Player Matchup

Sol
Sol
Adrino69
Sol
Level 5
God Stats
6W - 6L
1,586 SR
Queue Stats
16W - 50L
1,184 Elo+
Party 2
Atlas
Atlas
MicWazoski
Atlas
Level 39
God Stats
5W - 8L
1,396 SR
Queue Stats
18W - 56L
1,184 Elo+
Party 2
King Arthur
King Arthur
Zaambz
King Arthur
Level 4
God Stats
2W - 3L
1,448 SR
Queue Stats
5W - 7L
1,209 Elo+
Party 2
Team Averages
Level 16
1,476 SR
1,192 Elo+

VS

Team Averages
Level 53
1,426 SR
1,281 Elo+
Baron Samedi
Baron Samedi
I AM R1CK2955
Baron Samedi
Level 73
God Stats
33W - 27L
1,470 SR
Queue Stats
79W - 115L
1,308 Elo+
Party 1
Skadi
Skadi
SadChild YwY
Skadi
Level 18
God Stats
23W - 27L
1,364 SR
Queue Stats
31W - 48L
1,291 Elo+
Party 1
Sol
Sol
blackychan8797
Sol
Level 69
God Stats
11W - 19L
1,444 SR
Queue Stats
11W - 21L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 7
16,310
652
17,691
29,099
12,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Atlas
20
3 / 10 / 9
16,787
671
20,226
54,320
51,533
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Zaambz
King Arthur
20
5 / 5 / 8
16,585
663
21,323
35,585
44,756
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
I AM R1CK2955
Baron Samedi
20
6 / 4 / 16
19,937
797
45,963
28,606
18,723
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
16 / 5 / 5
19,012
760
42,446
33,099
17,441
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 4 / 1
11,666
467
4,873
4,516
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
13
Kills
22
23
Deaths
13
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
8
7
1.06
W
Baron Samedi
I AM R1CK2955
Baron Samedi
6
4
16
3.5
L
Atlas
3
10
9
0.75
W
16
5
5
3.7
L
King Arthur
Zaambz
King Arthur
5
5
8
1.8
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,240
Damage
93,282
119,004
Taken
66,221
109,233
Mitigated
37,721
25,496
Healing
20,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,691
6,514
0
8,443
29,099
12,944
2,314
13,016
15,385
74,689
6,537
W
Baron Samedi
I AM R1CK2955
Baron Samedi
45,963
2,716
3,066
12,720
28,606
18,723
502
15,807
12,799
122,629
0
L
Atlas
20,226
6,305
293
10,350
54,320
51,533
641
21,001
30,569
52,068
0
W
42,446
25,613
0
3,857
33,099
17,441
2,153
17,965
15,134
0
95,610
L
King Arthur
Zaambz
King Arthur
21,323
1,234
361
6,049
35,585
44,756
411
15,799
19,066
0
60,327
W
4,873
1,635
0
764
4,516
1,557
0
2,715
1,801
6,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,682
Gold Earned
50,615
242
Minions Killed
227
13
Camps Cleared
3
1,174,075
Distance Traveled
881,680
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
16,310
652
132
5
4
350,945
1
W
Baron Samedi
19,937
797
139
6
1
423,954
5
L
Atlas
16,787
671
48
2
1
366,021
0
W
Skadi
19,012
760
76
3
2
386,957
3
L
King Arthur
16,585
663
62
2
8
457,109
1
W
Sol
11,666
467
12
0
0
70,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role