Player Matchup

Cupid
Cupid
 
Cupid
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Jonh917
Sobek
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,456 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Skilletz22
Tsukuyomi
Level 42
God Stats
1W - 3L
1,345 SR
Queue Stats
3W - 7L
1,457 Elo+
Party 1
Vulcan
Vulcan
cake_nophone44
Vulcan
Level 143
God Stats
1W - 8L
1,441 SR
Queue Stats
214W - 222L
1,424 Elo+
Solo
Sol
Sol
mrbaileyboy
Sol
Level 47
God Stats
0W - 1L
1,437 SR
Queue Stats
12W - 20L
1,449 Elo+
Party 1
Team Averages
Level 69
1,445 SR
1,457 Elo+

VS

Team Averages
Level 104
1,561 SR
1,521 Elo+
Kukulkan
Kukulkan
BvssNox
Kukulkan
Level 39
God Stats
9W - 3L
1,613 SR
Queue Stats
23W - 30L
1,420 Elo+
Solo
Sobek
Sobek
EldritchSeraph
Sobek
Level 125
God Stats
2W - 0L
1,738 SR
Queue Stats
46W - 37L
1,601 Elo+
Party 2
Guan Yu
Guan Yu
GoldenFob1
Guan Yu
Level 149
God Stats
2W - 2L
1,362 SR
Queue Stats
69W - 58L
1,542 Elo+
Party 2
Izanami
Izanami
MysteriousJ99
Izanami
Level 146
God Stats
3W - 2L
1,732 SR
Queue Stats
48W - 42L
1,553 Elo+
Party 2
Hun Batz
Hun Batz
RashestFlunky7
Hun Batz
Level 62
God Stats
1W - 0L
1,362 SR
Queue Stats
6W - 2L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 3 / 5
7,633
694
4,022
8,498
3,868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Jonh917
Sobek
13
0 / 6 / 7
7,454
678
5,136
17,931
17,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Skilletz22
Tsukuyomi
14
2 / 6 / 4
7,737
703
8,029
12,472
5,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 4 / 1
8,551
777
13,423
10,068
5,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 2 / 7
7,237
658
6,886
7,541
3,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BvssNox
Kukulkan
16
3 / 1 / 8
8,755
796
13,009
9,809
4,633
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
5 / 0 / 10
9,089
826
7,956
14,028
16,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
GoldenFob1
Guan Yu
14
4 / 4 / 9
8,849
804
7,294
12,756
9,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
18
7 / 0 / 8
9,894
899
9,377
7,048
3,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
14
2 / 3 / 11
8,020
729
8,567
12,373
6,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
8
Kills
21
21
Deaths
8
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
5
0.83
W
Kukulkan
BvssNox
Kukulkan
3
1
8
7
W
5
0
10
10
W
Guan Yu
GoldenFob1
Guan Yu
4
4
9
2.13
L
Sobek
Jonh917
Sobek
0
6
7
0.58
W
Izanami
7
0
8
11
W
Hun Batz
2
3
11
2.5
L
Tsukuyomi
Skilletz22
Tsukuyomi
2
6
4
0.67
L
6
4
1
1.63
L
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,496
Damage
46,203
56,510
Taken
56,014
35,391
Mitigated
40,811
6,923
Healing
16,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,022
1,176
44
1,363
8,498
3,868
0
3,349
4,961
0
26,225
W
Kukulkan
BvssNox
Kukulkan
13,009
1,121
75
3,181
9,809
4,633
439
2,583
7,226
45,498
0
W
7,956
739
0
4,278
14,028
16,370
160
8,230
5,798
16,702
0
W
Guan Yu
GoldenFob1
Guan Yu
7,294
486
2,217
2,567
12,756
9,449
0
5,593
7,163
0
14,593
L
Sobek
Jonh917
Sobek
5,136
739
0
3,307
17,931
17,305
26
6,285
11,109
10,066
0
W
Izanami
9,377
6,970
0
2,764
7,048
3,431
2,526
2,390
4,658
0
57,353
W
Hun Batz
8,567
861
0
1,069
12,373
6,928
117
6,649
5,724
0
22,874
L
Tsukuyomi
Skilletz22
Tsukuyomi
8,029
2,442
0
1,410
12,472
5,801
41
4,722
7,471
0
21,318
L
13,423
6,169
0
0
10,068
5,404
0
2,792
7,058
41,000
0
L
6,886
3,120
0
799
7,541
3,013
0
2,695
4,692
17,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,612
Gold Earned
44,607
190
Minions Killed
230
0
Camps Cleared
0
1,027,569
Distance Traveled
1,110,432
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,633
694
53
5
0
188,220
3
W
Kukulkan
8,755
796
55
5
0
224,594
4
W
Sobek
9,089
826
28
3
0
221,690
2
W
Guan Yu
8,849
804
21
2
0
213,353
0
L
Sobek
7,454
678
12
1
0
207,337
1
W
Izanami
9,894
899
101
9
0
222,613
2
W
Hun Batz
8,020
729
25
2
0
228,182
0
L
Tsukuyomi
7,737
703
31
3
0
211,948
0
L
Vulcan
8,551
777
65
6
0
219,805
3
L
Sol
7,237
658
29
3
0
200,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role