
2,982
14,675
6,866
0
5,553
8,999
0
41,107
W
Nox
Ejaii
Nox
9,601
614
0
2,245
7,811
3,973
141
4,372
3,439
40,485
0
L
Baron Samedi
Explosive Dumps
Baron Samedi
5,596
536
878
1,236
12,260
6,374
0
4,972
7,108
30,368
0
L
Izanami
9,468
6,929
0
3,957
13,652
6,357
1,370
3,584
10,000
0
39,273
W
Cliodhna
NairfielD
Cliodhna
6,804
96
0
2,377
17,938
8,371
458
3,627
14,311
0
21,947
L
Zeus
14,421
78
81
1,926
11,673
4,538
0
3,357
8,196
57,014
0
W
Cernunnos
RinaAzhes
Cernunnos
27,101
14,961
0
7,610
15,364
8,939
1,545
4,714
10,650
0
99,934
W
Athena
TheNoobRex
Athena
3,582
1,199
0
706
11,612
14,782
0
3,580
8,032
15,886
0
L
6,335
396
0
2,202
19,028
16,262
0
7,484
11,251
0
16,091
W
Zhong Kui
readybarley3
Zhong Kui
12,551
600
0
5,071
13,956
10,974
558
3,724
9,032
48,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,891
Gold Earned
57,260
311
Minions Killed
325
0
Camps Cleared
0
1,427,335
Distance Traveled
1,603,353
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,158
635
65
4
0
289,973
0
W
Nox
11,496
719
77
5
0
345,290
1
L
Baron Samedi
10,033
627
66
4
0
232,601
0
L
Izanami
10,370
648
69
4
0
237,107
3
W
Cliodhna
9,931
621
29
2
0
257,044
1
L
Zeus
10,826
677
86
5
0
299,813
2
W
Cernunnos
13,251
828
114
7
0
307,282
2
W
Athena
11,172
698
22
1
0
373,217
2
L
Tyr
11,504
719
25
2
0
367,841
0
W
Zhong Kui
11,410
713
83
5
0
320,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role