Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold I
HHNECROMANCERHH
Sylvanus
Gold I
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
544W - 536L
1,562 MMR
Solo
Rama
Rama
Bronze III
KeImic
Rama
Bronze III
Level 123
God Stats
4W - 3L
1,511 SR
Queue Stats
65W - 22L
1,564 MMR
Solo
King Arthur
King Arthur
Gold V
ThereGoAve
King Arthur
Gold V
Level 128
God Stats
2W - 2L
1,137 SR
Queue Stats
67W - 70L
1,563 MMR
Solo
Cliodhna
Cliodhna
Gold II
u MaurinN v
Cliodhna
Gold II
Level 155
God Stats
42W - 39L
1,627 SR
Queue Stats
525W - 528L
1,608 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,455 SR
1,559 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,577 SR
1,576 MMR
Baron Samedi
Baron Samedi
Platinum V
BiggyReed
Baron Samedi
Platinum V
Level 146
God Stats
0W - 3L
1,563 SR
Queue Stats
188W - 189L
1,560 MMR
Solo
Xbalanque
Xbalanque
Bronze III
DrCuniDingus
Xbalanque
Bronze III
Level 107
God Stats
5W - 6L
1,527 SR
Queue Stats
8W - 14L
1,546 MMR
Solo
Thanatos
Thanatos
Gold V
Drain0h
Thanatos
Gold V
Level 126
God Stats
1W - 2L
1,721 SR
Queue Stats
24W - 9L
1,697 MMR
Party 1
Xing Tian
Xing Tian
Silver II
Reflex Reaper22
Xing Tian
Silver II
Level 121
God Stats
0W - 1L
1,520 SR
Queue Stats
15W - 9L
1,546 MMR
Party 1
Ravana
Ravana
Gold III
SenpaiWulong
Ravana
Gold III
Level 158
God Stats
1W - 1L
1,555 SR
Queue Stats
77W - 73L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
6 / 2 / 11
14,080
542
14,861
13,708
7,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
18
2 / 4 / 22
12,528
482
11,063
33,913
45,383
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
KeImic
Rama
20
23 / 3 / 13
16,225
624
56,916
28,448
16,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
ThereGoAve
King Arthur
19
4 / 1 / 13
13,879
534
11,303
30,156
42,643
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
u MaurinN v
Cliodhna
20
5 / 3 / 14
14,429
555
16,043
27,686
16,050
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
AtlasKhepriLancelotGeb

VS

Bans
KaliBakasuraYu HuangHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BiggyReed
Baron Samedi
17
1 / 6 / 2
10,569
407
15,547
20,020
10,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
DrCuniDingus
Xbalanque
15
1 / 13 / 3
9,712
374
16,539
27,012
10,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Drain0h
Thanatos
17
6 / 11 / 2
11,512
443
16,464
26,703
14,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Reflex Reaper22
Xing Tian
15
0 / 6 / 6
10,408
400
11,871
33,506
47,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ravana
19
3 / 4 / 1
13,258
510
22,220
24,642
38,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
25
40
Kills
11
13
Deaths
40
73
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
11
5.75
L
Baron Samedi
BiggyReed
Baron Samedi
1
6
2
0.33
L
Xbalanque
DrCuniDingus
Xbalanque
1
13
3
0.19
L
Thanatos
Drain0h
Thanatos
6
11
2
0.64
W
Sylvanus
2
4
22
3.25
W
Rama
KeImic
Rama
23
3
13
9.83
L
Xing Tian
Reflex Reaper22
Xing Tian
0
6
6
0.5
L
Ravana
3
4
1
0.88
W
King Arthur
ThereGoAve
King Arthur
4
1
13
10.5
W
Cliodhna
u MaurinN v
Cliodhna
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,186
Damage
82,641
133,911
Taken
131,883
128,402
Mitigated
121,035
59,505
Healing
35,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,861
1,521
273
3,190
13,708
7,721
180
3,561
10,147
121,575
0
L
Baron Samedi
BiggyReed
Baron Samedi
15,547
294
1,512
3,053
20,020
10,204
0
4,439
15,581
82,317
0
L
Xbalanque
DrCuniDingus
Xbalanque
16,539
6,229
0
3,229
27,012
10,367
177
6,101
20,911
0
76,830
L
Thanatos
Drain0h
Thanatos
16,464
4,387
0
15,233
26,703
14,606
0
4,304
22,399
0
91,355
W
Sylvanus
11,063
3,588
6,369
14,546
33,913
45,383
2,580
8,177
25,736
49,266
18,579
W
Rama
KeImic
Rama
56,916
49,848
0
14,666
28,448
16,605
11,215
10,159
17,761
0
160,837
L
Xing Tian
Reflex Reaper22
Xing Tian
11,871
879
0
3,602
33,506
47,237
0
7,360
26,146
42,378
0
L
Ravana
22,220
4,351
0
8,481
24,642
38,621
0
2,308
22,334
0
108,997
W
King Arthur
ThereGoAve
King Arthur
11,303
1,786
0
5,846
30,156
42,643
1,379
4,448
25,708
0
86,228
W
Cliodhna
u MaurinN v
Cliodhna
16,043
1,985
0
14,615
27,686
16,050
4,586
5,864
21,822
0
129,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,141
Gold Earned
55,459
714
Minions Killed
591
0
Camps Cleared
0
2,408,972
Distance Traveled
2,282,850
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,080
542
169
7
0
488,762
3
L
Baron Samedi
10,569
407
122
5
0
432,138
9
L
Xbalanque
9,712
374
118
5
0
438,563
0
L
Thanatos
11,512
443
121
5
0
449,332
3
W
Sylvanus
12,528
482
72
3
0
406,007
5
W
Rama
16,225
624
176
7
0
472,009
1
L
Xing Tian
10,408
400
49
2
0
484,385
5
L
Ravana
13,258
510
181
7
0
478,432
8
W
King Arthur
13,879
534
141
5
0
499,480
6
W
Cliodhna
14,429
555
156
6
0
542,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role