Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Matya01
Freya
Level 118
God Stats
3W - 7L
1,079 SR
Queue Stats
410W - 403L
1,518 Elo+
Solo
Chaac
Chaac
Slim BM
Chaac
Level 127
God Stats
1W - 4L
1,112 SR
Queue Stats
208W - 204L
1,530 Elo+
Solo
Hercules
Hercules
ZeMDe
Hercules
Level 148
God Stats
6W - 13L
1,477 SR
Queue Stats
646W - 675L
1,506 Elo+
Solo
Team Averages
Level 127
1,334 SR
1,511 Elo+

VS

Team Averages
Level 85
1,534 SR
1,489 Elo+
Xbalanque
Xbalanque
Kabelsalat
Xbalanque
Level 138
God Stats
2W - 0L
1,769 SR
Queue Stats
27W - 30L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
Ladejarl
Jormungandr
Level 58
God Stats
1W - 1L
1,200 SR
Queue Stats
5W - 4L
1,506 Elo+
Party 1
Tyr
Tyr
Roxrites
Tyr
Level 56
God Stats
3W - 0L
1,712 SR
Queue Stats
15W - 10L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
TatoPagავა
Nu Wa
Level 138
God Stats
4W - 1L
1,491 SR
Queue Stats
92W - 83L
1,483 Elo+
Party 2
Xing Tian
Xing Tian
sakular
Xing Tian
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 154L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
2 / 7 / 6
11,294
664
10,822
28,295
35,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thor
 
Thor
17
5 / 7 / 7
11,195
659
13,174
19,318
10,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
Matya01
Freya
19
6 / 7 / 3
11,782
693
21,467
24,807
13,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Slim BM
Chaac
19
2 / 5 / 9
11,973
704
18,100
32,743
32,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
ZeMDe
Hercules
18
1 / 2 / 7
10,509
618
10,765
27,877
21,896
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kabelsalat
Xbalanque
20
8 / 4 / 15
13,119
772
40,130
18,607
11,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Ladejarl
Jormungandr
20
6 / 3 / 15
13,366
786
13,530
22,435
27,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 15
10,782
634
11,984
18,768
16,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 3 / 15
12,513
736
29,481
13,910
7,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
sakular
Xing Tian
19
4 / 3 / 14
11,677
687
11,056
23,855
30,010
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
101
16
Kills
27
28
Deaths
16
32
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
7
6
0.71
L
Thor
 
Thor
5
7
7
1.21
W
Xbalanque
Kabelsalat
Xbalanque
8
4
15
3.88
W
Jormungandr
Ladejarl
Jormungandr
6
3
15
4.5
L
Freya
Matya01
Freya
6
7
3
1.07
W
2
3
15
3.17
L
Chaac
Slim BM
Chaac
2
5
9
1.3
W
7
3
15
4.83
L
Hercules
ZeMDe
Hercules
1
2
7
2.25
W
Xing Tian
sakular
Xing Tian
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,328
Damage
106,181
133,040
Taken
97,575
113,888
Mitigated
93,756
54,582
Healing
21,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,822
493
577
4,566
28,295
35,324
721
9,150
19,145
28,932
0
L
Thor
 
Thor
13,174
2,085
663
4,029
19,318
10,485
0
8,994
10,324
0
30,170
W
Xbalanque
Kabelsalat
Xbalanque
40,130
20,329
2,545
4,607
18,607
11,192
5,554
4,564
14,043
0
71,605
W
Jormungandr
Ladejarl
Jormungandr
13,530
2,682
1,506
2,302
22,435
27,778
1,292
7,097
15,338
36,816
0
L
Freya
Matya01
Freya
21,467
8,069
2,273
7,571
24,807
13,247
1,957
12,502
12,305
46,832
0
W
11,984
575
133
2,557
18,768
16,806
0
8,373
10,395
0
18,851
L
Chaac
Slim BM
Chaac
18,100
1,644
2,349
16,964
32,743
32,936
353
13,762
18,981
0
44,702
W
29,481
6,772
1,104
1,532
13,910
7,970
1,203
3,741
10,169
49,368
0
L
Hercules
ZeMDe
Hercules
10,765
1,818
1,786
13,804
27,877
21,896
218
9,659
18,218
0
24,392
W
Xing Tian
sakular
Xing Tian
11,056
764
496
4,633
23,855
30,010
31
8,514
15,341
18,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,753
Gold Earned
61,457
204
Minions Killed
169
0
Camps Cleared
0
1,520,027
Distance Traveled
1,636,949
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,294
664
36
2
0
271,123
2
L
Thor
11,195
659
32
2
0
297,544
2
W
Xbalanque
13,119
772
55
3
0
309,647
1
W
Jormungandr
13,366
786
51
3
0
326,892
3
L
Freya
11,782
693
69
4
0
278,642
3
W
Tyr
10,782
634
13
1
0
364,861
0
L
Chaac
11,973
704
41
2
0
317,606
0
W
Nu Wa
12,513
736
30
2
0
288,264
3
L
Hercules
10,509
618
26
2
0
355,112
0
W
Xing Tian
11,677
687
20
1
0
347,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role