Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Carebears
Skadi
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 74L
1,672 Elo+
Solo
Fafnir
Fafnir
DeeplyChimp
Fafnir
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 41L
1,579 Elo+
Solo
Horus
Horus
nibblesnarf777
Horus
Level 160
God Stats
3W - 2L
1,232 SR
Queue Stats
469W - 475L
1,544 Elo+
Solo
Team Averages
Level 148
1,446 SR
1,559 Elo+

VS

Team Averages
Level 118
1,480 SR
1,625 Elo+
Kumbhakarna
Kumbhakarna
Akira_6798
Kumbhakarna
Level 112
God Stats
1W - 2L
1,665 SR
Queue Stats
178W - 138L
1,502 Elo+
Party 1
Horus
Horus
JamBro
Horus
Level 104
God Stats
2W - 7L
1,377 SR
Queue Stats
291W - 186L
1,591 Elo+
Party 1
Kukulkan
Kukulkan
JustAGentt
Kukulkan
Level 137
God Stats
6W - 5L
1,588 SR
Queue Stats
306W - 320L
1,651 Elo+
Solo
Achilles
Achilles
Kinsys
Achilles
Level 108
God Stats
1W - 3L
1,270 SR
Queue Stats
161W - 132L
1,572 Elo+
Party 1
Tiamat
Tiamat
shadowluik
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,808 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
8 / 1 / 12
9,357
936
22,825
8,160
4,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Da Ji
 
Da Ji
11
2 / 6 / 9
7,408
741
8,964
12,215
6,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Carebears
Skadi
17
5 / 0 / 13
9,508
951
14,426
6,686
3,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
14
4 / 1 / 15
9,282
928
6,271
11,041
14,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 0 / 18
8,784
878
5,035
16,565
15,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Akira_6798
Kumbhakarna
14
1 / 4 / 4
7,142
714
3,255
13,550
14,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
JamBro
Horus
11
2 / 5 / 4
6,709
671
3,691
15,361
9,885
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
JustAGentt
Kukulkan
17
2 / 0 / 5
8,735
874
17,437
3,225
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Kinsys
Achilles
13
2 / 4 / 4
7,458
746
8,142
16,081
14,394
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
shadowluik
Tiamat
11
1 / 7 / 2
6,726
673
6,306
12,230
7,102
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
20
Kills
8
8
Deaths
20
67
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
1
12
14
W
Da Ji
 
Da Ji
2
6
9
1.08
L
Kumbhakarna
Akira_6798
Kumbhakarna
1
4
4
0.75
W
Skadi
Carebears
Skadi
5
0
13
11.5
W
Fafnir
4
1
15
11.5
L
Horus
JamBro
Horus
2
5
4
0.8
L
Kukulkan
JustAGentt
Kukulkan
2
0
5
4.5
L
Achilles
Kinsys
Achilles
2
4
4
1
W
1
0
18
10
L
Tiamat
shadowluik
Tiamat
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,521
Damage
38,831
54,667
Taken
60,447
44,432
Mitigated
46,999
32,447
Healing
19,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
22,825
3,875
403
1,380
8,160
4,794
165
3,812
4,317
38,097
0
W
Da Ji
 
Da Ji
8,964
1,132
103
384
12,215
6,270
180
6,956
5,108
0
14,421
L
Kumbhakarna
Akira_6798
Kumbhakarna
3,255
172
961
1,516
13,550
14,015
0
7,117
6,433
4,417
0
W
Skadi
Carebears
Skadi
14,426
3,651
1,512
1,537
6,686
3,918
1,248
3,388
3,266
0
39,793
W
Fafnir
6,271
1,064
992
3,455
11,041
14,021
41
3,877
7,129
9,025
0
L
Horus
JamBro
Horus
3,691
1,486
4,618
3,531
15,361
9,885
0
8,095
7,266
0
4,140
L
Kukulkan
JustAGentt
Kukulkan
17,437
846
1,197
369
3,225
1,603
0
1,017
2,208
52,433
0
L
Achilles
Kinsys
Achilles
8,142
491
2,320
3,080
16,081
14,394
0
7,805
8,276
0
10,674
W
5,035
2,239
10,700
11,981
16,565
15,429
0
8,400
7,849
0
6,647
L
Tiamat
shadowluik
Tiamat
6,306
613
76
1,372
12,230
7,102
0
5,062
7,168
9,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,339
Gold Earned
36,770
112
Minions Killed
101
0
Camps Cleared
0
1,013,176
Distance Traveled
994,715
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,357
936
34
3
0
202,152
2
W
Da Ji
7,408
741
14
1
0
169,135
1
L
Kumbhakarna
7,142
714
5
1
0
199,667
0
W
Skadi
9,508
951
51
5
0
211,850
2
W
Fafnir
9,282
928
6
1
0
220,901
1
L
Horus
6,709
671
0
0
0
191,357
1
L
Kukulkan
8,735
874
83
8
0
211,309
2
L
Achilles
7,458
746
3
0
0
209,377
0
W
Horus
8,784
878
7
1
0
209,138
1
L
Tiamat
6,726
673
10
1
0
183,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role