Player Matchup

Charybdis
Charybdis
Akira_6798
Charybdis
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 138L
1,485 Elo+
Party 3
Ymir
Ymir
JamBro
Ymir
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 186L
1,589 Elo+
Party 3
Terra
Terra
LokisApostle
Terra
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 67L
1,584 Elo+
Party 1
Agni
Agni
OxelGryph0n
Agni
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,517 Elo+
Party 1
Amaterasu
Amaterasu
skrtskrrrt
Amaterasu
Level 150
God Stats
9W - 12L
1,468 SR
Queue Stats
1,007W - 999L
1,503 Elo+
Solo
Team Averages
Level 106
1,494 SR
1,535 Elo+

VS

Team Averages
Level 89
1,549 SR
1,508 Elo+
Chaac
Chaac
Akito Burrito
Chaac
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 209L
1,505 Elo+
Party 2
Xing Tian
Xing Tian
Doomsday1234
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 93L
1,538 Elo+
Solo
Chang'e
Chang'e
KillerAj 07
Chang'e
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 96L
1,476 Elo+
Party 2
Ymir
Ymir
dimaino
Ymir
Level 107
God Stats
3W - 1L
1,743 SR
Queue Stats
114W - 89L
1,522 Elo+
Solo
Da Ji
Da Ji
sawmasteer
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Akira_6798
Charybdis
20
5 / 3 / 11
12,543
660
28,910
16,271
9,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
JamBro
Ymir
19
5 / 6 / 13
12,024
633
20,850
34,254
36,617
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
2 / 3 / 14
11,237
591
18,232
20,696
15,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 3 / 15
11,781
620
39,169
16,612
8,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
skrtskrrrt
Amaterasu
19
5 / 5 / 12
12,054
634
13,903
32,547
34,521
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 8
13,664
719
34,007
36,560
46,994
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xing Tian
Doomsday1234
Xing Tian
19
0 / 3 / 14
11,481
604
14,217
29,868
29,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chang'e
KillerAj 07
Chang'e
20
3 / 4 / 12
12,386
652
19,558
22,075
11,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
dimaino
Ymir
20
2 / 3 / 13
12,332
649
22,048
44,791
41,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
20
5 / 8 / 6
13,032
686
13,667
23,836
12,888
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
73
20
Kills
20
20
Deaths
21
65
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Akira_6798
Charybdis
5
3
11
3.5
W
10
3
8
4.67
W
Xing Tian
Doomsday1234
Xing Tian
0
3
14
2.33
L
Ymir
JamBro
Ymir
5
6
13
1.92
W
Chang'e
KillerAj 07
Chang'e
3
4
12
2.25
L
2
3
14
3
L
3
3
15
3.5
W
Ymir
dimaino
Ymir
2
3
13
2.83
W
Da Ji
5
8
6
1
L
Amaterasu
skrtskrrrt
Amaterasu
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,064
Damage
103,497
120,380
Taken
157,130
105,379
Mitigated
142,842
59,119
Healing
67,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Akira_6798
Charybdis
28,910
13,182
929
851
16,271
9,491
2,076
8,603
7,668
0
56,653
W
34,007
5,567
2,984
16,169
36,560
46,994
1,452
14,997
20,869
0
64,912
W
Xing Tian
Doomsday1234
Xing Tian
14,217
2,126
3,859
4,332
29,868
29,736
331
15,510
13,707
22,763
0
L
Ymir
JamBro
Ymir
20,850
3,375
1,600
6,095
34,254
36,617
531
17,207
17,047
32,231
0
W
Chang'e
KillerAj 07
Chang'e
19,558
2,640
16,686
5,893
22,075
11,346
2,646
10,022
11,671
48,141
0
L
18,232
948
24,700
9,790
20,696
15,878
490
10,240
10,456
28,636
0
L
39,169
2,443
0
695
16,612
8,872
1,008
7,396
9,216
64,499
0
W
Ymir
dimaino
Ymir
22,048
4,385
2,633
14,026
44,791
41,878
446
22,371
21,531
42,770
0
W
Da Ji
13,667
3,811
491
890
23,836
12,888
2,857
12,589
10,702
0
24,828
L
Amaterasu
skrtskrrrt
Amaterasu
13,903
4,703
2,512
11,947
32,547
34,521
814
12,377
20,170
404
23,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,639
Gold Earned
62,895
173
Minions Killed
189
0
Camps Cleared
0
1,607,511
Distance Traveled
1,600,348
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,543
660
60
3
0
305,823
0
W
Chaac
13,664
719
39
2
0
340,699
0
W
Xing Tian
11,481
604
15
1
0
352,546
0
L
Ymir
12,024
633
33
2
0
268,225
0
W
Chang'e
12,386
652
67
4
0
284,428
1
L
Terra
11,237
591
11
1
0
360,400
0
L
Agni
11,781
620
52
3
0
355,750
0
W
Ymir
12,332
649
43
2
0
311,099
2
W
Da Ji
13,032
686
25
1
0
311,576
0
L
Amaterasu
12,054
634
17
1
0
317,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role