Player Matchup

Ares
Ares
 
Ares
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Sumayee
Lancelot
Level 157
God Stats
10W - 12L
1,395 SR
Queue Stats
262W - 285L
1,466 Elo+
Solo
Rama
Rama
macbox112
Rama
Level 87
God Stats
1W - 2L
1,210 SR
Queue Stats
201W - 211L
1,442 Elo+
Party 1
Chaac
Chaac
mister145
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,194 Elo+
Party 2
Olorun
Olorun
simonalvarez3
Olorun
Level 66
God Stats
7W - 7L
1,500 SR
Queue Stats
47W - 51L
1,299 Elo+
Party 2
Team Averages
Level 91
1,421 SR
1,380 Elo+

VS

Team Averages
Level 79
1,568 SR
1,448 Elo+
Izanami
Izanami
 
Izanami
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
BeeruusL1L2Gvng
Ratatoskr
Level 68
God Stats
15W - 11L
1,529 SR
Queue Stats
99W - 103L
1,421 Elo+
Solo
Ares
Ares
Ragefire91
Ares
Level 35
God Stats
2W - 0L
1,761 SR
Queue Stats
92W - 103L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
larlos12
Zhong Kui
Level 138
God Stats
2W - 3L
1,552 SR
Queue Stats
846W - 890L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rub3nms2003
Ah Muzen Cab
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 62L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 4 / 1
6,595
412
7,193
15,981
11,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Sumayee
Lancelot
13
5 / 3 / 2
8,090
506
8,166
15,664
7,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
12
0 / 5 / 2
7,200
450
7,144
12,354
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
mister145
Chaac
13
0 / 1 / 1
7,180
449
1,335
12,621
6,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
4 / 5 / 4
8,400
525
11,027
13,780
6,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 2 / 4
9,026
564
7,767
10,632
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
BeeruusL1L2Gvng
Ratatoskr
15
1 / 2 / 7
8,703
544
8,438
13,024
5,249
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 0 / 4
8,871
554
6,334
8,915
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
larlos12
Zhong Kui
14
7 / 5 / 1
9,106
569
15,562
19,518
14,555
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
rub3nms2003
Ah Muzen Cab
16
1 / 1 / 2
9,816
614
12,027
6,112
2,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
10
Kills
18
18
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
1
0.38
W
Izanami
 
Izanami
5
2
4
3.5
W
Ratatoskr
BeeruusL1L2Gvng
Ratatoskr
1
2
7
2.25
W
4
0
4
6
L
Lancelot
Sumayee
Lancelot
5
3
2
2
W
Zhong Kui
larlos12
Zhong Kui
7
5
1
1.5
L
Rama
0
5
2
0.2
L
Chaac
mister145
Chaac
0
1
1
0.5
W
Ah Muzen Cab
rub3nms2003
Ah Muzen Cab
1
1
2
2
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,865
Damage
50,128
70,400
Taken
58,201
36,041
Mitigated
35,216
17,281
Healing
21,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,193
560
0
1,524
15,981
11,536
0
5,868
10,113
31,654
0
W
Izanami
 
Izanami
7,767
5,204
0
4,097
10,632
4,578
4,493
2,555
8,077
0
76,908
W
Ratatoskr
BeeruusL1L2Gvng
Ratatoskr
8,438
2,943
0
2,201
13,024
5,249
482
2,976
9,920
0
72,568
W
6,334
468
112
3,282
8,915
7,865
694
2,524
6,337
20,820
0
L
Lancelot
Sumayee
Lancelot
8,166
2,328
0
7,260
15,664
7,654
0
6,239
9,425
0
59,791
W
Zhong Kui
larlos12
Zhong Kui
15,562
2,521
0
10,170
19,518
14,555
1,717
8,299
10,721
64,678
0
L
Rama
7,144
5,359
0
2,723
12,354
4,459
0
2,430
9,924
0
59,273
L
Chaac
mister145
Chaac
1,335
269
0
2,755
12,621
6,059
0
0
12,621
0
38,498
W
Ah Muzen Cab
rub3nms2003
Ah Muzen Cab
12,027
4,143
0
1,677
6,112
2,969
156
1,140
4,926
0
83,948
L
11,027
5,511
401
2,618
13,780
6,333
295
7,359
6,421
42,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,465
Gold Earned
45,522
406
Minions Killed
508
0
Camps Cleared
0
1,494,954
Distance Traveled
1,556,033
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,595
412
36
2
0
281,028
4
W
Izanami
9,026
564
126
8
0
299,007
4
W
Ratatoskr
8,703
544
114
7
0
360,943
7
W
Ares
8,871
554
24
2
0
328,161
1
L
Lancelot
8,090
506
88
6
0
370,401
1
W
Zhong Kui
9,106
569
111
7
0
273,301
0
L
Rama
7,200
450
96
6
0
230,954
4
L
Chaac
7,180
449
99
6
0
330,058
0
W
Ah Muzen Cab
9,816
614
133
8
0
294,621
6
L
Olorun
8,400
525
87
5
0
282,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role