Player Matchup

Terra
Terra
CorbecColm
Terra
Level 157
God Stats
1W - 1L
1,799 SR
Queue Stats
12W - 11L
1,516 Elo+
Party 1
Charybdis
Charybdis
GeneralKothaufen
Charybdis
Level 160
God Stats
4W - 5L
1,343 SR
Queue Stats
110W - 127L
1,514 Elo+
Party 1
Merlin
Merlin
SonicSyndicate1
Merlin
Level 159
God Stats
0W - 5L
1,588 SR
Queue Stats
78W - 92L
1,494 Elo+
Party 1
Team Averages
Level 159
1,577 SR
1,508 Elo+

VS

Team Averages
Level 97
1,483 SR
1,444 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
PDGN
Ra
Level 27
God Stats
2W - 0L
1,689 SR
Queue Stats
27W - 20L
1,564 Elo+
Party 2
Chaac
Chaac
SmokingHotChikZz
Chaac
Level 104
God Stats
6W - 7L
1,259 SR
Queue Stats
41W - 73L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
0 / 0 / 0
8,981
642
5,873
10,905
13,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
13
0 / 2 / 0
8,095
578
11,893
12,827
7,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 0
7,879
563
10,874
11,558
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
4 / 1 / 1
10,240
731
13,779
18,772
19,934
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
PDGN
Ra
15
1 / 0 / 3
9,161
654
9,449
7,265
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 0 / 2
8,455
604
6,196
12,095
10,020

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
5
5
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
1
4.5
L
Terra
0
0
0
0
L
Charybdis
0
2
0
0
W
Ra
PDGN
Ra
1
0
3
2.5
W
0
0
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,640
Damage
29,424
35,290
Taken
38,132
26,772
Mitigated
33,759
5,308
Healing
14,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,779
1,552
0
6,817
18,772
19,934
0
8,519
10,253
443
29,216
L
Terra
5,873
707
2,043
2,328
10,905
13,295
0
4,058
6,847
14,155
0
L
Charybdis
11,893
4,616
0
406
12,827
7,647
0
2,211
10,616
0
43,347
W
Ra
PDGN
Ra
9,449
977
2,295
2,733
7,265
3,805
0
4,054
3,211
41,647
0
W
6,196
391
0
2,383
12,095
10,020
96
4,549
7,546
0
35,695
L
10,874
1,127
0
531
11,558
5,830
0
3,422
8,136
31,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,955
Gold Earned
27,856
178
Minions Killed
175
5
Camps Cleared
8
752,420
Distance Traveled
883,685
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,240
731
24
2
1
317,429
3
L
Terra
8,981
642
24
2
1
288,288
2
L
Charybdis
8,095
578
94
7
3
231,723
2
W
Ra
9,161
654
108
8
3
274,946
2
W
Chaac
8,455
604
43
3
4
291,310
0
L
Merlin
7,879
563
60
4
1
232,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role