Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CodyBrennan
Ne Zha
Level 120
God Stats
31W - 31L
1,515 SR
Queue Stats
174W - 224L
1,377 Elo+
Party 1
Hou Yi
Hou Yi
RobObsidian2
Hou Yi
Level 81
God Stats
2W - 6L
1,097 SR
Queue Stats
23W - 30L
1,445 Elo+
Solo
Mulan
Mulan
Terpalurp21
Mulan
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 101L
1,390 Elo+
Party 1
Baron Samedi
Baron Samedi
wallakata
Baron Samedi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 106
1,422 SR
1,442 Elo+

VS

Team Averages
Level 87
1,403 SR
1,485 Elo+
Heimdallr
Heimdallr
Bonhm
Heimdallr
Level 117
God Stats
1W - 5L
1,388 SR
Queue Stats
107W - 74L
1,611 Elo+
Solo
Ymir
Ymir
Farokfaroki
Ymir
Level 34
God Stats
4W - 1L
1,182 SR
Queue Stats
19W - 14L
1,439 Elo+
Solo
Horus
Horus
JUGG3RNAAUT
Horus
Level 158
God Stats
6W - 8L
1,363 SR
Queue Stats
261W - 270L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
Tr4kk
Ao Kuang
Level 45
God Stats
17W - 26L
1,424 SR
Queue Stats
21W - 35L
1,393 Elo+
Solo
Pele
Pele
blerito93
Pele
Level 82
God Stats
9W - 4L
1,657 SR
Queue Stats
167W - 188L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 1 / 3
6,914
691
7,864
5,253
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
12
1 / 3 / 3
6,827
683
7,045
9,766
4,309
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
13
0 / 3 / 2
7,146
715
4,028
8,346
3,201
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 6 / 2
6,968
697
5,473
14,221
8,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
wallakata
Baron Samedi
13
2 / 3 / 3
6,750
675
6,429
6,690
3,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bonhm
Heimdallr
15
1 / 0 / 5
7,630
763
7,539
7,213
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 5
7,439
744
3,388
10,391
7,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 2 / 8
7,608
761
5,581
9,206
7,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
Tr4kk
Ao Kuang
17
11 / 1 / 2
8,973
897
12,072
13,595
6,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pele
13
2 / 1 / 2
7,160
716
7,347
7,708
3,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
6
Kills
16
16
Deaths
6
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
3
2.5
W
Heimdallr
Bonhm
Heimdallr
1
0
5
3.5
L
Ne Zha
1
3
3
0.83
W
1
2
5
1.75
W
1
2
8
2.5
L
Hou Yi
0
3
2
0.33
L
2
6
2
0.5
W
Ao Kuang
Tr4kk
Ao Kuang
11
1
2
12
W
Pele
2
1
2
3
L
Baron Samedi
wallakata
Baron Samedi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,839
Damage
35,927
44,276
Taken
48,113
21,730
Mitigated
28,532
7,192
Healing
18,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,864
1,944
0
755
5,253
1,990
234
1,728
3,525
22,927
0
W
Heimdallr
Bonhm
Heimdallr
7,539
4,517
0
1,771
7,213
3,330
0
2,040
5,173
0
32,901
L
Ne Zha
7,045
1,126
0
1,718
9,766
4,309
0
2,858
6,908
0
23,913
W
3,388
281
2,055
2,851
10,391
7,882
0
4,378
6,013
15,031
0
W
5,581
1,861
690
1,708
9,206
7,711
196
2,426
6,780
0
12,142
L
Hou Yi
4,028
1,103
0
1,035
8,346
3,201
195
1,325
7,021
0
26,584
L
5,473
1,006
0
1,903
14,221
8,748
141
6,503
7,718
0
15,246
W
Ao Kuang
Tr4kk
Ao Kuang
12,072
3,013
0
7,977
13,595
6,457
981
2,634
10,961
35,388
0
W
Pele
7,347
1,186
0
1,018
7,708
3,152
0
2,815
4,893
0
23,168
L
Baron Samedi
wallakata
Baron Samedi
6,429
706
882
899
6,690
3,482
0
3,046
3,644
13,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,605
Gold Earned
38,810
146
Minions Killed
194
0
Camps Cleared
0
972,962
Distance Traveled
962,499
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,914
691
37
4
0
184,173
3
W
Heimdallr
7,630
763
55
6
0
199,643
2
L
Ne Zha
6,827
683
30
3
0
235,893
2
W
Ymir
7,439
744
26
3
0
170,770
3
W
Horus
7,608
761
15
2
0
185,406
2
L
Hou Yi
7,146
715
48
5
0
168,968
3
L
Mulan
6,968
697
23
2
0
229,601
1
W
Ao Kuang
8,973
897
51
5
0
206,489
3
W
Pele
7,160
716
47
5
0
200,191
1
L
Baron Samedi
6,750
675
8
1
0
154,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role