Player Matchup

Cernunnos
Cernunnos
AJ-THE-TURTLE
Cernunnos
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,249 Elo+
Party 2
Chang'e
Chang'e
Kissofmortality
Chang'e
Level 158
God Stats
0W - 3L
1,734 SR
Queue Stats
4W - 14L
1,291 Elo+
Solo
Cerberus
Cerberus
NOAH-THE-RHINO
Cerberus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,059 Elo+
Party 2
Team Averages
Level 97
1,578 SR
1,200 Elo+

VS

Team Averages
Level 52
1,434 SR
1,461 Elo+
Kuzenbo
Kuzenbo
DarkChest
Kuzenbo
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,645 Elo+
Party 1
Medusa
Medusa
HobbitMcNugget
Medusa
Level 88
God Stats
8W - 24L
1,301 SR
Queue Stats
11W - 25L
1,311 Elo+
Solo
He Bo
He Bo
eclipse3232
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AJ-THE-TURTLE
Cernunnos
16
3 / 7 / 10
11,907
627
18,764
26,734
11,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 2 / 5
13,671
720
10,156
20,185
9,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
14
1 / 4 / 7
10,687
562
3,459
16,663
7,426

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DarkChest
Kuzenbo
18
3 / 4 / 9
14,264
751
11,940
19,045
31,856
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 8 / 7
12,839
676
21,569
20,857
9,842
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 5 / 6
13,929
733
21,058
10,614
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
14
Kills
13
13
Deaths
17
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AJ-THE-TURTLE
Cernunnos
3
7
10
1.14
W
Kuzenbo
DarkChest
Kuzenbo
3
4
9
1.88
W
4
8
7
0.94
L
10
2
5
6.25
L
Cerberus
1
4
7
1.13
W
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,379
Damage
54,567
63,582
Taken
50,516
28,687
Mitigated
46,298
21,701
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AJ-THE-TURTLE
Cernunnos
18,764
9,999
0
8,369
26,734
11,386
0
11,168
15,566
0
65,361
W
Kuzenbo
DarkChest
Kuzenbo
11,940
3,757
0
912
19,045
31,856
575
6,565
12,480
32,201
0
W
21,569
11,009
0
3,108
20,857
9,842
761
4,506
16,351
0
60,453
L
10,156
1,401
3,437
9,334
20,185
9,875
0
14,398
5,787
43,348
0
L
Cerberus
3,459
25
0
561
16,663
7,426
0
9,201
7,462
19,616
0
W
21,058
420
0
40
10,614
4,600
473
2,564
8,050
49,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,265
Gold Earned
41,032
217
Minions Killed
169
10
Camps Cleared
3
876,095
Distance Traveled
994,865
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,907
627
94
5
2
261,495
3
W
Kuzenbo
14,264
751
40
2
0
355,880
3
W
Medusa
12,839
676
53
3
1
286,790
2
L
Chang'e
13,671
720
80
4
6
337,811
5
L
Cerberus
10,687
562
43
2
2
276,789
0
W
He Bo
13,929
733
76
4
2
352,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role