Player Matchup

Neith
Neith
Aar0n26
Neith
Level 41
God Stats
7W - 6L
1,464 SR
Queue Stats
49W - 43L
1,533 Elo+
Party 2
Bellona
Bellona
Azuert
Bellona
Level 18
God Stats
7W - 8L
1,429 SR
Queue Stats
11W - 13L
1,430 Elo+
Party 1
Athena
Athena
SirDanDeLyonns
Athena
Level 120
God Stats
7W - 3L
1,493 SR
Queue Stats
11W - 15L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
enigmile
Kukulkan
Level 68
God Stats
9W - 6L
1,812 SR
Queue Stats
44W - 58L
1,574 Elo+
Party 2
Lancelot
Lancelot
junino17
Lancelot
Level 69
God Stats
18W - 12L
1,578 SR
Queue Stats
100W - 95L
1,546 Elo+
Party 2
Team Averages
Level 63
1,555 SR
1,503 Elo+

VS

Team Averages
Level 81
1,593 SR
1,506 Elo+
Cu Chulainn
Cu Chulainn
AwkThaGoat
Cu Chulainn
Level 127
God Stats
14W - 13L
1,580 SR
Queue Stats
330W - 300L
1,584 Elo+
Party 3
Cernunnos
Cernunnos
CheeseHead23
Cernunnos
Level 81
God Stats
36W - 25L
1,638 SR
Queue Stats
320W - 338L
1,538 Elo+
Party 3
Nemesis
Nemesis
JETDRACO
Nemesis
Level 49
God Stats
8W - 8L
1,631 SR
Queue Stats
50W - 76L
1,459 Elo+
Solo
Sol
Sol
XLamar13
Sol
Level 121
God Stats
10W - 6L
1,658 SR
Queue Stats
153W - 163L
1,421 Elo+
Solo
Cthulhu
Cthulhu
xxMOIST
Cthulhu
Level 26
God Stats
2W - 4L
1,457 SR
Queue Stats
50W - 46L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aar0n26
Neith
5
0 / 0 / 0
3,056
611
2,175
3,332
793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Azuert
Bellona
6
0 / 2 / 0
3,501
700
1,371
3,765
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

3
0 / 0 / 0
3,026
605
551
3,420
2,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
enigmile
Kukulkan
5
0 / 0 / 0
3,114
623
564
1,551
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
junino17
Lancelot
5
0 / 0 / 0
3,093
619
1,428
2,772
810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AwkThaGoat
Cu Chulainn
7
2 / 0 / 0
4,371
874
2,336
3,279
1,586
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
CheeseHead23
Cernunnos
4
0 / 0 / 0
3,123
625
2,739
3,256
786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
JETDRACO
Nemesis
3
0 / 0 / 0
3,036
607
588
1,777
400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
3,847
769
557
1,761
659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
xxMOIST
Cthulhu
5
0 / 0 / 0
3,523
705
2,332
3,047
1,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Aar0n26
Neith
0
0
0
0
L
Cu Chulainn
AwkThaGoat
Cu Chulainn
2
0
0
2
W
Bellona
Azuert
Bellona
0
2
0
0
L
Cernunnos
CheeseHead23
Cernunnos
0
0
0
0
L
Nemesis
JETDRACO
Nemesis
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Kukulkan
enigmile
Kukulkan
0
0
0
0
W
Lancelot
junino17
Lancelot
0
0
0
0
L
Cthulhu
xxMOIST
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,089
Damage
8,552
14,840
Taken
13,120
6,691
Mitigated
4,804
4,704
Healing
4,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aar0n26
Neith
2,175
1,631
0
2,079
3,332
793
0
834
2,498
0
14,729
L
Cu Chulainn
AwkThaGoat
Cu Chulainn
2,336
245
0
684
3,279
1,586
0
0
3,279
0
23,948
W
Bellona
Azuert
Bellona
1,371
186
0
751
3,765
2,590
0
0
3,765
0
16,654
L
Cernunnos
CheeseHead23
Cernunnos
2,739
1,480
0
1,750
3,256
786
0
95
3,161
0
13,578
L
Nemesis
JETDRACO
Nemesis
588
214
0
375
1,777
400
0
208
1,569
0
6,467
W
551
201
0
348
3,420
2,045
0
1,233
2,187
4,130
0
L
557
167
0
375
1,761
659
1,254
356
1,405
16,354
3,325
W
Kukulkan
enigmile
Kukulkan
564
199
0
250
1,551
453
0
220
1,331
10,417
0
W
Lancelot
junino17
Lancelot
1,428
425
0
1,276
2,772
810
0
526
2,246
0
11,523
L
Cthulhu
xxMOIST
Cthulhu
2,332
685
218
1,419
3,047
1,373
0
456
2,591
8,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,790
Gold Earned
17,900
104
Minions Killed
134
0
Camps Cleared
0
573,593
Distance Traveled
444,528
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,056
611
23
5
0
103,315
1
L
Cu Chulainn
4,371
874
42
8
0
107,624
1
W
Bellona
3,501
700
40
8
0
118,808
0
L
Cernunnos
3,123
625
16
3
0
82,461
1
L
Nemesis
3,036
607
15
3
0
65,846
0
W
Athena
3,026
605
5
1
0
107,617
0
L
Sol
3,847
769
44
9
0
87,066
0
W
Kukulkan
3,114
623
14
3
0
115,416
1
W
Lancelot
3,093
619
22
4
0
128,437
0
L
Cthulhu
3,523
705
17
3
0
101,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role