Player Matchup

Morgan Le Fay
Morgan Le Fay
Devilson667
Morgan Le Fay
Level 160
God Stats
19W - 11L
1,308 SR
Queue Stats
489W - 508L
1,624 Elo+
Solo
Pele
Pele
DocZhong
Pele
Level 88
God Stats
8W - 2L
1,674 SR
Queue Stats
48W - 16L
1,755 Elo+
Party 1
King Arthur
King Arthur
SirUmbreon
King Arthur
Level 149
God Stats
6W - 5L
1,371 SR
Queue Stats
68W - 53L
1,635 Elo+
Party 1
Team Averages
Level 132
1,451 SR
1,672 Elo+

VS

Team Averages
Level 102
1,544 SR
1,477 Elo+
Jormungandr
Jormungandr
AlarminglyThicc
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,385 Elo+
Party 2
Zhong Kui
Zhong Kui
Leviathan1969
Zhong Kui
Level 154
God Stats
2W - 2L
1,886 SR
Queue Stats
257W - 192L
1,727 Elo+
Solo
Hun Batz
Hun Batz
MunkeeBoii8
Hun Batz
Level 43
God Stats
1W - 2L
1,246 SR
Queue Stats
98W - 112L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Devilson667
Morgan Le Fay
14
5 / 1 / 4
8,604
782
11,378
7,042
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
13
5 / 3 / 6
8,696
791
12,820
14,490
6,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SirUmbreon
King Arthur
12
3 / 2 / 8
7,931
721
10,758
12,719
12,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlarminglyThicc
Jormungandr
12
3 / 3 / 3
8,368
761
10,011
13,628
10,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Leviathan1969
Zhong Kui
12
1 / 4 / 3
7,663
697
9,968
14,641
9,994
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
MunkeeBoii8
Hun Batz
11
2 / 6 / 2
7,296
663
4,858
13,398
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
6
6
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AlarminglyThicc
Jormungandr
3
3
3
1.5
W
Morgan Le Fay
Devilson667
Morgan Le Fay
5
1
4
7
W
Pele
5
3
6
2.67
L
Zhong Kui
Leviathan1969
Zhong Kui
1
4
3
0.63
L
Hun Batz
MunkeeBoii8
Hun Batz
2
6
2
0.5
W
King Arthur
SirUmbreon
King Arthur
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,956
Damage
24,837
34,251
Taken
41,667
21,274
Mitigated
26,138
5,035
Healing
5,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AlarminglyThicc
Jormungandr
10,011
3,821
0
1,322
13,628
10,893
0
4,842
8,450
21,170
0
W
Morgan Le Fay
Devilson667
Morgan Le Fay
11,378
1,194
0
588
7,042
3,010
19
3,705
3,337
36,838
0
W
Pele
12,820
2,755
0
3,641
14,490
6,014
0
9,357
5,133
0
28,374
L
Zhong Kui
Leviathan1969
Zhong Kui
9,968
1,201
0
3,428
14,641
9,994
0
3,673
10,749
33,228
0
L
Hun Batz
MunkeeBoii8
Hun Batz
4,858
618
0
475
13,398
5,251
0
3,093
10,161
0
14,124
W
King Arthur
SirUmbreon
King Arthur
10,758
1,939
0
806
12,719
12,250
5
7,169
5,550
0
21,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,231
Gold Earned
23,327
124
Minions Killed
106
5
Camps Cleared
6
680,707
Distance Traveled
571,496
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,368
761
24
2
3
200,751
0
W
Morgan Le Fay
8,604
782
66
6
2
232,975
0
W
Pele
8,696
791
42
4
3
225,773
1
L
Zhong Kui
7,663
697
70
6
2
181,968
3
L
Hun Batz
7,296
663
12
1
1
188,777
4
W
King Arthur
7,931
721
16
1
0
221,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role