Player Matchup

Discordia
Discordia
DaddySlayer30
Discordia
Level 106
God Stats
2W - 3L
1,459 SR
Queue Stats
39W - 64L
1,317 Elo+
Party 1
Amaterasu
Amaterasu
LilChili4
Amaterasu
Level 57
God Stats
1W - 5L
1,348 SR
Queue Stats
57W - 87L
1,253 Elo+
Party 1
Guan Yu
Guan Yu
Netsua101
Guan Yu
Level 17
God Stats
2W - 1L
1,882 SR
Queue Stats
15W - 26L
1,206 Elo+
Party 1
Team Averages
Level 60
1,563 SR
1,259 Elo+

VS

Team Averages
Level 148
1,442 SR
1,410 Elo+
Ares
Ares
 
Ares
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bonchsicle
Baron Samedi
Level 145
God Stats
3W - 2L
1,263 SR
Queue Stats
29W - 51L
1,324 Elo+
Party 2
Izanami
Izanami
Gorilla_Mitts
Izanami
Level 146
God Stats
14W - 4L
1,565 SR
Queue Stats
101W - 137L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaddySlayer30
Discordia
14
2 / 7 / 1
10,029
627
22,162
14,614
6,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
LilChili4
Amaterasu
15
0 / 3 / 1
9,023
564
3,141
15,308
14,918
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
Netsua101
Guan Yu
13
1 / 8 / 2
10,365
648
11,556
24,716
31,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
7 / 0 / 10
13,406
838
20,110
23,095
26,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
Bonchsicle
Baron Samedi
17
6 / 1 / 9
11,950
747
12,183
11,919
6,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
15
5 / 2 / 9
11,317
707
10,981
14,828
6,460
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
18
18
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
0
10
12
W
Baron Samedi
Bonchsicle
Baron Samedi
6
1
9
10.5
L
Discordia
DaddySlayer30
Discordia
2
7
1
0.36
W
Izanami
5
2
9
4.75
L
Amaterasu
LilChili4
Amaterasu
0
3
1
0.17
L
Guan Yu
Netsua101
Guan Yu
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,859
Damage
43,274
54,638
Taken
49,842
53,265
Mitigated
39,503
7,698
Healing
23,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
20,110
2,706
0
7,782
23,095
26,397
326
9,816
13,279
41,807
0
W
Baron Samedi
Bonchsicle
Baron Samedi
12,183
821
4,036
6,299
11,919
6,646
291
5,787
6,132
44,087
0
L
Discordia
DaddySlayer30
Discordia
22,162
1,641
0
450
14,614
6,649
0
9,009
5,605
65,339
0
W
Izanami
10,981
7,161
867
4,223
14,828
6,460
1,741
6,977
7,851
0
52,673
L
Amaterasu
LilChili4
Amaterasu
3,141
640
174
1,344
15,308
14,918
0
10,268
5,040
0
13,888
L
Guan Yu
Netsua101
Guan Yu
11,556
1,763
1,522
4,208
24,716
31,698
0
13,404
11,312
0
28,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,417
Gold Earned
36,673
128
Minions Killed
162
3
Camps Cleared
10
793,534
Distance Traveled
797,720
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,406
838
25
2
7
296,382
6
W
Baron Samedi
11,950
747
78
5
2
240,028
3
L
Discordia
10,029
627
81
5
3
246,528
3
W
Izanami
11,317
707
59
4
1
261,310
0
L
Amaterasu
9,023
564
15
1
0
257,779
5
L
Guan Yu
10,365
648
32
2
0
289,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role