Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Dionte
Chang'e
Level 125
God Stats
67W - 52L
1,605 SR
Queue Stats
737W - 779L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DrThunder2792
Ah Muzen Cab
Level 159
God Stats
20W - 8L
1,732 SR
Queue Stats
513W - 474L
1,594 Elo+
Party 1
Ao Kuang
Ao Kuang
admerrrl710
Ao Kuang
Level 160
God Stats
12W - 10L
1,587 SR
Queue Stats
407W - 494L
1,529 Elo+
Party 1
Cu Chulainn
Cu Chulainn
irishrovergaming
Cu Chulainn
Level 157
God Stats
2W - 2L
1,286 SR
Queue Stats
98W - 149L
1,412 Elo+
Party 1
Team Averages
Level 152
1,542 SR
1,513 Elo+

VS

Team Averages
Level 126
1,560 SR
1,538 Elo+
Cernunnos
Cernunnos
Josker
Cernunnos
Level 122
God Stats
9W - 8L
1,470 SR
Queue Stats
336W - 315L
1,565 Elo+
Solo
Eset
Eset
OoohhBabyATriple
Eset
Level 146
God Stats
2W - 2L
1,676 SR
Queue Stats
618W - 631L
1,472 Elo+
Solo
Horus
Horus
SBPyama
Horus
Level 127
God Stats
42W - 33L
1,528 SR
Queue Stats
376W - 266L
1,603 Elo+
Party 2
Ymir
Ymir
Slotherson
Ymir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,384 Elo+
Solo
King Arthur
King Arthur
kamomuro
King Arthur
Level 123
God Stats
28W - 14L
1,626 SR
Queue Stats
213W - 152L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
1 / 3 / 12
12,999
481
6,737
30,318
43,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Dionte
Chang'e
20
5 / 4 / 8
14,097
522
22,771
24,443
13,686
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
DrThunder2792
Ah Muzen Cab
20
9 / 2 / 6
16,268
603
22,977
25,962
14,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
admerrrl710
Ao Kuang
20
4 / 2 / 6
13,575
503
11,227
26,803
17,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
irishrovergaming
Cu Chulainn
20
2 / 3 / 9
13,888
514
20,473
37,281
52,542
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Josker
Cernunnos
17
0 / 7 / 4
11,067
410
16,032
22,690
10,612
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 1 / 6
11,635
431
24,740
16,130
9,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
SBPyama
Horus
20
8 / 3 / 2
13,580
503
13,406
22,548
20,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 5 / 7
12,153
450
17,016
28,592
47,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
kamomuro
King Arthur
19
1 / 5 / 5
12,867
477
24,894
29,653
40,264
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
38
21
Kills
14
14
Deaths
21
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
3
12
2.33
W
Chang'e
Dionte
Chang'e
5
4
8
2.25
W
Ah Muzen Cab
DrThunder2792
Ah Muzen Cab
9
2
6
6
L
Cernunnos
Josker
Cernunnos
0
7
4
0.29
L
2
1
6
5
L
Horus
SBPyama
Horus
8
3
2
3
L
3
5
7
1.3
W
Ao Kuang
admerrrl710
Ao Kuang
4
2
6
3.5
W
Cu Chulainn
irishrovergaming
Cu Chulainn
2
3
9
2.17
L
King Arthur
kamomuro
King Arthur
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,185
Damage
96,088
144,807
Taken
119,613
141,338
Mitigated
127,851
75,125
Healing
22,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,737
2,313
5,130
12,546
30,318
43,418
337
12,731
17,587
0
25,477
W
Chang'e
Dionte
Chang'e
22,771
1,170
7,898
13,503
24,443
13,686
1,552
10,531
13,912
133,013
0
W
Ah Muzen Cab
DrThunder2792
Ah Muzen Cab
22,977
6,363
0
12,804
25,962
14,665
8,290
5,129
20,833
0
202,282
L
Cernunnos
Josker
Cernunnos
16,032
6,836
0
4,192
22,690
10,612
50
2,978
19,712
0
116,450
L
24,740
1,434
821
2,855
16,130
9,617
166
7,651
8,479
112,941
0
L
Horus
SBPyama
Horus
13,406
5,657
2,969
4,724
22,548
20,085
124
3,969
18,579
0
138,501
L
17,016
2,614
0
2,931
28,592
47,273
39
11,958
16,634
47,363
0
W
Ao Kuang
admerrrl710
Ao Kuang
11,227
2,998
0
15,393
26,803
17,027
1,415
6,814
19,989
91,943
28,217
W
Cu Chulainn
irishrovergaming
Cu Chulainn
20,473
2,133
0
7,851
37,281
52,542
404
8,129
29,152
0
121,361
L
King Arthur
kamomuro
King Arthur
24,894
1,715
0
4,314
29,653
40,264
0
7,550
22,103
0
122,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,827
Gold Earned
61,302
805
Minions Killed
766
0
Camps Cleared
0
2,600,509
Distance Traveled
2,539,926
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,999
481
37
1
0
540,441
6
W
Chang'e
14,097
522
192
7
0
487,967
11
W
Ah Muzen Cab
16,268
603
250
9
0
518,105
3
L
Cernunnos
11,067
410
152
6
0
456,719
5
L
Eset
11,635
431
149
6
0
535,009
3
L
Horus
13,580
503
190
7
0
562,830
7
L
Ymir
12,153
450
58
2
0
446,655
3
W
Ao Kuang
13,575
503
142
5
0
542,111
0
W
Cu Chulainn
13,888
514
184
7
0
511,885
5
L
King Arthur
12,867
477
217
8
0
538,713
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role