Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Choffy
Vamana
Level 29
God Stats
2W - 1L
1,824 SR
Queue Stats
60W - 68L
1,506 Elo+
Solo
Yemoja
Yemoja
DARK STEVE
Yemoja
Level 160
God Stats
2W - 4L
1,179 SR
Queue Stats
136W - 126L
1,565 Elo+
Party 2
Janus
Janus
Raven Mop
Janus
Level 158
God Stats
1W - 3L
1,314 SR
Queue Stats
134W - 123L
1,546 Elo+
Party 2
Team Averages
Level 133
1,463 SR
1,523 Elo+

VS

Team Averages
Level 113
1,516 SR
1,534 Elo+
Osiris
Osiris
Ascentratix
Osiris
Level 127
God Stats
1W - 2L
1,580 SR
Queue Stats
280W - 223L
1,557 Elo+
Party 1
Bacchus
Bacchus
Darkila1
Bacchus
Level 27
God Stats
1W - 1L
1,259 SR
Queue Stats
42W - 22L
1,571 Elo+
Party 1
Artemis
Artemis
Jokerman
Artemis
Level 125
God Stats
3W - 3L
1,610 SR
Queue Stats
208W - 160L
1,573 Elo+
Party 1
Aphrodite
Aphrodite
SeppukuO
Aphrodite
Level 159
God Stats
3W - 3L
1,668 SR
Queue Stats
527W - 569L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WontonWeasel
Morgan Le Fay
Level 127
God Stats
2W - 4L
1,462 SR
Queue Stats
311W - 308L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 1 / 6
9,603
739
13,853
16,214
12,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
 
Mercury
15
2 / 4 / 7
8,785
676
4,214
15,168
7,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vamana
Choffy
Vamana
14
1 / 5 / 4
9,132
702
11,189
18,916
17,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
DARK STEVE
Yemoja
15
1 / 4 / 8
8,676
667
8,489
15,041
15,250
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Janus
Raven Mop
Janus
17
2 / 2 / 6
9,665
743
22,616
11,237
7,166
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
2 / 1 / 13
9,602
739
11,687
18,483
19,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Darkila1
Bacchus
15
1 / 3 / 12
9,055
697
7,028
16,773
24,681
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Jokerman
Artemis
18
7 / 1 / 7
10,823
833
25,271
14,723
8,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
SeppukuO
Aphrodite
17
0 / 2 / 14
9,588
738
5,777
18,909
14,628
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
WontonWeasel
Morgan Le Fay
17
6 / 3 / 9
10,493
807
21,118
17,403
10,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
10
Kills
16
16
Deaths
10
31
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
1
6
7
L
Mercury
 
Mercury
2
4
7
1.38
W
Osiris
2
1
13
8.5
L
Vamana
Choffy
Vamana
1
5
4
0.6
L
Yemoja
DARK STEVE
Yemoja
1
4
8
1.25
W
Bacchus
Darkila1
Bacchus
1
3
12
2.33
W
Artemis
Jokerman
Artemis
7
1
7
10.5
L
Janus
Raven Mop
Janus
2
2
6
2.5
W
Aphrodite
SeppukuO
Aphrodite
0
2
14
3.5
W
Morgan Le Fay
WontonWeasel
Morgan Le Fay
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,361
Damage
70,881
76,576
Taken
86,291
60,450
Mitigated
77,195
40,940
Healing
41,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,853
4,895
2,756
6,789
16,214
12,558
1,249
6,582
9,536
27,237
2,100
L
Mercury
 
Mercury
4,214
2,793
1,005
2,679
15,168
7,601
845
5,341
9,751
0
8,921
W
Osiris
11,687
2,056
833
2,243
18,483
19,442
545
10,408
8,075
0
21,988
L
Vamana
Choffy
Vamana
11,189
4,958
1,787
4,185
18,916
17,875
672
8,094
10,683
239
19,032
L
Yemoja
DARK STEVE
Yemoja
8,489
1,280
14,382
4,228
15,041
15,250
702
8,698
6,175
13,355
0
W
Bacchus
Darkila1
Bacchus
7,028
400
1,540
1,304
16,773
24,681
307
5,804
10,969
10,499
0
W
Artemis
Jokerman
Artemis
25,271
9,484
6,873
3,984
14,723
8,282
4,390
9,149
5,574
0
50,975
L
Janus
Raven Mop
Janus
22,616
917
1,164
1,965
11,237
7,166
1,168
4,646
6,508
48,141
0
W
Aphrodite
SeppukuO
Aphrodite
5,777
733
10,710
7,840
18,909
14,628
1,545
9,802
9,107
18,698
0
W
Morgan Le Fay
WontonWeasel
Morgan Le Fay
21,118
1,916
1,700
4,319
17,403
10,162
1,151
8,898
8,505
41,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,861
Gold Earned
49,561
127
Minions Killed
153
0
Camps Cleared
0
1,088,654
Distance Traveled
1,207,140
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,603
739
31
2
0
220,300
6
L
Mercury
8,785
676
9
1
0
227,229
0
W
Osiris
9,602
739
28
2
0
287,618
0
L
Vamana
9,132
702
16
1
0
250,844
4
L
Yemoja
8,676
667
10
1
0
187,815
5
W
Bacchus
9,055
697
7
1
0
245,554
0
W
Artemis
10,823
833
52
4
0
226,710
0
L
Janus
9,665
743
61
5
0
202,466
0
W
Aphrodite
9,588
738
34
3
0
211,574
0
W
Morgan Le Fay
10,493
807
32
2
0
235,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role