Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
JabDawGg
Zeus
Level 160
God Stats
6W - 3L
1,452 SR
Queue Stats
393W - 239L
1,758 Elo+
Party 1
Izanami
Izanami
Phial
Izanami
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 70L
1,684 Elo+
Party 1
Nemesis
Nemesis
SelectThrone
Nemesis
Level 157
God Stats
2W - 0L
1,560 SR
Queue Stats
81W - 77L
1,641 Elo+
Party 3
Team Averages
Level 158
1,502 SR
1,616 Elo+

VS

Team Averages
Level 143
1,609 SR
1,643 Elo+
Camazotz
Camazotz
 
Camazotz
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
CuteLeylaSnipes
Yu Huang
Level 152
God Stats
3W - 2L
1,516 SR
Queue Stats
145W - 97L
1,647 Elo+
Party 2
Tyr
Tyr
HostAdvantage
Tyr
Level 160
God Stats
1W - 1L
1,716 SR
Queue Stats
127W - 71L
1,700 Elo+
Party 2
Anhur
Anhur
NukeIV
Anhur
Level 157
God Stats
1W - 2L
1,804 SR
Queue Stats
31W - 17L
1,755 Elo+
Party 2
Sobek
Sobek
Preevaileer
Sobek
Level 149
God Stats
4W - 4L
1,510 SR
Queue Stats
984W - 921L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 2 / 0
6,483
589
3,540
8,734
4,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
 
Atlas
9
1 / 0 / 3
6,014
547
3,992
7,648
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
11
2 / 1 / 0
6,208
564
4,054
3,702
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Phial
Izanami
11
2 / 3 / 4
6,524
593
8,891
8,198
2,221
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
SelectThrone
Nemesis
11
2 / 0 / 1
6,037
549
4,779
7,860
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
9
0 / 1 / 3
5,642
513
4,411
9,502
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
11
1 / 0 / 0
6,388
581
1,911
4,741
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 0
6,905
628
5,887
7,767
6,711
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
NukeIV
Anhur
11
1 / 4 / 1
6,094
554
5,546
8,129
2,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 0
5,282
480
2,187
11,143
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
8
Kills
6
6
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
0
0.5
W
Atlas
 
Atlas
1
0
3
2.5
L
Camazotz
 
Camazotz
0
1
3
1.5
L
Yu Huang
1
0
0
1
L
3
1
0
3
W
Zeus
2
1
0
2
L
Anhur
NukeIV
Anhur
1
4
1
0.38
W
Izanami
Phial
Izanami
2
3
4
1.33
L
1
2
0
0.5
W
Nemesis
SelectThrone
Nemesis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,256
Damage
19,942
36,142
Taken
41,282
15,239
Mitigated
23,702
10,131
Healing
14,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,540
984
0
2,881
8,734
4,398
0
0
8,734
0
50,810
W
Atlas
 
Atlas
3,992
1,797
0
2,451
7,648
4,500
0
1,795
5,853
18,720
0
L
Camazotz
 
Camazotz
4,411
1,911
0
4,484
9,502
3,121
0
540
8,962
0
37,801
L
Yu Huang
1,911
497
0
988
4,741
2,013
0
2,692
2,049
52,961
0
L
5,887
902
0
3,770
7,767
6,711
0
489
7,278
0
51,579
W
Zeus
4,054
1,272
0
1,200
3,702
1,191
0
1,208
2,494
45,136
0
L
Anhur
NukeIV
Anhur
5,546
2,718
0
2,144
8,129
2,615
0
607
7,522
0
46,760
W
Izanami
Phial
Izanami
8,891
6,677
0
2,948
8,198
2,221
124
588
7,610
0
54,205
L
2,187
309
149
3,293
11,143
9,242
0
3,718
7,425
11,487
0
W
Nemesis
SelectThrone
Nemesis
4,779
2,307
0
651
7,860
2,929
0
507
7,353
0
42,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,266
Gold Earned
30,311
387
Minions Killed
378
0
Camps Cleared
0
1,150,272
Distance Traveled
1,016,770
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,483
589
107
10
0
209,723
2
W
Atlas
6,014
547
17
2
0
245,253
2
L
Camazotz
5,642
513
74
7
0
226,748
3
L
Yu Huang
6,388
581
111
10
0
184,689
3
L
Tyr
6,905
628
98
9
0
213,014
1
W
Zeus
6,208
564
96
9
0
211,917
1
L
Anhur
6,094
554
81
7
0
182,934
4
W
Izanami
6,524
593
97
9
0
211,566
1
L
Sobek
5,282
480
14
1
0
209,385
0
W
Nemesis
6,037
549
70
6
0
271,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role