Player Matchup

Fenrir
Fenrir
Angelo15
Fenrir
Level 154
God Stats
0W - 2L
1,565 SR
Queue Stats
35W - 41L
1,493 Elo+
Party 1
Artio
Artio
CR20 Christian
Artio
Level 157
God Stats
1W - 1L
1,729 SR
Queue Stats
94W - 107L
1,480 Elo+
Party 1
Nemesis
Nemesis
JR23FabianJesus
Nemesis
Level 160
God Stats
0W - 3L
1,341 SR
Queue Stats
65W - 85L
1,479 Elo+
Party 1
Persephone
Persephone
pFc Titan 79
Persephone
Level 160
God Stats
3W - 5L
1,194 SR
Queue Stats
164W - 175L
1,502 Elo+
Party 1
King Arthur
King Arthur
papiilag13
King Arthur
Level 158
God Stats
1W - 1L
1,438 SR
Queue Stats
43W - 43L
1,483 Elo+
Party 1
Team Averages
Level 158
1,454 SR
1,487 Elo+

VS

Team Averages
Level 105
1,547 SR
1,476 Elo+
Skadi
Skadi
 
Skadi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Airen x512x
Arachne
Level 68
God Stats
15W - 7L
1,568 SR
Queue Stats
747W - 723L
1,469 Elo+
Solo
Kukulkan
Kukulkan
Eternity Zinx
Kukulkan
Level 88
God Stats
2W - 0L
1,458 SR
Queue Stats
53W - 53L
1,447 Elo+
Party 2
Anubis
Anubis
Vrexsi
Anubis
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,502 Elo+
Party 2
Jormungandr
Jormungandr
ottomanlol
Jormungandr
Level 116
God Stats
2W - 0L
1,708 SR
Queue Stats
198W - 190L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Angelo15
Fenrir
16
3 / 8 / 10
10,222
681
10,446
17,062
14,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 7 / 14
9,599
640
7,515
32,942
33,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
10 / 7 / 8
11,919
795
16,990
19,819
8,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
pFc Titan 79
Persephone
18
3 / 5 / 11
11,240
749
15,292
12,366
4,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
papiilag13
King Arthur
17
5 / 7 / 10
10,445
696
14,047
23,792
29,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
12 / 4 / 17
12,741
849
28,931
11,768
5,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Airen x512x
Arachne
20
8 / 6 / 10
12,134
809
11,039
21,907
15,765
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Eternity Zinx
Kukulkan
20
3 / 1 / 20
11,333
756
16,203
9,974
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Vrexsi
Anubis
18
6 / 5 / 13
11,756
784
18,426
16,154
8,366
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ottomanlol
Jormungandr
18
2 / 7 / 16
10,886
726
12,760
20,953
11,137
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
107
22
Kills
31
34
Deaths
23
53
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
12
4
17
5.13
W
Arachne
Airen x512x
Arachne
8
6
10
2.17
L
Fenrir
Angelo15
Fenrir
3
8
10
1
L
1
7
14
1.14
W
Kukulkan
Eternity Zinx
Kukulkan
3
1
20
13
L
10
7
8
2
W
Anubis
Vrexsi
Anubis
6
5
13
2.5
W
Jormungandr
ottomanlol
Jormungandr
2
7
16
1.43
L
Persephone
pFc Titan 79
Persephone
3
5
11
1.7
L
King Arthur
papiilag13
King Arthur
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,290
Damage
87,359
105,981
Taken
80,756
89,467
Mitigated
46,282
30,509
Healing
26,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
28,931
13,130
423
779
11,768
5,769
4,322
2,707
8,850
0
48,965
W
Arachne
Airen x512x
Arachne
11,039
6,203
1,292
8,159
21,907
15,765
1,595
6,342
14,980
0
17,003
L
Fenrir
Angelo15
Fenrir
10,446
1,326
955
2,790
17,062
14,233
191
6,839
10,223
799
17,129
L
7,515
308
1,765
10,275
32,942
33,062
407
14,590
18,352
18,839
0
W
Kukulkan
Eternity Zinx
Kukulkan
16,203
2,632
439
2,790
9,974
5,245
890
3,081
6,776
32,577
0
L
16,990
3,767
923
5,716
19,819
8,318
566
9,145
10,674
0
24,452
W
Anubis
Vrexsi
Anubis
18,426
701
3,201
4,473
16,154
8,366
370
3,973
11,868
33,008
0
W
Jormungandr
ottomanlol
Jormungandr
12,760
4,437
1,665
3,257
20,953
11,137
874
8,417
12,277
30,672
0
L
Persephone
pFc Titan 79
Persephone
15,292
1,265
1,588
1,979
12,366
4,674
847
6,819
5,542
44,847
0
L
King Arthur
papiilag13
King Arthur
14,047
748
862
3,656
23,792
29,180
140
9,995
13,797
2,865
26,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,425
Gold Earned
58,850
171
Minions Killed
151
0
Camps Cleared
0
1,264,674
Distance Traveled
1,331,883
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,741
849
41
3
0
268,791
0
W
Arachne
12,134
809
8
1
0
270,428
0
L
Fenrir
10,222
681
11
1
0
230,050
3
L
Artio
9,599
640
27
2
0
251,055
2
W
Kukulkan
11,333
756
39
3
0
279,483
0
L
Nemesis
11,919
795
20
1
0
265,793
3
W
Anubis
11,756
784
37
2
0
272,631
2
W
Jormungandr
10,886
726
26
2
0
240,550
0
L
Persephone
11,240
749
79
5
0
263,938
0
L
King Arthur
10,445
696
34
2
0
253,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role