Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
CPTLoveboat
Jing Wei
Level 146
God Stats
5W - 17L
1,237 SR
Queue Stats
371W - 337L
1,555 Elo+
Solo
Ne Zha
Ne Zha
MediumMeat
Ne Zha
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 30L
1,566 Elo+
Party 1
Merlin
Merlin
PraiseDatSun97
Merlin
Level 154
God Stats
3W - 3L
1,288 SR
Queue Stats
217W - 203L
1,537 Elo+
Solo
Chang'e
Chang'e
infiniteemu95
Chang'e
Level 108
God Stats
1W - 2L
1,597 SR
Queue Stats
71W - 73L
1,543 Elo+
Solo
Team Averages
Level 132
1,424 SR
1,540 Elo+

VS

Team Averages
Level 108
1,768 SR
1,624 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Gasol16
Da Ji
Level 126
God Stats
14W - 5L
1,823 SR
Queue Stats
79W - 72L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
SlayOfTheLand
Gilgamesh
Level 148
God Stats
14W - 11L
1,636 SR
Queue Stats
331W - 361L
1,507 Elo+
Solo
Bacchus
Bacchus
Sleightt
Bacchus
Level 63
God Stats
1W - 0L
1,955 SR
Queue Stats
11W - 5L
1,711 Elo+
Party 2
Hou Yi
Hou Yi
VaingloryEmbrace
Hou Yi
Level 45
God Stats
2W - 0L
1,925 SR
Queue Stats
91W - 17L
1,909 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 4 / 1
6,529
466
8,438
13,225
7,291
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
CPTLoveboat
Jing Wei
13
1 / 2 / 0
7,514
537
4,878
8,661
3,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
MediumMeat
Ne Zha
12
1 / 1 / 2
7,211
515
2,181
10,339
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 0
6,870
491
4,099
6,571
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
11
0 / 7 / 1
6,865
490
6,995
12,810
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 0 / 5
8,363
597
5,970
6,040
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Gasol16
Da Ji
14
4 / 0 / 5
8,279
591
6,076
10,148
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
SlayOfTheLand
Gilgamesh
14
8 / 2 / 4
8,431
602
10,526
16,046
13,710
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bacchus
Sleightt
Bacchus
11
1 / 0 / 5
7,211
515
3,499
7,599
7,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 0
8,583
613
5,254
7,150
2,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
17
17
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
1
0.63
W
Tiamat
 
Tiamat
2
0
5
4.5
L
Jing Wei
CPTLoveboat
Jing Wei
1
2
0
0.5
W
Da Ji
Gasol16
Da Ji
4
0
5
6.5
L
Ne Zha
MediumMeat
Ne Zha
1
1
2
2
L
0
3
0
0
W
Gilgamesh
SlayOfTheLand
Gilgamesh
8
2
4
5
W
Bacchus
Sleightt
Bacchus
1
0
5
3.5
W
2
2
0
1
L
Chang'e
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,591
Damage
31,325
51,606
Taken
46,983
22,087
Mitigated
31,221
15,989
Healing
15,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,438
1,561
316
2,080
13,225
7,291
0
3,597
9,628
0
27,145
W
Tiamat
 
Tiamat
5,970
1,073
0
3,576
6,040
2,705
0
1,391
4,649
86,732
0
L
Jing Wei
CPTLoveboat
Jing Wei
4,878
3,743
0
3,496
8,661
3,539
0
428
8,233
0
62,890
W
Da Ji
Gasol16
Da Ji
6,076
1,937
0
4,380
10,148
4,354
0
693
9,403
0
63,271
L
Ne Zha
MediumMeat
Ne Zha
2,181
589
0
5,530
10,339
4,323
0
1,171
9,168
0
47,160
L
4,099
40
0
1,223
6,571
2,597
0
3,553
3,018
56,593
0
W
Gilgamesh
SlayOfTheLand
Gilgamesh
10,526
3,767
0
3,691
16,046
13,710
20
6,497
9,051
0
53,699
W
Bacchus
Sleightt
Bacchus
3,499
749
0
1,798
7,599
7,796
0
2,264
5,335
15,285
0
W
5,254
2,899
0
1,572
7,150
2,656
0
0
7,150
0
77,934
L
Chang'e
6,995
387
302
3,042
12,810
4,337
256
720
12,090
40,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
40,867
433
Minions Killed
500
0
Camps Cleared
0
1,377,763
Distance Traveled
1,419,248
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,529
466
38
3
0
275,007
0
W
Tiamat
8,363
597
152
11
0
271,475
6
L
Jing Wei
7,514
537
111
8
0
245,913
2
W
Da Ji
8,279
591
106
8
0
325,811
3
L
Ne Zha
7,211
515
83
6
0
329,783
0
L
Merlin
6,870
491
120
9
0
262,371
3
W
Gilgamesh
8,431
602
72
5
0
247,078
1
W
Bacchus
7,211
515
21
2
0
301,759
2
W
Hou Yi
8,583
613
149
11
0
273,125
5
L
Chang'e
6,865
490
81
6
0
264,689
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role