Player Matchup

Nemesis
Nemesis
MonsterMots
Nemesis
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 109L
1,410 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MrWaffle13579
Kumbhakarna
Level 86
God Stats
12W - 10L
1,588 SR
Queue Stats
91W - 102L
1,462 Elo+
Party 1
Atlas
Atlas
WhyteBoyFresh00
Atlas
Level 124
God Stats
18W - 16L
1,578 SR
Queue Stats
367W - 389L
1,497 Elo+
Party 1
Izanami
Izanami
helaymii
Izanami
Level 122
God Stats
9W - 7L
1,526 SR
Queue Stats
159W - 184L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
milleratito
Sun Wukong
Level 109
God Stats
23W - 20L
1,584 SR
Queue Stats
328W - 376L
1,484 Elo+
Party 1
Team Averages
Level 102
1,555 SR
1,471 Elo+

VS

Team Averages
Level 51
1,354 SR
1,452 Elo+
Ah Muzen Cab
Ah Muzen Cab
BluE_MaGiK_21
Ah Muzen Cab
Level 49
God Stats
2W - 4L
1,195 SR
Queue Stats
671W - 695L
1,362 Elo+
Solo
Chang'e
Chang'e
GamingRaptor162
Chang'e
Level 43
God Stats
0W - 8L
1,152 SR
Queue Stats
37W - 52L
1,373 Elo+
Solo
Ne Zha
Ne Zha
Thedragon578493
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,633 Elo+
Party 2
Sun Wukong
Sun Wukong
W0LFsRAG3
Sun Wukong
Level 106
God Stats
2W - 1L
1,421 SR
Queue Stats
89W - 70L
1,530 Elo+
Party 2
Ao Kuang
Ao Kuang
faulkwolf
Ao Kuang
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
79W - 101L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MonsterMots
Nemesis
20
8 / 2 / 15
15,359
591
16,438
22,789
11,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
MrWaffle13579
Kumbhakarna
19
3 / 4 / 14
13,995
538
6,024
22,783
20,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

20
16 / 2 / 13
16,580
638
34,714
33,000
17,127
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
helaymii
Izanami
20
6 / 3 / 9
14,837
571
12,627
17,222
7,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
milleratito
Sun Wukong
20
7 / 2 / 8
14,863
572
17,570
26,931
32,102
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BluE_MaGiK_21
Ah Muzen Cab
15
3 / 7 / 3
10,869
418
10,678
16,142
5,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 8 / 2
11,068
426
13,927
27,168
10,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 13 / 5
11,024
424
9,265
28,747
11,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
W0LFsRAG3
Sun Wukong
17
3 / 7 / 5
11,747
452
15,113
29,676
25,559
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
faulkwolf
Ao Kuang
19
3 / 6 / 0
11,585
446
11,834
22,491
9,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
28
40
Kills
13
13
Deaths
41
59
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BluE_MaGiK_21
Ah Muzen Cab
3
7
3
0.64
L
3
8
2
0.5
W
Nemesis
MonsterMots
Nemesis
8
2
15
7.75
W
Kumbhakarna
MrWaffle13579
Kumbhakarna
3
4
14
2.5
L
1
13
5
0.27
L
Sun Wukong
W0LFsRAG3
Sun Wukong
3
7
5
0.79
W
16
2
13
11.25
L
Ao Kuang
faulkwolf
Ao Kuang
3
6
0
0.5
W
Izanami
helaymii
Izanami
6
3
9
3.5
W
Sun Wukong
milleratito
Sun Wukong
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,373
Damage
60,817
122,725
Taken
124,224
88,936
Mitigated
62,051
50,833
Healing
26,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BluE_MaGiK_21
Ah Muzen Cab
10,678
3,718
0
2,712
16,142
5,297
228
7,987
8,155
0
59,093
L
13,927
1,318
613
8,227
27,168
10,650
0
6,068
21,100
70,994
0
W
Nemesis
MonsterMots
Nemesis
16,438
6,378
0
4,409
22,789
11,691
4,799
4,868
17,598
0
153,166
W
Kumbhakarna
MrWaffle13579
Kumbhakarna
6,024
759
4,886
8,444
22,783
20,067
963
6,496
16,163
39,741
0
L
9,265
2,958
0
6,587
28,747
11,413
0
7,788
20,959
0
96,647
L
Sun Wukong
W0LFsRAG3
Sun Wukong
15,113
1,580
124
4,273
29,676
25,559
0
11,192
18,484
0
73,860
W
34,714
8,213
972
12,980
33,000
17,127
3,370
10,028
22,627
145,626
0
L
Ao Kuang
faulkwolf
Ao Kuang
11,834
3,017
0
4,028
22,491
9,132
1,246
8,922
13,569
91,272
0
W
Izanami
helaymii
Izanami
12,627
8,929
0
5,913
17,222
7,949
3,321
1,839
15,343
0
143,074
W
Sun Wukong
milleratito
Sun Wukong
17,570
3,684
2,181
11,048
26,931
32,102
916
8,006
18,857
0
99,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,634
Gold Earned
56,293
810
Minions Killed
588
0
Camps Cleared
0
2,466,840
Distance Traveled
2,124,973
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,869
418
108
4
0
451,648
1
L
Chang'e
11,068
426
125
5
0
401,541
5
W
Nemesis
15,359
591
199
8
0
567,515
5
W
Kumbhakarna
13,995
538
50
2
0
466,085
3
L
Ne Zha
11,024
424
119
5
0
376,793
0
L
Sun Wukong
11,747
452
85
3
0
441,178
5
W
Atlas
16,580
638
182
7
0
511,170
5
L
Ao Kuang
11,585
446
151
6
0
453,813
6
W
Izanami
14,837
571
205
8
0
448,123
7
W
Sun Wukong
14,863
572
174
7
0
473,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role