Player Matchup

Ah Puch
Ah Puch
Chiefy062
Ah Puch
Level 108
God Stats
11W - 6L
1,645 SR
Queue Stats
58W - 66L
1,497 Elo+
Party 1
Tyr
Tyr
Venkzi
Tyr
Level 126
God Stats
4W - 1L
1,880 SR
Queue Stats
12W - 19L
1,431 Elo+
Solo
Shiva
Shiva
xXJaysWRLDXx
Shiva
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,735 Elo+
Party 1
Team Averages
Level 83
1,675 SR
1,554 Elo+

VS

Team Averages
Level 72
1,619 SR
1,508 Elo+
Hou Yi
Hou Yi
BaronRain
Hou Yi
Level 48
God Stats
1W - 1L
1,715 SR
Queue Stats
155W - 121L
1,737 Elo+
Solo
Scylla
Scylla
GutsySoild22198
Scylla
Level 29
God Stats
0W - 3L
1,222 SR
Queue Stats
3W - 9L
1,267 Elo+
Party 2
Ymir
Ymir
Stoneemokid
Ymir
Level 139
God Stats
3W - 2L
1,920 SR
Queue Stats
48W - 56L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chiefy062
Ah Puch
13
0 / 0 / 6
8,439
649
11,729
5,386
2,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
Venkzi
Tyr
13
3 / 2 / 3
8,469
651
6,739
13,576
10,827
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 0 / 2
9,663
743
13,403
12,574
13,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BaronRain
Hou Yi
14
2 / 0 / 0
8,587
661
10,759
7,207
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 2
7,070
544
3,630
10,247
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 2
8,089
622
5,276
17,476
17,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
2
2
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BaronRain
Hou Yi
2
0
0
2
W
Ah Puch
Chiefy062
Ah Puch
0
0
6
3
L
0
4
2
0.25
L
0
3
2
0.33
W
Tyr
Venkzi
Tyr
3
2
3
2.25
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,871
Damage
19,665
31,536
Taken
34,930
26,356
Mitigated
24,183
11,144
Healing
6,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BaronRain
Hou Yi
10,759
6,473
0
1,009
7,207
3,151
0
3,203
4,004
0
41,443
W
Ah Puch
Chiefy062
Ah Puch
11,729
584
581
2,248
5,386
2,344
456
2,316
3,070
36,279
0
L
3,630
688
577
1,311
10,247
3,443
0
2,849
7,398
10,601
0
L
5,276
1,807
0
3,389
17,476
17,589
0
5,976
11,500
13,064
0
W
Tyr
Venkzi
Tyr
6,739
354
0
3,189
13,576
10,827
0
3,284
10,292
0
20,798
W
13,403
4,329
399
4,727
12,574
13,185
38
4,134
8,440
0
34,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,571
Gold Earned
23,746
116
Minions Killed
123
7
Camps Cleared
4
753,591
Distance Traveled
655,355
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,587
661
88
7
2
236,546
5
W
Ah Puch
8,439
649
50
4
3
236,365
1
L
Scylla
7,070
544
17
1
1
215,254
2
L
Ymir
8,089
622
18
1
1
203,555
3
W
Tyr
8,469
651
28
2
2
264,601
5
W
Shiva
9,663
743
38
3
2
252,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role