Player Matchup

Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Croidetsu
Ra
Level 160
God Stats
30W - 14L
1,751 SR
Queue Stats
651W - 424L
1,745 Elo+
Party 1
Chang'e
Chang'e
Gynkgo
Chang'e
Level 160
God Stats
11W - 1L
1,702 SR
Queue Stats
581W - 377L
1,709 Elo+
Party 1
Geb
Geb
Zeus993
Geb
Level 34
God Stats
7W - 1L
1,828 SR
Queue Stats
346W - 189L
1,713 Elo+
Party 1
Charybdis
Charybdis
shiro686
Charybdis
Level 160
God Stats
12W - 8L
1,630 SR
Queue Stats
440W - 229L
1,751 Elo+
Party 1
Team Averages
Level 128
1,682 SR
1,684 Elo+

VS

Team Averages
Level 111
1,531 SR
1,498 Elo+
Athena
Athena
AnnSledgehammer
Athena
Level 157
God Stats
0W - 2L
1,543 SR
Queue Stats
11W - 15L
1,586 Elo+
Solo
Vulcan
Vulcan
DIZZLEDHOFF
Vulcan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 56L
1,624 Elo+
Solo
Vamana
Vamana
Pingwinq
Vamana
Level 106
God Stats
0W - 2L
1,614 SR
Queue Stats
31W - 37L
1,487 Elo+
Solo
Sol
Sol
corvo203
Sol
Level 159
God Stats
8W - 7L
1,500 SR
Queue Stats
353W - 359L
1,473 Elo+
Solo
Izanami
Izanami
vespertilon
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 1 / 5
6,771
677
2,811
7,078
3,049
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 0 / 4
8,150
815
6,076
3,523
1,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Gynkgo
Chang'e
15
4 / 0 / 5
7,831
783
13,700
9,683
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
14
3 / 0 / 8
8,224
822
4,661
9,449
10,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
shiro686
Charybdis
16
5 / 0 / 6
8,289
829
17,088
8,866
4,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
6,905
691
5,586
15,682
14,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
13
0 / 3 / 0
6,928
693
5,784
6,702
3,482
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Vamana
Pingwinq
Vamana
11
0 / 5 / 1
6,205
621
5,019
15,133
7,398
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 4 / 0
6,575
658
7,343
8,621
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
vespertilon
Izanami
12
0 / 2 / 0
6,341
634
1,242
6,711
2,858
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
16
Kills
1
1
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
1
5
2.5
L
0
2
1
0.25
W
4
0
4
6
L
Vulcan
0
3
0
0
W
Chang'e
Gynkgo
Chang'e
4
0
5
6.5
L
Vamana
Pingwinq
Vamana
0
5
1
0.1
W
Geb
3
0
8
7
L
1
4
0
0.25
W
Charybdis
shiro686
Charybdis
5
0
6
8
L
Izanami
vespertilon
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,336
Damage
24,974
38,599
Taken
52,849
23,545
Mitigated
31,855
9,636
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,811
1,828
0
1,563
7,078
3,049
994
3,537
3,541
0
11,134
L
5,586
2,135
0
1,780
15,682
14,338
12
5,410
9,804
17,228
0
W
6,076
638
289
656
3,523
1,657
744
1,174
2,349
35,242
0
L
Vulcan
5,784
2,156
232
567
6,702
3,482
0
2,731
3,831
27,378
0
W
Chang'e
Gynkgo
Chang'e
13,700
1,045
1,666
3,995
9,683
4,325
442
5,318
4,365
31,544
0
L
Vamana
Pingwinq
Vamana
5,019
2,139
0
1,283
15,133
7,398
0
6,635
8,142
0
14,952
W
Geb
4,661
533
0
696
9,449
10,150
200
4,997
4,452
10,804
0
L
7,343
2,590
0
2,216
8,621
3,779
0
4,640
3,757
23,596
0
W
Charybdis
shiro686
Charybdis
17,088
8,841
0
771
8,866
4,364
1,144
3,687
5,179
0
41,451
L
Izanami
vespertilon
Izanami
1,242
992
0
522
6,711
2,858
239
3,651
2,878
0
8,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,265
Gold Earned
32,954
209
Minions Killed
155
0
Camps Cleared
0
934,219
Distance Traveled
911,748
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,771
677
19
2
0
158,702
0
L
Athena
6,905
691
18
2
0
217,206
4
W
Ra
8,150
815
68
7
0
145,299
1
L
Vulcan
6,928
693
56
6
0
184,407
3
W
Chang'e
7,831
783
51
5
0
210,722
0
L
Vamana
6,205
621
11
1
0
195,397
1
W
Geb
8,224
822
15
2
0
213,571
1
L
Sol
6,575
658
47
5
0
157,282
5
W
Charybdis
8,289
829
56
6
0
205,925
3
L
Izanami
6,341
634
23
2
0
157,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role