Player Matchup

Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond V
AngryIsASnake
Mercury
Diamond V
Level 148
God Stats
2W - 1L
1,854 SR
Queue Stats
55W - 28L
2,114 MMR
Solo
Janus
Janus
Diamond IV
Vádimká
Janus
Diamond IV
Level 115
God Stats
57W - 73L
1,540 SR
Queue Stats
577W - 553L
2,088 MMR
Solo
Sobek
Sobek
Diamond V
oljan773
Sobek
Diamond V
Level 156
God Stats
2W - 5L
1,491 SR
Queue Stats
337W - 327L
2,105 MMR
Solo
Apollo
Apollo
Diamond III
Łucıƒer
Apollo
Diamond III
Level 120
God Stats
22W - 22L
1,580 SR
Queue Stats
268W - 264L
2,141 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,593 SR
1,990 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,620 SR
2,064 MMR
King Arthur
King Arthur
Platinum II
 
King Arthur
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Platinum I
HOPE丶恨欲狂
Zeus
Platinum I
Level 160
God Stats
31W - 33L
1,537 SR
Queue Stats
60W - 71L
1,954 MMR
Solo
Danzaburou
Danzaburou
Masters
Ymir
Danzaburou
Masters
Level 160
God Stats
41W - 26L
1,709 SR
Queue Stats
372W - 343L
2,894 MMR
Solo
Khepri
Khepri
Diamond V
knighttart
Khepri
Diamond V
Level 160
God Stats
2W - 0L
1,730 SR
Queue Stats
395W - 386L
1,970 MMR
Solo
Thanatos
Thanatos
Platinum II
malenkiyEnot
Thanatos
Platinum II
Level 128
God Stats
9W - 7L
1,624 SR
Queue Stats
75W - 54L
2,004 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
2 / 3 / 0
8,999
474
5,352
15,651
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
15
1 / 5 / 2
8,915
469
6,523
17,854
7,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Vádimká
Janus
15
3 / 5 / 3
8,994
473
10,091
14,217
4,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
oljan773
Sobek
13
2 / 3 / 2
8,373
441
4,660
18,281
24,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Łucıƒer
Apollo
14
2 / 5 / 4
8,844
465
14,238
20,970
9,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ah Muzen CabKaliLancelotRatatoskr

VS

Bans
AtlasCabrakanTyrNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
3 / 2 / 7
12,132
639
16,910
20,296
25,178
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 1 / 5
11,245
592
15,181
7,975
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Ymir
Danzaburou
19
4 / 0 / 3
13,679
720
11,880
12,332
6,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
knighttart
Khepri
15
2 / 2 / 10
10,788
568
6,830
19,556
28,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
malenkiyEnot
Thanatos
16
7 / 5 / 4
10,916
575
15,132
19,357
9,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
10
Kills
21
21
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
3
0
0.67
W
King Arthur
 
King Arthur
3
2
7
3.25
L
Mercury
1
5
2
0.4
W
5
1
5
7.5
L
Janus
Vádimká
Janus
3
5
3
0.9
W
Danzaburou
Ymir
Danzaburou
4
0
3
5.5
W
Khepri
knighttart
Khepri
2
2
10
3.5
W
Thanatos
malenkiyEnot
Thanatos
7
5
4
1.8
L
Sobek
oljan773
Sobek
2
3
2
1
L
Apollo
Łucıƒer
Apollo
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,864
Damage
65,933
86,973
Taken
79,516
51,980
Mitigated
73,594
15,777
Healing
36,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,352
3,136
0
5,044
15,651
5,784
61
3,227
12,424
0
76,534
W
King Arthur
 
King Arthur
16,910
1,957
0
6,438
20,296
25,178
0
1,844
18,452
0
97,095
L
Mercury
6,523
3,548
0
375
17,854
7,579
0
5,159
12,695
0
83,121
W
15,181
1,273
0
2,478
7,975
3,771
1,351
2,611
5,364
88,377
0
L
Janus
Vádimká
Janus
10,091
1,163
192
2,117
14,217
4,904
0
3,140
11,077
78,357
0
W
Danzaburou
Ymir
Danzaburou
11,880
4,133
0
5,580
12,332
6,626
12,214
1,610
10,722
0
139,536
W
Khepri
knighttart
Khepri
6,830
935
564
5,184
19,556
28,870
292
6,650
12,906
27,756
0
W
Thanatos
malenkiyEnot
Thanatos
15,132
5,575
0
16,446
19,357
9,149
2,247
4,303
14,534
0
65,772
L
Sobek
oljan773
Sobek
4,660
490
0
4,767
18,281
24,137
0
5,987
12,294
21,997
0
L
Apollo
Łucıƒer
Apollo
14,238
8,862
0
3,282
20,970
9,576
756
4,819
16,151
0
70,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,125
Gold Earned
58,760
533
Minions Killed
647
0
Camps Cleared
0
1,776,650
Distance Traveled
1,923,222
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,999
474
130
7
0
315,807
2
W
King Arthur
12,132
639
174
9
0
395,922
4
L
Mercury
8,915
469
122
6
0
392,760
1
W
Zeus
11,245
592
143
8
0
359,538
9
L
Janus
8,994
473
148
8
0
361,928
9
W
Danzaburou
13,679
720
210
11
0
381,281
4
W
Khepri
10,788
568
34
2
0
376,378
5
W
Thanatos
10,916
575
86
5
0
410,103
5
L
Sobek
8,373
441
23
1
0
355,646
3
L
Apollo
8,844
465
110
6
0
350,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role