Player Matchup

Sylvanus
Sylvanus
BoingDeMango
Sylvanus
Level 160
God Stats
3W - 0L
1,398 SR
Queue Stats
52W - 36L
1,491 Elo+
Party 1
Neith
Neith
Elizabeth-UnU
Neith
Level 158
God Stats
1W - 1L
1,647 SR
Queue Stats
14W - 20L
1,699 Elo+
Party 1
Serqet
Serqet
GadMartz
Serqet
Level 156
God Stats
4W - 6L
1,522 SR
Queue Stats
153W - 155L
1,579 Elo+
Party 1
Eset
Eset
SSFernando
Eset
Level 106
God Stats
11W - 10L
1,589 SR
Queue Stats
447W - 419L
1,497 Elo+
Party 1
Hera
Hera
Xand3er
Hera
Level 160
God Stats
11W - 11L
1,652 SR
Queue Stats
84W - 83L
1,593 Elo+
Party 1
Team Averages
Level 148
1,562 SR
1,572 Elo+

VS

Team Averages
Level 85
1,512 SR
1,510 Elo+
Shiva
Shiva
Aboundedbody
Shiva
Level 23
God Stats
1W - 2L
1,467 SR
Queue Stats
8W - 10L
1,474 Elo+
Party 2
Tiamat
Tiamat
Cerdyy
Tiamat
Level 148
God Stats
1W - 2L
1,498 SR
Queue Stats
72W - 59L
1,601 Elo+
Party 3
Ymir
Ymir
DeYitBoi099
Ymir
Level 73
God Stats
10W - 8L
1,536 SR
Queue Stats
35W - 56L
1,392 Elo+
Party 2
Ne Zha
Ne Zha
MommyMilker420
Ne Zha
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,466 Elo+
Party 2
Ullr
Ullr
hirotoro
Ullr
Level 129
God Stats
2W - 3L
1,561 SR
Queue Stats
74W - 55L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BoingDeMango
Sylvanus
17
9 / 1 / 1
11,486
605
13,566
10,329
7,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 4 / 6
9,775
514
11,545
11,669
4,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
GadMartz
Serqet
17
4 / 1 / 3
10,235
539
5,362
13,609
6,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 11
9,140
481
4,874
11,935
11,840
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
Xand3er
Hera
15
3 / 0 / 5
9,766
514
14,479
7,858
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
8,228
433
1,520
11,951
6,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Cerdyy
Tiamat
12
0 / 5 / 0
7,712
406
5,071
14,396
7,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 2
6,815
359
2,468
13,516
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 5 / 2
7,822
412
6,934
13,937
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
15
5 / 4 / 1
9,321
491
11,550
15,421
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
20
Kills
6
8
Deaths
20
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Sylvanus
BoingDeMango
Sylvanus
9
1
1
9.5
L
Tiamat
Cerdyy
Tiamat
0
5
0
0
L
0
3
2
0.33
W
4
4
6
1.75
W
Serqet
GadMartz
Serqet
4
1
3
5.5
L
1
5
2
0.4
W
0
2
11
2.75
W
Hera
Xand3er
Hera
3
0
5
5.5
L
Ullr
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,826
Damage
27,543
55,400
Taken
69,221
33,904
Mitigated
37,514
23,213
Healing
16,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,520
80
213
2,294
11,951
6,061
0
6,548
5,403
0
51,055
W
Sylvanus
BoingDeMango
Sylvanus
13,566
4,335
2,269
5,544
10,329
7,138
776
860
9,469
77,757
16,455
L
Tiamat
Cerdyy
Tiamat
5,071
1,026
0
1,724
14,396
7,831
0
8,193
5,913
56,351
0
L
2,468
621
0
1,946
13,516
11,282
0
7,325
6,071
17,220
0
W
11,545
4,784
0
1,720
11,669
4,742
805
791
10,878
0
75,824
W
Serqet
GadMartz
Serqet
5,362
1,417
0
6,988
13,609
6,484
149
1,413
12,196
0
93,635
L
6,934
1,176
0
5,347
13,937
5,884
0
4,803
8,942
0
47,582
W
4,874
1,045
1,014
3,143
11,935
11,840
345
2,520
9,415
21,755
0
W
Hera
Xand3er
Hera
14,479
4,360
0
2,535
7,858
3,700
3,280
2,460
5,398
99,591
0
L
Ullr
11,550
4,944
0
4,833
15,421
6,456
0
4,574
10,409
0
73,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,402
Gold Earned
39,898
589
Minions Killed
425
0
Camps Cleared
0
1,757,759
Distance Traveled
1,610,074
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,228
433
92
5
0
335,479
6
W
Sylvanus
11,486
605
144
8
0
333,663
2
L
Tiamat
7,712
406
91
5
0
324,613
1
L
Ymir
6,815
359
33
2
0
333,764
5
W
Neith
9,775
514
117
6
0
306,317
0
W
Serqet
10,235
539
139
7
0
409,898
2
L
Ne Zha
7,822
412
75
4
0
285,630
0
W
Eset
9,140
481
29
2
0
363,424
7
W
Hera
9,766
514
160
8
0
344,457
6
L
Ullr
9,321
491
134
7
0
330,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role