Player Matchup

Chiron
Chiron
Platinum II
HyanL
Chiron
Platinum II
Level 156
God Stats
7W - 6L
1,645 SR
Queue Stats
221W - 210L
1,769 MMR
Party 1
He Bo
He Bo
Platinum I
LuxuriousHippy
He Bo
Platinum I
Level 100
God Stats
3W - 1L
1,640 SR
Queue Stats
47W - 35L
2,102 MMR
Party 1
Bellona
Bellona
Platinum III
PlsNoMSG
Bellona
Platinum III
Level 127
God Stats
15W - 12L
1,630 SR
Queue Stats
298W - 304L
1,899 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,638 SR
1,923 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,441 SR
1,101 MMR
Ra
Ra
Bronze I
Hereholdmysack25
Ra
Bronze I
Level 88
God Stats
2W - 7L
1,451 SR
Queue Stats
22W - 66L
788 MMR
Solo
Izanami
Izanami
Silver II
Im Dirty Dan103
Izanami
Silver II
Level 76
God Stats
1W - 6L
1,311 SR
Queue Stats
60W - 99L
1,009 MMR
Solo
Chaac
Chaac
Gold II
Warlord_Mohican_
Chaac
Gold II
Level 122
God Stats
68W - 74L
1,561 SR
Queue Stats
512W - 642L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HyanL
Chiron
18
10 / 3 / 10
12,696
846
20,326
17,842
8,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 4 / 11
11,135
742
18,083
15,266
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
PlsNoMSG
Bellona
17
7 / 2 / 9
11,701
780
13,499
18,023
21,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ShivaBaron SamediBaba YagaVulcanAh Muzen Cab

VS

Bans
AtlasThothAthenaNoxAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 3
10,576
705
6,520
17,411
12,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 8 / 5
10,484
699
14,953
18,659
8,782
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 6
10,354
690
10,701
25,708
30,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
22
Kills
8
9
Deaths
22
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
W
Chiron
HyanL
Chiron
10
3
10
5
L
3
8
5
0.69
W
5
4
11
2.63
W
Bellona
PlsNoMSG
Bellona
7
2
9
5.75
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,908
Damage
32,174
51,131
Taken
61,778
36,213
Mitigated
51,873
11,977
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,520
212
1,904
2,908
17,411
12,883
240
3,391
14,020
28,869
0
W
Chiron
HyanL
Chiron
20,326
10,360
1,308
4,405
17,842
8,809
1,842
2,546
15,296
0
58,024
L
14,953
10,246
352
1,813
18,659
8,782
1,359
5,666
12,993
0
33,847
W
18,083
1,354
0
2,040
15,266
6,314
510
1,966
13,300
45,486
0
W
Bellona
PlsNoMSG
Bellona
13,499
6,795
0
4,224
18,023
21,090
505
3,156
14,867
0
45,005
L
10,701
563
379
6,083
25,708
30,208
126
9,473
16,235
0
22,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,532
Gold Earned
31,414
166
Minions Killed
131
11
Camps Cleared
2
823,734
Distance Traveled
721,908
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,576
705
50
3
0
235,950
4
W
Chiron
12,696
846
75
5
3
303,938
1
L
Izanami
10,484
699
59
4
2
222,230
0
W
He Bo
11,135
742
45
3
3
238,796
2
W
Bellona
11,701
780
46
3
5
281,000
2
L
Chaac
10,354
690
22
1
0
263,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role