Player Matchup

Sylvanus
Sylvanus
AttackSquad
Sylvanus
Level 160
God Stats
6W - 5L
1,516 SR
Queue Stats
138W - 177L
1,468 Elo+
Party 3
Danzaburou
Danzaburou
LieutenantTango
Danzaburou
Level 154
God Stats
4W - 8L
1,475 SR
Queue Stats
262W - 286L
1,487 Elo+
Party 3
Apollo
Apollo
RedDeadValkyrie
Apollo
Level 128
God Stats
0W - 1L
1,328 SR
Queue Stats
353W - 401L
1,534 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
a1d2c3d4e5
Morgan Le Fay
Level 121
God Stats
1W - 4L
1,363 SR
Queue Stats
4W - 16L
1,256 Elo+
Party 3
Discordia
Discordia
crimesjonson
Discordia
Level 101
God Stats
6W - 8L
1,638 SR
Queue Stats
317W - 350L
1,525 Elo+
Party 1
Team Averages
Level 133
1,464 SR
1,454 Elo+

VS

Team Averages
Level 135
1,543 SR
1,508 Elo+
Gilgamesh
Gilgamesh
Dominic890x
Gilgamesh
Level 132
God Stats
8W - 5L
1,672 SR
Queue Stats
60W - 67L
1,520 Elo+
Solo
Charybdis
Charybdis
Mi Essay
Charybdis
Level 149
God Stats
1W - 1L
1,332 SR
Queue Stats
115W - 113L
1,493 Elo+
Solo
Achilles
Achilles
OdinsBeard--
Achilles
Level 128
God Stats
25W - 21L
1,613 SR
Queue Stats
92W - 94L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
VikiingGod
Kukulkan
Level 117
God Stats
6W - 3L
1,697 SR
Queue Stats
84W - 85L
1,492 Elo+
Party 2
Geb
Geb
allansaurus-
Geb
Level 148
God Stats
10W - 14L
1,401 SR
Queue Stats
100W - 101L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AttackSquad
Sylvanus
16
1 / 3 / 1
10,223
682
7,795
18,291
26,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
LieutenantTango
Danzaburou
17
0 / 3 / 0
9,879
659
11,068
15,525
8,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 3 / 1
9,906
660
6,397
12,087
6,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
a1d2c3d4e5
Morgan Le Fay
16
0 / 6 / 1
9,627
642
8,790
14,886
7,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
crimesjonson
Discordia
17
1 / 2 / 1
9,916
661
13,924
9,584
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dominic890x
Gilgamesh
17
2 / 0 / 11
11,617
774
10,937
15,500
14,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Mi Essay
Charybdis
17
2 / 2 / 10
10,737
716
13,769
16,019
7,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
OdinsBeard--
Achilles
17
7 / 1 / 7
10,706
714
14,200
17,465
22,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
VikiingGod
Kukulkan
19
4 / 0 / 6
11,037
736
15,096
8,215
4,178
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 12
10,640
709
6,044
15,479
20,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
3
Kills
17
17
Deaths
3
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AttackSquad
Sylvanus
1
3
1
0.5
W
Gilgamesh
Dominic890x
Gilgamesh
2
0
11
7.5
L
Danzaburou
LieutenantTango
Danzaburou
0
3
0
0
W
Charybdis
Mi Essay
Charybdis
2
2
10
3.5
W
Achilles
OdinsBeard--
Achilles
7
1
7
10.5
L
1
3
1
0.5
W
Kukulkan
VikiingGod
Kukulkan
4
0
6
7
L
Morgan Le Fay
a1d2c3d4e5
Morgan Le Fay
0
6
1
0.08
W
2
0
12
8
L
Discordia
crimesjonson
Discordia
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,974
Damage
60,046
70,373
Taken
72,678
52,460
Mitigated
68,631
19,590
Healing
17,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AttackSquad
Sylvanus
7,795
855
6,144
5,390
18,291
26,410
166
5,561
12,457
15,162
0
W
Gilgamesh
Dominic890x
Gilgamesh
10,937
3,001
2,332
3,130
15,500
14,208
874
5,468
9,818
0
34,280
L
Danzaburou
LieutenantTango
Danzaburou
11,068
2,261
0
2,651
15,525
8,003
1,563
5,527
9,869
0
45,125
W
Charybdis
Mi Essay
Charybdis
13,769
8,345
0
5,539
16,019
7,388
1,598
6,825
8,981
0
54,646
W
Achilles
OdinsBeard--
Achilles
14,200
3,194
791
3,756
17,465
22,640
462
6,607
10,720
0
26,171
L
6,397
4,115
0
1,336
12,087
6,398
632
3,879
8,106
0
31,064
W
Kukulkan
VikiingGod
Kukulkan
15,096
1,199
0
840
8,215
4,178
1,011
4,891
3,267
63,652
0
L
Morgan Le Fay
a1d2c3d4e5
Morgan Le Fay
8,790
909
580
2,444
14,886
7,463
955
4,487
10,299
29,645
0
W
6,044
806
0
1,054
15,479
20,217
96
5,782
9,383
11,205
0
L
Discordia
crimesjonson
Discordia
13,924
653
2
1,043
9,584
4,186
0
1,686
7,596
38,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,551
Gold Earned
54,737
271
Minions Killed
262
0
Camps Cleared
0
1,390,884
Distance Traveled
1,526,505
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,223
682
19
1
0
250,409
0
W
Gilgamesh
11,617
774
53
4
0
330,684
1
L
Danzaburou
9,879
659
69
5
0
295,701
1
W
Charybdis
10,737
716
77
5
0
303,582
2
W
Achilles
10,706
714
11
1
0
308,270
1
L
Apollo
9,906
660
72
5
0
302,814
3
W
Kukulkan
11,037
736
110
7
0
284,437
3
L
Morgan Le Fay
9,627
642
52
3
0
227,358
2
W
Geb
10,640
709
11
1
0
299,532
4
L
Discordia
9,916
661
59
4
0
314,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role