Player Matchup

Ao Kuang
Ao Kuang
AGDiplexOne1272
Ao Kuang
Level 92
God Stats
0W - 1L
1,694 SR
Queue Stats
8W - 17L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
Malegore
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,288 Elo+
Solo
Horus
Horus
Uncle Gronk
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,493 Elo+
Party 2
Hun Batz
Hun Batz
Where Is Mmm
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 105L
1,624 Elo+
Solo
Zhong Kui
Zhong Kui
owen2013514
Zhong Kui
Level 78
God Stats
2W - 4L
1,210 SR
Queue Stats
223W - 234L
1,440 Elo+
Solo
Team Averages
Level 46
1,481 SR
1,462 Elo+

VS

Team Averages
Level 49
1,446 SR
1,466 Elo+
Cthulhu
Cthulhu
Dorinius
Cthulhu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,515 Elo+
Party 1
Atlas
Atlas
Frodo_T_Baggens_
Atlas
Level 122
God Stats
6W - 8L
1,476 SR
Queue Stats
255W - 303L
1,439 Elo+
Solo
Heimdallr
Heimdallr
MA-_n-_c-O
Heimdallr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,368 Elo+
Solo
Chang'e
Chang'e
RickRC97
Chang'e
Level 27
God Stats
9W - 6L
1,500 SR
Queue Stats
429W - 424L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
WaveYG
Gilgamesh
Level 28
God Stats
1W - 0L
1,254 SR
Queue Stats
6W - 4L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
6 / 6 / 7
10,406
743
14,492
18,610
11,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Malegore
Danzaburou
17
4 / 9 / 10
10,168
726
20,141
20,177
10,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 5 / 7
8,401
600
3,525
15,109
16,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
Where Is Mmm
Hun Batz
16
2 / 7 / 8
9,197
657
20,748
14,778
7,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
owen2013514
Zhong Kui
18
7 / 8 / 9
10,729
766
28,367
23,282
17,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dorinius
Cthulhu
18
3 / 4 / 22
11,462
819
14,703
24,834
32,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 2 / 19
11,496
821
14,509
28,761
22,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
MA-_n-_c-O
Heimdallr
19
10 / 5 / 20
11,946
853
26,496
21,173
12,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
RickRC97
Chang'e
19
5 / 2 / 24
12,166
869
11,632
21,337
11,667
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
WaveYG
Gilgamesh
18
8 / 8 / 20
11,940
853
15,044
23,211
25,041
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
140
20
Kills
35
35
Deaths
21
41
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
6
6
7
1.58
W
Cthulhu
Dorinius
Cthulhu
3
4
22
3.5
W
9
2
19
9.25
W
Heimdallr
MA-_n-_c-O
Heimdallr
10
5
20
4
L
Danzaburou
Malegore
Danzaburou
4
9
10
1
W
Chang'e
RickRC97
Chang'e
5
2
24
8.5
L
1
5
7
0.9
W
Gilgamesh
WaveYG
Gilgamesh
8
8
20
2.25
L
Hun Batz
Where Is Mmm
Hun Batz
2
7
8
0.86
L
Zhong Kui
owen2013514
Zhong Kui
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,273
Damage
82,384
91,956
Taken
119,316
62,935
Mitigated
103,856
30,798
Healing
55,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
14,492
3,534
1,825
6,184
18,610
11,939
475
8,277
10,333
19,342
1,325
W
Cthulhu
Dorinius
Cthulhu
14,703
815
2,341
2,608
24,834
32,100
474
7,190
17,644
26,643
0
W
14,509
6,376
1,798
10,130
28,761
22,920
889
9,534
19,227
26,413
0
W
Heimdallr
MA-_n-_c-O
Heimdallr
26,496
14,397
1,368
4,653
21,173
12,128
3,231
10,375
10,798
0
48,161
L
Danzaburou
Malegore
Danzaburou
20,141
8,779
231
3,661
20,177
10,712
1,088
8,508
11,669
0
32,594
W
Chang'e
RickRC97
Chang'e
11,632
1,219
16,008
9,457
21,337
11,667
3,124
7,552
13,785
23,479
0
L
3,525
1,818
2,850
4,599
15,109
16,150
102
8,718
6,391
0
7,688
W
Gilgamesh
WaveYG
Gilgamesh
15,044
2,790
4,326
2,329
23,211
25,041
184
6,999
16,212
0
19,608
L
Hun Batz
Where Is Mmm
Hun Batz
20,748
3,152
856
588
14,778
7,120
0
6,121
8,657
0
31,931
L
Zhong Kui
owen2013514
Zhong Kui
28,367
2,739
1,272
8,732
23,282
17,014
0
9,220
14,062
45,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,901
Gold Earned
59,010
97
Minions Killed
150
0
Camps Cleared
0
1,213,536
Distance Traveled
1,231,871
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,406
743
17
1
0
231,262
2
W
Cthulhu
11,462
819
28
2
0
253,396
1
W
Atlas
11,496
821
25
2
0
237,780
1
W
Heimdallr
11,946
853
54
4
0
204,531
0
L
Danzaburou
10,168
726
18
1
0
213,495
0
W
Chang'e
12,166
869
30
2
0
284,045
0
L
Horus
8,401
600
6
0
0
229,082
1
W
Gilgamesh
11,940
853
13
1
0
252,119
0
L
Hun Batz
9,197
657
21
2
0
250,284
4
L
Zhong Kui
10,729
766
35
3
0
289,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role