Player Matchup

Achilles
Achilles
GodlikeKS
Achilles
Level 69
God Stats
2W - 3L
1,432 SR
Queue Stats
99W - 162L
1,367 Elo+
Party 1
King Arthur
King Arthur
Jexxar
King Arthur
Level 85
God Stats
0W - 3L
1,289 SR
Queue Stats
76W - 112L
1,355 Elo+
Party 1
Yu Huang
Yu Huang
WEAK3NisDADDY
Yu Huang
Level 68
God Stats
3W - 7L
1,500 SR
Queue Stats
42W - 50L
1,226 Elo+
Party 1
Team Averages
Level 74
1,407 SR
1,316 Elo+

VS

Team Averages
Level 86
1,561 SR
1,466 Elo+
Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Alexcoolll
Horus
Level 63
God Stats
7W - 3L
1,687 SR
Queue Stats
219W - 270L
1,447 Elo+
Solo
Nox
Nox
drcogollo18
Nox
Level 68
God Stats
11W - 13L
1,496 SR
Queue Stats
195W - 220L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GodlikeKS
Achilles
12
3 / 2 / 0
7,641
695
6,348
9,620
9,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Jexxar
King Arthur
10
0 / 8 / 2
6,558
596
6,154
14,988
11,203
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
WEAK3NisDADDY
Yu Huang
12
0 / 1 / 2
7,020
638
10,201
4,225
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
7 / 1 / 3
8,833
803
12,666
10,290
5,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
13
1 / 1 / 9
8,592
781
4,638
10,448
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 1 / 6
8,158
742
6,446
6,742
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
11
11
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
1
3
8.5
W
Horus
1
1
9
5.5
L
Achilles
GodlikeKS
Achilles
3
2
0
1.5
L
King Arthur
Jexxar
King Arthur
0
8
2
0.13
L
Yu Huang
WEAK3NisDADDY
Yu Huang
0
1
2
1
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,703
Damage
23,750
28,833
Taken
27,480
22,887
Mitigated
19,564
3,553
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,666
7,860
0
1,478
10,290
5,240
267
4,124
6,166
0
32,739
W
Horus
4,638
2,436
2,352
5,386
10,448
10,831
0
4,101
6,347
0
16,550
L
Achilles
GodlikeKS
Achilles
6,348
1,623
710
1,263
9,620
9,972
0
1,692
7,784
0
9,544
L
King Arthur
Jexxar
King Arthur
6,154
1,041
0
1,020
14,988
11,203
0
3,637
11,069
0
16,250
L
Yu Huang
WEAK3NisDADDY
Yu Huang
10,201
749
0
560
4,225
1,712
0
965
3,178
33,648
0
W
6,446
438
0
1,108
6,742
3,493
142
2,335
4,407
29,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,219
Gold Earned
25,583
91
Minions Killed
144
2
Camps Cleared
8
637,331
Distance Traveled
662,010
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,833
803
56
5
6
200,420
2
W
Horus
8,592
781
25
2
1
240,954
3
L
Achilles
7,641
695
9
1
0
222,493
2
L
King Arthur
6,558
596
25
2
1
203,794
0
L
Yu Huang
7,020
638
57
5
1
211,044
3
W
Nox
8,158
742
63
6
1
220,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role