Player Matchup

Nox
Nox
Gold IV
BAR-anon
Nox
Gold IV
Level 142
God Stats
1W - 1L
1,353 SR
Queue Stats
125W - 126L
1,376 MMR
Solo
Charybdis
Charybdis
Gold IV
Cassh intown
Charybdis
Gold IV
Level 156
God Stats
2W - 7L
1,629 SR
Queue Stats
168W - 164L
1,322 MMR
Solo
Bastet
Bastet
Gold IV
DrGUZMAN
Bastet
Gold IV
Level 155
God Stats
12W - 7L
1,614 SR
Queue Stats
299W - 297L
1,399 MMR
Solo
Merlin
Merlin
Gold V
IKUZOUUU
Merlin
Gold V
Level 159
God Stats
0W - 3L
1,509 SR
Queue Stats
328W - 340L
1,318 MMR
Solo
Atlas
Atlas
Gold II
christian5454
Atlas
Gold II
Level 124
God Stats
18W - 13L
1,641 SR
Queue Stats
187W - 185L
1,492 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,549 SR
1,381 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,419 SR
1,382 MMR
Vamana
Vamana
Gold III
BimiTenpix
Vamana
Gold III
Level 160
God Stats
10W - 9L
1,567 SR
Queue Stats
976W - 976L
1,335 MMR
Solo
Neith
Neith
Gold III
CubanTheGod
Neith
Gold III
Level 153
God Stats
9W - 15L
1,465 SR
Queue Stats
86W - 88L
1,485 MMR
Solo
Ah Puch
Ah Puch
Gold IV
legion9674
Ah Puch
Gold IV
Level 118
God Stats
30W - 23L
1,440 SR
Queue Stats
261W - 261L
1,465 MMR
Solo
Loki
Loki
Gold IV
qlosop
Loki
Gold IV
Level 156
God Stats
1W - 1L
1,312 SR
Queue Stats
116W - 119L
1,284 MMR
Solo
Hades
Hades
Gold III
slikrambo
Hades
Gold III
Level 152
God Stats
1W - 2L
1,309 SR
Queue Stats
318W - 326L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 10
11,188
373
8,231
21,112
25,564
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Cassh intown
Charybdis
20
4 / 7 / 5
14,207
474
19,344
28,303
14,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
DrGUZMAN
Bastet
20
10 / 9 / 3
14,486
483
30,655
36,853
16,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
IKUZOUUU
Merlin
19
1 / 7 / 9
12,897
430
14,061
22,907
11,938
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 10 / 8
13,839
461
19,493
37,519
19,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
GebIzanamiMorgan Le FayKing ArthurJanus

VS

Bans
AresDa JiBakasuraLancelotFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BimiTenpix
Vamana
20
8 / 2 / 12
16,967
566
15,890
44,057
46,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
8 / 3 / 5
17,438
581
26,647
26,054
13,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
legion9674
Ah Puch
20
2 / 4 / 11
15,660
522
26,477
25,772
13,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
qlosop
Loki
20
10 / 4 / 9
16,812
560
16,324
24,920
12,306
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
slikrambo
Hades
20
9 / 4 / 12
17,080
569
31,651
33,572
35,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
86
17
Kills
37
37
Deaths
17
35
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
4
10
1.25
W
Vamana
BimiTenpix
Vamana
8
2
12
7
L
Charybdis
Cassh intown
Charybdis
4
7
5
0.93
W
8
3
5
3.5
L
Bastet
DrGUZMAN
Bastet
10
9
3
1.28
L
Merlin
IKUZOUUU
Merlin
1
7
9
0.79
L
2
10
8
0.6
W
Ah Puch
legion9674
Ah Puch
2
4
11
1.88
W
Loki
qlosop
Loki
10
4
9
3.63
W
Hades
slikrambo
Hades
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,784
Damage
116,989
146,694
Taken
154,375
87,108
Mitigated
120,625
26,979
Healing
50,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,231
1,797
0
1,802
21,112
25,564
0
7,255
13,663
40,423
0
W
Vamana
BimiTenpix
Vamana
15,890
7,863
3,934
10,287
44,057
46,079
826
8,938
34,906
2,729
73,623
L
Charybdis
Cassh intown
Charybdis
19,344
8,810
0
5,680
28,303
14,024
2,326
7,387
20,731
0
128,354
W
26,647
9,059
0
6,306
26,054
13,254
7,417
5,522
20,472
0
173,682
L
Bastet
DrGUZMAN
Bastet
30,655
10,415
0
7,941
36,853
16,228
218
13,053
23,484
0
103,882
L
Merlin
IKUZOUUU
Merlin
14,061
567
0
5,725
22,907
11,938
0
9,854
12,913
116,623
0
L
19,493
4,681
463
5,368
37,519
19,354
289
20,137
16,426
95,531
0
W
Ah Puch
legion9674
Ah Puch
26,477
1,907
179
12,181
25,772
13,751
4,188
8,306
17,255
128,592
0
W
Loki
qlosop
Loki
16,324
3,529
0
831
24,920
12,306
2,023
8,144
16,595
0
176,115
W
Hades
slikrambo
Hades
31,651
4,473
355
16,498
33,572
35,235
1,279
12,590
20,333
123,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,617
Gold Earned
83,957
688
Minions Killed
887
0
Camps Cleared
0
2,508,685
Distance Traveled
2,766,863
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,188
373
50
2
0
548,404
8
W
Vamana
16,967
566
83
3
0
643,585
9
L
Charybdis
14,207
474
200
7
0
457,620
5
W
Neith
17,438
581
228
8
0
529,947
2
L
Bastet
14,486
483
114
4
0
535,931
0
L
Merlin
12,897
430
185
6
0
474,748
4
L
Atlas
13,839
461
139
5
0
491,982
6
W
Ah Puch
15,660
522
187
6
0
535,032
0
W
Loki
16,812
560
186
6
0
594,383
7
W
Hades
17,080
569
203
7
0
463,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role