Player Matchup

Vamana
Vamana
Gold V
Circastein
Vamana
Gold V
Level 142
God Stats
26W - 21L
1,573 SR
Queue Stats
280W - 282L
1,287 MMR
Solo
Ne Zha
Ne Zha
Gold II
MoirasAngel
Ne Zha
Gold II
Level 158
God Stats
1W - 2L
1,476 SR
Queue Stats
420W - 435L
1,487 MMR
Solo
Kukulkan
Kukulkan
Gold IV
StaRDuSt NL9623
Kukulkan
Gold IV
Level 154
God Stats
13W - 16L
1,558 SR
Queue Stats
454W - 453L
1,330 MMR
Solo
Khepri
Khepri
Gold IV
miskhar
Khepri
Gold IV
Level 152
God Stats
0W - 3L
1,329 SR
Queue Stats
229W - 220L
1,319 MMR
Solo
Chiron
Chiron
Bronze V
xXBloodFactoryX
Chiron
Bronze V
Level 72
God Stats
4W - 5L
1,487 SR
Queue Stats
28W - 39L
1,323 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,485 SR
1,349 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,557 SR
1,341 MMR
Odin
Odin
Gold IV
GuardianDown
Odin
Gold IV
Level 109
God Stats
7W - 11L
1,554 SR
Queue Stats
95W - 86L
1,355 MMR
Solo
Kali
Kali
Gold V
IWasJusLLyin
Kali
Gold V
Level 117
God Stats
4W - 1L
1,593 SR
Queue Stats
117W - 132L
1,290 MMR
Party 1
Hercules
Hercules
Silver II
SNSKarmak
Hercules
Silver II
Level 125
God Stats
4W - 5L
1,602 SR
Queue Stats
63W - 88L
1,045 MMR
Solo
Poseidon
Poseidon
Gold V
Ssj Maucraft
Poseidon
Gold V
Level 124
God Stats
5W - 2L
1,734 SR
Queue Stats
66W - 69L
1,378 MMR
Solo
Olorun
Olorun
Gold V
iSHNIPEPEW
Olorun
Gold V
Level 141
God Stats
1W - 1L
1,303 SR
Queue Stats
10W - 13L
1,637 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Circastein
Vamana
20
4 / 3 / 3
13,788
530
16,136
32,297
39,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
17
2 / 7 / 4
11,376
438
10,021
21,081
11,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
20
2 / 6 / 3
12,684
488
17,482
19,061
9,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
miskhar
Khepri
17
1 / 7 / 4
10,919
420
7,593
20,086
23,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
3 / 6 / 2
12,464
479
4,433
17,427
8,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CharybdisLokiCliodhnaLancelot

VS

Bans
AnubisCabrakanMedusaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 18
15,139
582
13,777
23,933
32,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 5 / 4
14,303
550
15,174
27,435
14,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
SNSKarmak
Hercules
20
3 / 2 / 1
14,562
560
10,059
25,201
38,138
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Poseidon
Ssj Maucraft
Poseidon
20
11 / 3 / 11
15,603
600
25,033
17,744
9,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
iSHNIPEPEW
Olorun
20
5 / 1 / 2
16,185
623
16,402
15,395
10,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
12
Kills
28
29
Deaths
13
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Vamana
Circastein
Vamana
4
3
3
1.83
W
5
2
18
7
W
4
5
4
1.2
L
Ne Zha
2
7
4
0.57
W
Hercules
SNSKarmak
Hercules
3
2
1
1.75
W
Poseidon
Ssj Maucraft
Poseidon
11
3
11
5.5
L
Kukulkan
2
6
3
0.58
W
Olorun
iSHNIPEPEW
Olorun
5
1
2
6
L
Khepri
miskhar
Khepri
1
7
4
0.43
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,665
Damage
80,445
109,952
Taken
109,708
91,336
Mitigated
103,920
21,324
Healing
33,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Circastein
Vamana
16,136
6,418
0
7,072
32,297
39,726
559
6,410
25,887
0
127,138
W
13,777
2,187
0
3,062
23,933
32,307
1,656
7,532
16,401
1,470
77,354
W
15,174
7,370
0
4,583
27,435
14,174
1,853
2,801
24,430
0
152,199
L
Ne Zha
10,021
4,377
0
5,707
21,081
11,157
0
3,934
16,647
0
101,797
W
Hercules
SNSKarmak
Hercules
10,059
3,514
0
7,388
25,201
38,138
1,646
7,384
17,817
0
104,721
W
Poseidon
Ssj Maucraft
Poseidon
25,033
5,970
0
6,615
17,744
9,029
1,473
5,771
11,973
136,308
0
L
Kukulkan
17,482
854
0
1,603
19,061
9,096
366
8,291
10,770
137,007
0
W
Olorun
iSHNIPEPEW
Olorun
16,402
9,227
777
11,126
15,395
10,272
10,955
3,070
12,005
153,900
18,808
L
Khepri
miskhar
Khepri
7,593
287
0
3,126
20,086
23,306
29
10,781
9,305
42,190
0
L
4,433
2,029
701
3,115
17,427
8,051
1,878
10,463
6,956
0
77,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,231
Gold Earned
75,792
700
Minions Killed
910
0
Camps Cleared
0
2,231,902
Distance Traveled
2,515,219
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,788
530
191
7
0
497,194
8
W
Odin
15,139
582
87
3
0
521,277
2
W
Kali
14,303
550
181
7
0
575,306
1
L
Ne Zha
11,376
438
119
5
0
421,831
3
W
Hercules
14,562
560
194
7
0
482,653
1
W
Poseidon
15,603
600
200
8
0
479,464
3
L
Kukulkan
12,684
488
203
8
0
440,402
4
W
Olorun
16,185
623
248
10
0
456,519
3
L
Khepri
10,919
420
54
2
0
484,930
9
L
Chiron
12,464
479
133
5
0
387,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role