Player Matchup

Hercules
Hercules
HitManJulio2535
Hercules
Level 78
God Stats
2W - 4L
1,309 SR
Queue Stats
150W - 226L
1,321 Elo+
Solo
Aphrodite
Aphrodite
LiLi7
Aphrodite
Level 96
God Stats
5W - 4L
1,972 SR
Queue Stats
32W - 37L
1,520 Elo+
Solo
Cupid
Cupid
NL Honcho
Cupid
Level 148
God Stats
11W - 9L
1,467 SR
Queue Stats
758W - 868L
1,399 Elo+
Solo
Team Averages
Level 107
1,583 SR
1,413 Elo+

VS

Team Averages
Level 96
1,716 SR
1,664 Elo+
Neith
Neith
Exceluis13
Neith
Level 91
God Stats
9W - 3L
1,843 SR
Queue Stats
136W - 88L
1,686 Elo+
Party 1
Poseidon
Poseidon
xXMagicMike606Xx
Poseidon
Level 96
God Stats
48W - 25L
1,806 SR
Queue Stats
127W - 79L
1,807 Elo+
Party 1
Chaac
Chaac
zsultry
Chaac
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 3 / 4
9,297
620
5,811
18,713
11,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
LiLi7
Aphrodite
15
3 / 2 / 4
10,025
668
11,241
15,107
7,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
NL Honcho
Cupid
15
3 / 4 / 4
9,628
642
11,606
15,353
7,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
2 / 1 / 6
10,645
710
14,902
11,816
5,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
7 / 0 / 1
11,320
755
18,066
6,224
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
zsultry
Chaac
13
0 / 6 / 6
9,465
631
8,658
13,994
9,915
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
7
Kills
9
9
Deaths
7
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
2
1
6
5
L
Hercules
1
3
4
1
L
Aphrodite
LiLi7
Aphrodite
3
2
4
2.5
L
Cupid
NL Honcho
Cupid
3
4
4
1.25
W
7
0
1
7.5
W
Chaac
zsultry
Chaac
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,658
Damage
41,626
49,173
Taken
32,034
26,283
Mitigated
17,795
24,382
Healing
7,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,902
4,073
0
2,275
11,816
5,362
440
3,160
8,656
0
40,981
L
Hercules
5,811
1,727
0
4,821
18,713
11,633
0
7,943
10,770
0
31,030
L
Aphrodite
LiLi7
Aphrodite
11,241
1,231
8,339
8,793
15,107
7,278
100
4,708
10,399
45,344
0
L
Cupid
NL Honcho
Cupid
11,606
5,770
1,009
1,420
15,353
7,372
0
6,075
9,278
0
35,727
W
18,066
2,349
0
1,754
6,224
2,518
271
2,141
4,083
49,599
0
W
Chaac
zsultry
Chaac
8,658
2,180
0
3,395
13,994
9,915
496
6,398
7,596
0
25,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,950
Gold Earned
31,430
176
Minions Killed
189
8
Camps Cleared
6
820,225
Distance Traveled
838,366
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,645
710
68
5
1
280,061
1
L
Hercules
9,297
620
69
5
1
272,045
2
L
Aphrodite
10,025
668
61
4
4
294,442
5
L
Cupid
9,628
642
46
3
3
253,738
0
W
Poseidon
11,320
755
90
6
4
303,564
2
W
Chaac
9,465
631
31
2
1
254,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role